docs: add some more help strings
ci/woodpecker/push/lint Pipeline was successful Details
ci/woodpecker/push/clippy Pipeline was successful Details
ci/woodpecker/push/build Pipeline was successful Details

main
Jef Roosens 2023-07-08 15:34:24 +02:00
parent 241bb4d68e
commit bfb264e823
Signed by: Jef Roosens
GPG Key ID: B75D4F293C7052DB
1 changed files with 23 additions and 3 deletions

View File

@ -9,15 +9,29 @@ use std::path::{Path, PathBuf};
#[derive(Subcommand)]
pub enum BackupCommands {
/// List all tracked backups
///
/// Note that this will only list backups for the layers currently configured, and will ignore
/// any other layers also present in the backup directory.
List(BackupListArgs),
/// Manually create a new backup
///
/// Note that backups created using this command will count towards the length of a chain, and
/// can therefore shorten how far back in time your backups will be stored.
Create(BackupCreateArgs),
/// Restore a backup including all of its required predecessors
/// Restore a backup
///
/// This command will restore the selected backup by extracting its entire chain up to and
/// including the requested backup in-order.
Restore(BackupRestoreArgs),
/// Export a backup into a full archive
///
/// Just like the restore command, this will extract each backup from the chain up to and
/// including the requested backup, but instead of writing the files to disk, they will be
/// recompressed into a new tarball, resulting in a new tarball containing a full backup.
Export(BackupExportArgs),
/// Extract a single backup; meant as a convenience method for working with the output of
/// `export`
/// Extract an archive file, which is assumed to be a full backup.
///
/// This command mostly exists as a convenience method for working with the output of `export`.
Extract(BackupExtractArgs),
}
@ -48,6 +62,9 @@ pub struct BackupRestoreArgs {
/// Directory to store worlds in
output_worlds: PathBuf,
/// Whether to overwrite the contents of the output directories
///
/// If set, the output directories will be completely cleared before trying to restore the
/// backup.
#[arg(short, long, default_value_t = false)]
force: bool,
/// Create output directories if they don't exist
@ -75,6 +92,9 @@ pub struct BackupExtractArgs {
/// Directory to store worlds in
output_worlds: PathBuf,
/// Whether to overwrite the contents of the output directories
///
/// If set, the output directories will be completely cleared before trying to restore the
/// backup.
#[arg(short, long, default_value_t = false)]
force: bool,
/// Create output directories if they don't exist