didier/database/crud/wordle.py

50 lines
1.6 KiB
Python

from typing import Optional
from database.enums import TempStorageKey
from database.mongo_types import MongoCollection
from database.schemas.mongo import WordleGame
from database.utils.datetime import today_only_date
__all__ = ["get_active_wordle_game", "make_wordle_guess", "start_new_wordle_game"]
async def get_active_wordle_game(collection: MongoCollection, user_id: int) -> Optional[WordleGame]:
"""Find a player's active game"""
return await collection.find_one({"user_id": user_id})
async def start_new_wordle_game(collection: MongoCollection, user_id: int) -> WordleGame:
"""Start a new game"""
game = WordleGame(user_id=user_id)
await collection.insert_one(game.dict(by_alias=True))
return game
async def make_wordle_guess(collection: MongoCollection, user_id: int, guess: str):
"""Make a guess in your current game"""
await collection.update_one({"user_id": user_id}, {"$push": {"guesses": guess}})
async def get_daily_word(collection: MongoCollection) -> Optional[str]:
"""Get the word of today"""
result = await collection.find_one({"key": TempStorageKey.WORDLE_WORD, "day": today_only_date()})
if result is None:
return None
return result["word"]
async def set_daily_word(collection: MongoCollection, word: str):
"""Set the word of today
This does NOT overwrite the existing word if there is one, so that it can safely run
on startup every time
"""
current_word = await get_daily_word(collection)
if current_word is not None:
return
await collection.update_one(
{"key": TempStorageKey.WORDLE_WORD}, {"day": today_only_date(), "word": word}, upsert=True
)