didier/cogs/slash/football_slash.py

45 lines
1.7 KiB
Python

from discord.ext import commands
from dislash import SlashInteraction, slash_command, Option, OptionType
from functions import config, checks
from functions.football import get_matches, get_table, get_jpl_code
from startup.didier import Didier
class FootballSlash(commands.Cog):
def __init__(self, client: Didier):
self.client: Didier = client
@slash_command(name="jpl", description="Jupiler Pro League commands")
async def _jpl_group(self, interaction: SlashInteraction):
pass
@_jpl_group.sub_command(name="matches",
description="Schema voor een bepaalde speeldag",
options=[
Option("day", "Speeldag (default huidige)", OptionType.INTEGER)
]
)
async def _jpl_matches_slash(self, interaction: SlashInteraction, day: int = None):
# Default is current day
if day is None:
day = int(config.get("jpl_day"))
await interaction.reply(get_matches(day))
@_jpl_group.sub_command(name="table", description="Huidige rangschikking")
async def _jpl_table_slash(self, interaction: SlashInteraction):
await interaction.reply(get_table())
@_jpl_group.sub_command(name="update", description="Update de code voor deze competitie (owner-only)")
async def _jpl_update_slash(self, interaction: SlashInteraction):
if not await checks.isMe(interaction):
return await interaction.reply(f"Je hebt geen toegang tot dit commando.")
code = get_jpl_code()
config.config("jpl", code)
await interaction.reply(f"Done (code: {code})")
def setup(client: Didier):
client.add_cog(FootballSlash(client))