from data import constants import datetime import discord from discord.ext import commands from functions import checks, easterEggResponses from functions.database import stats, muttn import pytz import time import traceback class Events(commands.Cog): def __init__(self, client): self.client = client self.utilsCog = self.client.get_cog("Utils") self.failedChecksCog = self.client.get_cog("FailedChecks") self.lastFeatureRequest = 0 self.lastBugReport = 0 @commands.Cog.listener() async def on_connect(self): """ Function called when the bot connects to Discord. """ print("Connected") @commands.Cog.listener() async def on_ready(self): """ Function called when the bot is ready & done leading. """ # Change status with open("files/status.txt", "r") as statusFile: status = statusFile.readline() await self.client.change_presence(status=discord.Status.online, activity=discord.Game(str(status))) # Print a message in the terminal to show that he's ready with open("files/readyMessage.txt", "r") as readyFile: readyMessage = readyFile.readline() print(readyMessage) # Add constants to the client as a botvar self.client.constants = constants.Live if "zandbak" not in readyMessage else constants.Zandbak @commands.Cog.listener() async def on_message(self, message): """ Function called when someone sends a message the bot can see. :param message: the discord.Message instance of the message """ # Check if the server is locked, if so only allow me (to unlock) & Didier (to send the message) to talk if self.client.locked \ and message.guild is not None \ and str(message.author.id) != constants.myId \ and str(message.author.id) != constants.didierId: # Auto unlock when someone sends a message past the current time if time.time() > self.client.lockedUntil: return await self.unlock(message.channel) return await self.utilsCog.removeMessage(message) # If FreeGamesCheck failed, remove the message & send the user a DM if not checks.freeGamesCheck(message): await self.failedChecksCog.freeGames(message) # Log commands in terminal if any(message.content.lower().startswith(pre) for pre in self.client.prefixes): DM = message.guild is None print("{} in {}: {}".format(message.author.display_name, "DM" if DM else "{} ({})".format(message.channel.name, message.guild.name), message.content)) # Boos React to people that call him Dider if "dider" in message.content.lower() and str(message.author.id) not in [constants.myId, constants.didierId]: await message.add_reaction("<:boos:629603785840263179>") # Check for other easter eggs eER = easterEggResponses.control(message) if eER: await message.channel.send(eER) # Earn XP & Message count stats.sentMessage(message) @commands.Cog.listener() async def on_command_error(self, ctx, err): """ Function called when a command throws an error. :param ctx: Discord Context :param err: the error thrown """ # Don't handle commands that have their own custom error handler if hasattr(ctx.command, 'on_error'): return # Someone just mentioned Didier without calling a real command, # don't care about this error if isinstance(err, (commands.CommandNotFound, commands.CheckFailure, commands.TooManyArguments), ): pass # Someone used a command that was on cooldown elif isinstance(err, commands.CommandOnCooldown): await ctx.send("Je kan dit commando niet (meer) spammen.", delete_after=10) # Someone forgot an argument or passed an invalid argument elif isinstance(err, (commands.BadArgument, commands.MissingRequiredArgument)): await ctx.send("Controleer je argumenten.") else: # Remove the InvokeCommandError because it's useless information x = traceback.format_exception(type(err), err, err.__traceback__) errorString = "" for line in x: if "direct cause of the following" in line: break errorString += line.replace("*", "") + "\n" if line.strip() != "" else "" await self.sendErrorEmbed(ctx, err, errorString) @commands.Cog.listener() async def on_raw_reaction_add(self, react): """ Function called when someone adds a reaction to a message. :param react: the RawReactionEvent associated with the reaction """ # Ignore RPS adding reacts if self.client.get_user(react.user_id).bot: return # Feature request if str(react.emoji) == "➕": await self.sendReactEmbed(react, "Feature Request") # Bug report elif str(react.emoji) == "🐛": await self.sendReactEmbed(react, "Bug Report") # Muttn react elif str(react.emoji) == "<:Muttn:761551956346798111>": await self.addMuttn(react) @commands.Cog.listener() async def on_raw_reaction_remove(self, react): """ Function called when someone removes a reaction from a message. :param react: the RawReactionEvent associated with the reaction """ # Decrease Muttn counter if str(react.emoji) == "<:Muttn:761551956346798111>": await self.removeMuttn(react) async def removeMuttn(self, react): """ Function that decreases the Muttn counter for someone. :param react: the RawReactionEvent associated with the reaction """ # Get the Message instance of the message channel = self.client.get_channel(react.channel_id) message = await channel.fetch_message(react.message_id) muttn.removeMuttn(message) async def addMuttn(self, react): """ Function that checks the Muttn counter for a message. :param react: the RawReactionEvent associated with the reaction """ count = -1 # Get the Message instance of the message channel = self.client.get_channel(react.channel_id) message = await channel.fetch_message(react.message_id) # Get the amount of reacts on this message for reaction in message.reactions: if str(reaction.emoji) == "<:Muttn:761551956346798111>": count = reaction.count for user in await reaction.users().flatten(): # Remove bot reacts if user.bot: count -= 1 break # React was removed in the milliseconds the fetch_message needs to get the info if count <= 0: return # Update the db muttn.muttn(message.author.id, count, message.id) def reactCheck(self, react, msg): """ Function that checks if feature requests/bug reports have been sent already. :param react: the RawReactionEvent associated with the reaction :param msg: the message this react was placed on """ # Blacklist NinjaJay after spamming if react.user_id in [153162010576551946]: return False # Don't spam DM's when something has already been reported # Check if the react's count is 1 for reaction in msg.reactions: if reaction.emoji == react.emoji.name: return reaction.count == 1 async def sendReactEmbed(self, react, messageType): """ Function that sends a message in Zandbak with what's going on. :param react: the RawReactionEvent associated with the reaction :param messageType: the type of message to send """ channel = self.client.get_channel(react.channel_id) msg = await channel.fetch_message(react.message_id) # Didn't pass the check, ignore it if not self.reactCheck(react, msg): return typeChannels = {"Feature Request": int(constants.FeatureRequests), "Bug Report": int(constants.BugReports)} # Add a 10 second cooldown to requests/reports to avoid spam # even tho apparently the people don't care if round(time.time()) - ( self.lastFeatureRequest if messageType == "Feature Request" else self.lastBugReport) < 10: await channel.send("Je moet even wachten vooraleer je nog een {} maakt.".format(messageType.lower())) await msg.add_reaction("🕐") return # Report on an empty message elif msg.content == "": await channel.send("Dit bericht bevat geen tekst.") await msg.add_reaction("❌") return # Update the variables if messageType == "Feature Request": self.lastFeatureRequest = round(time.time()) else: self.lastBugReport = round(time.time()) # Ignore people reacting on Didier's messages if str(msg.author.id) != constants.didierId: # Get the user's User instance & the channel to send the message to COC = self.client.get_guild(int(constants.CallOfCode)) user = COC.get_member(react.user_id) targetChannel = self.client.get_channel(typeChannels[messageType]) await targetChannel.send("{} door **{}** in **#{}** ({}):\n``{}``\n{}".format( messageType, user.display_name, channel.name if str(channel.type) != "private" else "DM", channel.guild.name if str(channel.type) != "private" else "DM", msg.content, msg.jump_url )) await msg.add_reaction("✅") @commands.Cog.listener() async def on_message_edit(self, before, after): """ Function called when a message is edited, so people can't edit messages in FreeGames to cheat the system. :param before: the message before it was edited :param after: the message after it was edited """ # Run the message through the checks again if not checks.freeGamesCheck(after): await self.failedChecksCog.freeGames(after) async def sendErrorEmbed(self, ctx, error: Exception, trace): """ Function that sends an error embed in #ErrorLogs. :param ctx: Discord Context :param error: the error thrown :param trace: the stacktrace of the error """ embed = discord.Embed(colour=discord.Colour.red()) embed.set_author(name="Error") embed.add_field(name="Command:", value="{} in {}: {}".format(ctx.author.display_name, ctx.channel.name if str( ctx.channel.type) != "private" else "DM", ctx.message.content), inline=False) embed.add_field(name="Error:", value=str(error)[:1024], inline=False) embed.add_field(name="Message:", value=str(trace)[:1024], inline=False) # Add remaining parts in extra fields # (embed field limits) if len(str(trace)) < 5500: trace_split = [str(trace)[i:i + 1024] for i in range(1024, len(str(trace)), 1024)] for spl in trace_split: embed.add_field(name="\u200b", value=spl, inline=False) errorChannel = self.client.get_channel(762668505455132722) await errorChannel.send(embed=embed) @commands.command(hidden=True) @commands.check(checks.isMe) async def lock(self, ctx, until=None): """ Command that locks the server during online exams. :param ctx: Discord Context :param until: the timestamp until which to lock (HH:MM) """ # No timestamp passed if until is None: return until = until.split(":") # Create timestamps now = datetime.datetime.now() untilTimestamp = time.time() # Gets the current amount of minutes into the day nowMinuteCount = (now.hour * 60) + now.minute # Gets the target amount of minutes into the day untilMinuteCount = (int(until[0]) * 60) + int(until[1]) # Adds the remaining seconds onto the current time to calculate the end of the lock untilTimestamp += (60 * (untilMinuteCount - nowMinuteCount)) - now.second self.client.locked = True self.client.lockedUntil = round(untilTimestamp) await ctx.send("De server wordt gelocked tot **{}**.".format( datetime.datetime.fromtimestamp(untilTimestamp, pytz.timezone("Europe/Brussels") ).strftime('%H:%M:%S'))) @commands.command(hidden=True) @commands.check(checks.isMe) async def unlock(self, ctx): """ Command to unlock the server manually before the timer is over. :param ctx: Discord Context """ self.client.locked = False self.client.lockedUntil = -1 await ctx.send("De server is niet langer gelocked.") def setup(client): client.add_cog(Events(client))