mirror of https://github.com/stijndcl/didier
337 lines
14 KiB
Python
337 lines
14 KiB
Python
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from data import constants
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import datetime
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import discord
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from discord.ext import commands
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from functions import checks, easterEggResponses
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from functions.database import stats, muttn
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import pytz
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import time
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import traceback
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class Events(commands.Cog):
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def __init__(self, client):
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self.client = client
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self.utilsCog = self.client.get_cog("Utils")
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self.failedChecksCog = self.client.get_cog("FailedChecks")
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self.lastFeatureRequest = 0
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self.lastBugReport = 0
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@commands.Cog.listener()
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async def on_connect(self):
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"""
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Function called when the bot connects to Discord.
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"""
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print("Connected")
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@commands.Cog.listener()
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async def on_ready(self):
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"""
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Function called when the bot is ready & done leading.
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"""
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# Change status
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with open("files/status.txt", "r") as statusFile:
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status = statusFile.readline()
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await self.client.change_presence(status=discord.Status.online, activity=discord.Game(str(status)))
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# Print a message in the terminal to show that he's ready
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with open("files/readyMessage.txt", "r") as readyFile:
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readyMessage = readyFile.readline()
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print(readyMessage)
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# Add constants to the client as a botvar
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self.client.constants = constants.Live if "zandbak" not in readyMessage else constants.Zandbak
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@commands.Cog.listener()
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async def on_message(self, message):
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"""
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Function called when someone sends a message the bot can see.
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:param message: the discord.Message instance of the message
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"""
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# Check if the server is locked, if so only allow me (to unlock) & Didier (to send the message) to talk
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if self.client.locked \
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and message.guild is not None \
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and str(message.author.id) != constants.myId \
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and str(message.author.id) != constants.didierId:
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# Auto unlock when someone sends a message past the current time
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if time.time() > self.client.lockedUntil:
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return await self.unlock(message.channel)
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return await self.utilsCog.removeMessage(message)
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# If FreeGamesCheck failed, remove the message & send the user a DM
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if not checks.freeGamesCheck(message):
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await self.failedChecksCog.freeGames(message)
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# Log commands in terminal
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if any(message.content.lower().startswith(pre) for pre in self.client.prefixes):
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DM = message.guild is None
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print("{} in {}: {}".format(message.author.display_name,
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"DM" if DM else "{} ({})".format(message.channel.name, message.guild.name),
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message.content))
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# Boos React to people that call him Dider
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if "dider" in message.content.lower() and str(message.author.id) not in [constants.myId, constants.didierId]:
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await message.add_reaction("<:boos:629603785840263179>")
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# Check for other easter eggs
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eER = easterEggResponses.control(message)
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if eER:
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await message.channel.send(eER)
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# Earn XP & Message count
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stats.sentMessage(message)
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@commands.Cog.listener()
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async def on_command_error(self, ctx, err):
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"""
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Function called when a command throws an error.
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:param ctx: Discord Context
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:param err: the error thrown
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"""
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# Don't handle commands that have their own custom error handler
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if hasattr(ctx.command, 'on_error'):
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return
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# Someone just mentioned Didier without calling a real command,
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# don't care about this error
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if isinstance(err, (commands.CommandNotFound, commands.CheckFailure, commands.TooManyArguments), ):
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pass
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# Someone used a command that was on cooldown
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elif isinstance(err, commands.CommandOnCooldown):
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await ctx.send("Je kan dit commando niet (meer) spammen.", delete_after=10)
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# Someone forgot an argument or passed an invalid argument
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elif isinstance(err, (commands.BadArgument, commands.MissingRequiredArgument)):
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await ctx.send("Controleer je argumenten.")
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else:
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# Remove the InvokeCommandError because it's useless information
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x = traceback.format_exception(type(err), err, err.__traceback__)
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errorString = ""
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for line in x:
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if "direct cause of the following" in line:
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break
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errorString += line.replace("*", "") + "\n" if line.strip() != "" else ""
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await self.sendErrorEmbed(ctx, err, errorString)
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@commands.Cog.listener()
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async def on_raw_reaction_add(self, react):
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"""
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Function called when someone adds a reaction to a message.
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:param react: the RawReactionEvent associated with the reaction
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"""
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# Ignore RPS adding reacts
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if self.client.get_user(react.user_id).bot:
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return
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# Feature request
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if str(react.emoji) == "➕":
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await self.sendReactEmbed(react, "Feature Request")
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# Bug report
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elif str(react.emoji) == "🐛":
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await self.sendReactEmbed(react, "Bug Report")
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# Muttn react
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elif str(react.emoji) == "<:Muttn:761551956346798111>":
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await self.addMuttn(react)
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@commands.Cog.listener()
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async def on_raw_reaction_remove(self, react):
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"""
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Function called when someone removes a reaction from a message.
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:param react: the RawReactionEvent associated with the reaction
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"""
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# Decrease Muttn counter
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if str(react.emoji) == "<:Muttn:761551956346798111>":
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await self.removeMuttn(react)
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async def removeMuttn(self, react):
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"""
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Function that decreases the Muttn counter for someone.
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:param react: the RawReactionEvent associated with the reaction
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"""
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# Get the Message instance of the message
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channel = self.client.get_channel(react.channel_id)
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message = await channel.fetch_message(react.message_id)
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muttn.removeMuttn(message)
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async def addMuttn(self, react):
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"""
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Function that checks the Muttn counter for a message.
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:param react: the RawReactionEvent associated with the reaction
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"""
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count = -1
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# Get the Message instance of the message
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channel = self.client.get_channel(react.channel_id)
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message = await channel.fetch_message(react.message_id)
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# Get the amount of reacts on this message
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for reaction in message.reactions:
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if str(reaction.emoji) == "<:Muttn:761551956346798111>":
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count = reaction.count
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for user in await reaction.users().flatten():
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# Remove bot reacts
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if user.bot:
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count -= 1
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break
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# React was removed in the milliseconds the fetch_message needs to get the info
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if count <= 0:
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return
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# Update the db
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muttn.muttn(message.author.id, count, message.id)
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def reactCheck(self, react, msg):
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"""
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Function that checks if feature requests/bug reports have been sent already.
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:param react: the RawReactionEvent associated with the reaction
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:param msg: the message this react was placed on
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"""
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# Blacklist NinjaJay after spamming
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if react.user_id in [153162010576551946]:
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return False
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# Don't spam DM's when something has already been reported
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# Check if the react's count is 1
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for reaction in msg.reactions:
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if reaction.emoji == react.emoji.name:
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return reaction.count == 1
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async def sendReactEmbed(self, react, messageType):
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"""
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Function that sends a message in Zandbak with what's going on.
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:param react: the RawReactionEvent associated with the reaction
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:param messageType: the type of message to send
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"""
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channel = self.client.get_channel(react.channel_id)
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msg = await channel.fetch_message(react.message_id)
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# Didn't pass the check, ignore it
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if not self.reactCheck(react, msg):
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return
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typeChannels = {"Feature Request": int(constants.FeatureRequests), "Bug Report": int(constants.BugReports)}
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# Add a 10 second cooldown to requests/reports to avoid spam
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# even tho apparently the people don't care
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if round(time.time()) - (
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self.lastFeatureRequest if messageType == "Feature Request" else self.lastBugReport) < 10:
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await channel.send("Je moet even wachten vooraleer je nog een {} maakt.".format(messageType.lower()))
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await msg.add_reaction("🕐")
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return
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# Report on an empty message
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elif msg.content == "":
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await channel.send("Dit bericht bevat geen tekst.")
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await msg.add_reaction("❌")
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return
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# Update the variables
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if messageType == "Feature Request":
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self.lastFeatureRequest = round(time.time())
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else:
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self.lastBugReport = round(time.time())
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# Ignore people reacting on Didier's messages
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if str(msg.author.id) != constants.didierId:
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# Get the user's User instance & the channel to send the message to
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COC = self.client.get_guild(int(constants.CallOfCode))
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user = COC.get_member(react.user_id)
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targetChannel = self.client.get_channel(typeChannels[messageType])
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await targetChannel.send("{} door **{}** in **#{}** ({}):\n``{}``\n{}".format(
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messageType,
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user.display_name,
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channel.name if str(channel.type) != "private" else "DM",
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channel.guild.name if str(channel.type) != "private" else "DM",
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msg.content, msg.jump_url
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))
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await msg.add_reaction("✅")
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@commands.Cog.listener()
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async def on_message_edit(self, before, after):
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"""
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Function called when a message is edited,
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so people can't edit messages in FreeGames to cheat the system.
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:param before: the message before it was edited
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:param after: the message after it was edited
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"""
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# Run the message through the checks again
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if not checks.freeGamesCheck(after):
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await self.failedChecksCog.freeGames(after)
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async def sendErrorEmbed(self, ctx, error: Exception, trace):
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"""
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Function that sends an error embed in #ErrorLogs.
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:param ctx: Discord Context
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:param error: the error thrown
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:param trace: the stacktrace of the error
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"""
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embed = discord.Embed(colour=discord.Colour.red())
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embed.set_author(name="Error")
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embed.add_field(name="Command:", value="{} in {}: {}".format(ctx.author.display_name,
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ctx.channel.name if str(
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ctx.channel.type) != "private" else "DM",
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ctx.message.content), inline=False)
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embed.add_field(name="Error:", value=str(error)[:1024], inline=False)
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embed.add_field(name="Message:", value=str(trace)[:1024], inline=False)
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# Add remaining parts in extra fields
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# (embed field limits)
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if len(str(trace)) < 5500:
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trace_split = [str(trace)[i:i + 1024] for i in range(1024, len(str(trace)), 1024)]
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for spl in trace_split:
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embed.add_field(name="\u200b", value=spl, inline=False)
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errorChannel = self.client.get_channel(762668505455132722)
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await errorChannel.send(embed=embed)
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@commands.command(hidden=True)
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@commands.check(checks.isMe)
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async def lock(self, ctx, until=None):
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"""
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Command that locks the server during online exams.
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:param ctx: Discord Context
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:param until: the timestamp until which to lock (HH:MM)
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"""
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# No timestamp passed
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if until is None:
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return
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until = until.split(":")
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# Create timestamps
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now = datetime.datetime.now()
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untilTimestamp = time.time()
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# Gets the current amount of minutes into the day
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nowMinuteCount = (now.hour * 60) + now.minute
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# Gets the target amount of minutes into the day
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untilMinuteCount = (int(until[0]) * 60) + int(until[1])
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# Adds the remaining seconds onto the current time to calculate the end of the lock
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untilTimestamp += (60 * (untilMinuteCount - nowMinuteCount)) - now.second
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self.client.locked = True
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self.client.lockedUntil = round(untilTimestamp)
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await ctx.send("De server wordt gelocked tot **{}**.".format(
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datetime.datetime.fromtimestamp(untilTimestamp,
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pytz.timezone("Europe/Brussels")
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).strftime('%H:%M:%S')))
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@commands.command(hidden=True)
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@commands.check(checks.isMe)
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async def unlock(self, ctx):
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"""
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Command to unlock the server manually before the timer is over.
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:param ctx: Discord Context
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"""
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self.client.locked = False
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self.client.lockedUntil = -1
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await ctx.send("De server is niet langer gelocked.")
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def setup(client):
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client.add_cog(Events(client))
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