from discord import Interaction from data import constants from data.snipe import Snipe, Action, should_snipe import datetime import discord from discord.ext import commands from functions import checks, easterEggResponses, stringFormatters from functions.database import stats, muttn, custom_commands, commands as command_stats import pytz from settings import READY_MESSAGE, SANDBOX from startup.didier import Didier import time class Events(commands.Cog): def __init__(self, client: Didier): self.client: Didier = client self.utilsCog = self.client.get_cog("Utils") self.failedChecksCog = self.client.get_cog("FailedChecks") self.lastFeatureRequest = 0 self.lastBugReport = 0 @commands.Cog.listener() async def on_connect(self): """ Function called when the bot connects to Discord. """ print("Connected") @commands.Cog.listener() async def on_ready(self): """ Function called when the bot is ready & done leading. """ print(READY_MESSAGE) # Add constants to the client as a botvar self.client.constants = constants.Live if SANDBOX else constants.Zandbak @commands.Cog.listener() async def on_message(self, message): """ Function called when someone sends a message the bot can see. :param message: the discord.Message instance of the message """ # Check if the server is locked, if so only allow me (to unlock) & Didier (to send the message) to talk if self.client.locked \ and message.guild is not None \ and str(message.author.id) != constants.myId \ and str(message.author.id) != constants.didierId: # Auto unlock when someone sends a message past the current time if time.time() > self.client.lockedUntil: return await self.unlock(message.channel) return await self.utilsCog.removeMessage(message) # If FreeGamesCheck failed, remove the message & send the user a DM if not checks.freeGamesCheck(message): await self.failedChecksCog.freeGames(message) # Boos React to people that call him Dider if "dider" in message.content.lower() and str(message.author.id) not in [constants.myId, constants.didierId, constants.coolerDidierId]: await message.add_reaction("<:boos:629603785840263179>") # Check for other easter eggs eER = easterEggResponses.control(self.client, message) if eER: await message.channel.send(eER) # Check for custom commands custom = custom_commands.is_custom_command(message) if custom.id is not None: await message.channel.send(custom.response) # Earn XP & Message count stats.sentMessage(message) @commands.Cog.listener() async def on_thread_join(self, thread: discord.Thread): # Join threads automatically if thread.me is None: await thread.join() @commands.Cog.listener() async def on_command(self, ctx): """ Function called whenever someone invokes a command. Logs commands in your terminal. :param ctx: Discord Context """ print(stringFormatters.format_command_usage(ctx)) command_stats.invoked(command_stats.InvocationType.TextCommand) @commands.Cog.listener() async def on_command_error(self, ctx, err): """ Function called when a command throws an error. :param ctx: Discord Context :param err: the error thrown """ # Debugging Didier shouldn't spam the error logs if self.client.user.id != int(constants.didierId): raise err # Don't handle commands that have their own custom error handler if hasattr(ctx.command, 'on_error'): return # Someone just mentioned Didier without calling a real command, # don't care about this error if isinstance(err, (commands.CommandNotFound, commands.CheckFailure, commands.TooManyArguments, commands.ExpectedClosingQuoteError), ): pass # Someone used a command that was on cooldown elif isinstance(err, commands.CommandOnCooldown): await ctx.send("Je kan dit commando niet (meer) spammen.", delete_after=10) elif isinstance(err, commands.MessageNotFound): await ctx.send("Geen message gevonden die overeenkomt met het opgegeven argument.") elif isinstance(err, (commands.ChannelNotFound, commands.ChannelNotReadable)): await ctx.send("Geen channel gevonden dat overeenkomt met het opgegeven argument.") elif isinstance(err, commands.ThreadNotFound): await ctx.reply("Thread niet gevonden.", mention_author=False) # Someone forgot an argument or passed an invalid argument elif isinstance(err, (commands.BadArgument, commands.MissingRequiredArgument, commands.UnexpectedQuoteError)): await ctx.reply("Controleer je argumenten.", mention_author=False) else: usage = stringFormatters.format_command_usage(ctx) await self.sendErrorEmbed(err, "Command", usage) @commands.Cog.listener() async def on_interaction(self, interaction: Interaction): """ Function called whenever someone uses a slash command """ if not interaction.is_command(): return print(stringFormatters.format_slash_command_usage(interaction)) command_stats.invoked(command_stats.InvocationType.SlashCommand) @commands.Cog.listener() async def on_application_command_error(self, ctx: discord.ApplicationContext, err): # Debugging Didier shouldn't spam the error logs if self.client.user.id != int(constants.didierId): raise err if isinstance(err, commands.CheckFailure): return await ctx.respond("Je hebt geen toegang tot dit commando.", ephemeral=True) elif isinstance(err, discord.NotFound): print("Don't care") return usage = stringFormatters.format_slash_command_usage(ctx.interaction) await self.sendErrorEmbed(err, "Slash Command", usage) @commands.Cog.listener() async def on_raw_reaction_add(self, react): """ Function called when someone adds a reaction to a message. :param react: the RawReactionEvent associated with the reaction """ # Ignore RPS adding reacts if self.client.get_user(react.user_id).bot: return # Feature request if str(react.emoji) == "➕": await self.sendReactEmbed(react, "Feature Request") # Bug report elif str(react.emoji) == "🐛": await self.sendReactEmbed(react, "Bug Report") # Muttn react elif str(react.emoji) == "<:Muttn:761551956346798111>": await self.addMuttn(react) @commands.Cog.listener() async def on_raw_reaction_remove(self, react): """ Function called when someone removes a reaction from a message. :param react: the RawReactionEvent associated with the reaction """ # Decrease Muttn counter if str(react.emoji) == "<:Muttn:761551956346798111>": await self.removeMuttn(react) async def removeMuttn(self, react): """ Function that decreases the Muttn counter for someone. :param react: the RawReactionEvent associated with the reaction """ # Get the Message instance of the message channel = self.client.get_channel(react.channel_id) message = await channel.fetch_message(react.message_id) muttn.removeMuttn(message) async def addMuttn(self, react): """ Function that checks the Muttn counter for a message. :param react: the RawReactionEvent associated with the reaction """ count = -1 # Get the Message instance of the message channel = self.client.get_channel(react.channel_id) message = await channel.fetch_message(react.message_id) # Get the amount of reacts on this message for reaction in message.reactions: if str(reaction.emoji) == "<:Muttn:761551956346798111>": count = reaction.count for user in await reaction.users().flatten(): # Remove bot reacts if user.bot: count -= 1 break # React was removed in the milliseconds the fetch_message needs to get the info if count <= 0: return # Update the db muttn.muttn(message.author.id, count, message.id) def reactCheck(self, react, msg): """ Function that checks if feature requests/bug reports have been sent already. :param react: the RawReactionEvent associated with the reaction :param msg: the message this react was placed on """ # # Blacklist NinjaJay after spamming # if react.user_id in [153162010576551946]: # return False # Don't spam DM's when something has already been reported # Check if the react's count is 1 for reaction in msg.reactions: if reaction.emoji == react.emoji.name: return reaction.count == 1 async def sendReactEmbed(self, react, messageType): """ Function that sends a message in Zandbak with what's going on. :param react: the RawReactionEvent associated with the reaction :param messageType: the type of message to send """ channel = self.client.get_channel(react.channel_id) msg = await channel.fetch_message(react.message_id) # Didn't pass the check, ignore it if not self.reactCheck(react, msg): return typeChannels = {"Feature Request": int(constants.FeatureRequests), "Bug Report": int(constants.BugReports)} # Add a 10 second cooldown to requests/reports to avoid spam # even tho apparently the people don't care if round(time.time()) - ( self.lastFeatureRequest if messageType == "Feature Request" else self.lastBugReport) < 10: await channel.send("Je moet even wachten vooraleer je nog een {} maakt.".format(messageType.lower())) await msg.add_reaction("🕐") return # Report on an empty message elif msg.content == "": await channel.send("Dit bericht bevat geen tekst.") await msg.add_reaction("❌") return # Update the variables if messageType == "Feature Request": self.lastFeatureRequest = round(time.time()) else: self.lastBugReport = round(time.time()) # Ignore people reacting on Didier's messages if str(msg.author.id) != constants.didierId: # Get the user's User instance & the channel to send the message to COC = self.client.get_guild(int(constants.CallOfCode)) user = COC.get_member(react.user_id) targetChannel = self.client.get_channel(typeChannels[messageType]) await targetChannel.send("{} door **{}** in **#{}** ({}):\n``{}``\n{}".format( messageType, user.display_name, channel.name if str(channel.type) != "private" else "DM", channel.guild.name if str(channel.type) != "private" else "DM", msg.content, msg.jump_url )) await msg.add_reaction("✅") @commands.Cog.listener() async def on_message_edit(self, before: discord.Message, after: discord.Message): """ Function called when a message is edited, so people can't edit messages in FreeGames to cheat the system. :param before: the message before it was edited :param after: the message after it was edited """ # Run the message through the checks again if not checks.freeGamesCheck(after): return await self.failedChecksCog.freeGames(after) if before.content and after.content and should_snipe(before): self.client.snipe[before.channel.id] = Snipe(before.author.id, before.channel.id, before.guild.id, Action.Edit, before.content, after.content) @commands.Cog.listener() async def on_message_delete(self, message: discord.Message): if should_snipe(message): self.client.snipe[message.channel.id] = Snipe(message.author.id, message.channel.id, message.guild.id, Action.Remove, message.content) async def sendErrorEmbed(self, error: Exception, error_type: str, usage: str): """ Function that sends an error embed in #ErrorLogs. """ trace = stringFormatters.format_error_tb(error) embed = discord.Embed(colour=discord.Colour.red()) embed.set_author(name="Error") embed.add_field(name=f"{error_type}:", value=usage, inline=False) embed.add_field(name="Error:", value=str(error)[:1024], inline=False) embed.add_field(name="Message:", value=str(trace)[:1024], inline=False) # Add remaining parts in extra fields # (embed field limits) if len(str(trace)) < 5500: trace_split = [str(trace)[i:i + 1024] for i in range(1024, len(str(trace)), 1024)] for spl in trace_split: embed.add_field(name="\u200b", value=spl, inline=False) errorChannel = self.client.get_channel(762668505455132722) await errorChannel.send(embed=embed) @commands.command(hidden=True) @commands.check(checks.isMe) async def lock(self, ctx, until=None): """ Command that locks the server during online exams. :param ctx: Discord Context :param until: the timestamp until which to lock (HH:MM) """ # No timestamp passed if until is None: return until = until.split(":") # Create timestamps now = datetime.datetime.now() untilTimestamp = time.time() # Gets the current amount of minutes into the day nowMinuteCount = (now.hour * 60) + now.minute # Gets the target amount of minutes into the day untilMinuteCount = (int(until[0]) * 60) + int(until[1]) # Adds the remaining seconds onto the current time to calculate the end of the lock untilTimestamp += (60 * (untilMinuteCount - nowMinuteCount)) - now.second self.client.locked = True self.client.lockedUntil = round(untilTimestamp) await ctx.send("De server wordt gelocked tot **{}**.".format( datetime.datetime.fromtimestamp(untilTimestamp, pytz.timezone("Europe/Brussels") ).strftime('%H:%M:%S'))) @commands.command(hidden=True) @commands.check(checks.isMe) async def unlock(self, ctx): """ Command to unlock the server manually before the timer is over. :param ctx: Discord Context """ self.client.locked = False self.client.lockedUntil = -1 await ctx.send("De server is niet langer gelocked.") def setup(client): client.add_cog(Events(client))