2022-07-30 17:50:09 +02:00
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import datetime
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from typing import Union
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from database.mongo_types import MongoDatabase
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from database.schemas.mongo.game_stats import GameStats
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__all__ = ["get_game_stats", "complete_wordle_game"]
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from database.utils.datetime import today_only_date
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async def get_game_stats(database: MongoDatabase, user_id: int) -> GameStats:
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"""Get a user's game stats
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If no entry is found, it is first created
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"""
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collection = database[GameStats.collection()]
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stats = await collection.find_one({"user_id": user_id})
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if stats is not None:
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return GameStats(**stats)
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stats = GameStats(user_id=user_id)
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await collection.insert_one(stats.dict(by_alias=True))
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return stats
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2022-07-30 18:27:58 +02:00
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async def complete_wordle_game(database: MongoDatabase, user_id: int, win: bool, guesses: int = 0):
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2022-07-30 17:50:09 +02:00
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"""Update the user's Wordle stats"""
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stats = await get_game_stats(database, user_id)
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2022-07-30 18:27:58 +02:00
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update: dict[str, dict[str, Union[int, datetime.datetime]]] = {"$inc": {"wordle.games": 1}, "$set": {}}
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2022-07-30 17:50:09 +02:00
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if win:
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update["$inc"]["wordle.wins"] = 1
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2022-07-30 18:27:58 +02:00
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update["$inc"][f"wordle.guess_distribution.{guesses - 1}"] = 1
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2022-07-30 17:50:09 +02:00
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# Update streak
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today = today_only_date()
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last_win = stats.wordle.last_win
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update["$set"]["wordle.last_win"] = today
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if last_win is None or (today - last_win).days > 1:
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# Never won a game before or streak is over
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update["$set"]["wordle.current_streak"] = 1
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stats.wordle.current_streak = 1
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else:
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# On a streak: increase counter
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update["$inc"]["wordle.current_streak"] = 1
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stats.wordle.current_streak += 1
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# Update max streak if necessary
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if stats.wordle.current_streak > stats.wordle.max_streak:
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update["$set"]["wordle.max_streak"] = stats.wordle.current_streak
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else:
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# Streak is over
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update["$set"]["wordle.current_streak"] = 0
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collection = database[GameStats.collection()]
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2022-08-03 16:36:24 +02:00
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await collection.update_one({"_id": stats.id}, update)
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