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WORDLE
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20 changed files with 350 additions and 101 deletions
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@ -1,32 +1,47 @@
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from typing import Optional
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from database.enums import TempStorageKey
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from database.mongo_types import MongoCollection
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from database.schemas.mongo import WordleGame
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from database.mongo_types import MongoDatabase
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from database.schemas.mongo import TemporaryStorage, WordleGame
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from database.utils.datetime import today_only_date
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__all__ = ["get_active_wordle_game", "make_wordle_guess", "start_new_wordle_game"]
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__all__ = [
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"get_active_wordle_game",
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"make_wordle_guess",
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"start_new_wordle_game",
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"set_daily_word",
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"reset_wordle_games",
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]
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async def get_active_wordle_game(collection: MongoCollection, user_id: int) -> Optional[WordleGame]:
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async def get_active_wordle_game(database: MongoDatabase, user_id: int) -> Optional[WordleGame]:
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"""Find a player's active game"""
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return await collection.find_one({"user_id": user_id})
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collection = database[WordleGame.collection()]
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result = await collection.find_one({"user_id": user_id})
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if result is None:
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return None
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return WordleGame(**result)
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async def start_new_wordle_game(collection: MongoCollection, user_id: int) -> WordleGame:
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async def start_new_wordle_game(database: MongoDatabase, user_id: int) -> WordleGame:
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"""Start a new game"""
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collection = database[WordleGame.collection()]
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game = WordleGame(user_id=user_id)
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await collection.insert_one(game.dict(by_alias=True))
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return game
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async def make_wordle_guess(collection: MongoCollection, user_id: int, guess: str):
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async def make_wordle_guess(database: MongoDatabase, user_id: int, guess: str):
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"""Make a guess in your current game"""
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collection = database[WordleGame.collection()]
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await collection.update_one({"user_id": user_id}, {"$push": {"guesses": guess}})
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async def get_daily_word(collection: MongoCollection) -> Optional[str]:
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async def get_daily_word(database: MongoDatabase) -> Optional[str]:
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"""Get the word of today"""
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collection = database[TemporaryStorage.collection()]
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result = await collection.find_one({"key": TempStorageKey.WORDLE_WORD, "day": today_only_date()})
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if result is None:
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return None
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@ -34,16 +49,33 @@ async def get_daily_word(collection: MongoCollection) -> Optional[str]:
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return result["word"]
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async def set_daily_word(collection: MongoCollection, word: str):
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async def set_daily_word(database: MongoDatabase, word: str, *, forced: bool = False) -> str:
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"""Set the word of today
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This does NOT overwrite the existing word if there is one, so that it can safely run
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on startup every time
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on startup every time.
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In order to always overwrite the current word, set the "forced"-kwarg to True.
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Returns the word that was chosen. If one already existed, return that instead.
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"""
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current_word = await get_daily_word(collection)
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collection = database[TemporaryStorage.collection()]
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current_word = None if forced else await get_daily_word(collection)
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if current_word is not None:
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return
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return current_word
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await collection.update_one(
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{"key": TempStorageKey.WORDLE_WORD}, {"day": today_only_date(), "word": word}, upsert=True
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{"key": TempStorageKey.WORDLE_WORD}, {"$set": {"day": today_only_date(), "word": word}}, upsert=True
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)
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# Remove all active games
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await reset_wordle_games(database)
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return word
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async def reset_wordle_games(database: MongoDatabase):
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"""Reset all active games"""
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collection = database[WordleGame.collection()]
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await collection.drop()
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