didier/cogs/events.py

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from data import constants
import datetime
import discord
from discord.ext import commands
from functions import checks, easterEggResponses
from functions.database import stats, muttn
import pytz
import time
import traceback
class Events(commands.Cog):
def __init__(self, client):
self.client = client
self.utilsCog = self.client.get_cog("Utils")
self.failedChecksCog = self.client.get_cog("FailedChecks")
self.lastFeatureRequest = 0
self.lastBugReport = 0
@commands.Cog.listener()
async def on_connect(self):
"""
Function called when the bot connects to Discord.
"""
print("Connected")
@commands.Cog.listener()
async def on_ready(self):
"""
Function called when the bot is ready & done leading.
"""
# Change status
with open("files/status.txt", "r") as statusFile:
status = statusFile.readline()
await self.client.change_presence(status=discord.Status.online, activity=discord.Game(str(status)))
# Print a message in the terminal to show that he's ready
with open("files/readyMessage.txt", "r") as readyFile:
readyMessage = readyFile.readline()
print(readyMessage)
# Add constants to the client as a botvar
self.client.constants = constants.Live if "zandbak" not in readyMessage else constants.Zandbak
@commands.Cog.listener()
async def on_message(self, message):
"""
Function called when someone sends a message the bot can see.
:param message: the discord.Message instance of the message
"""
# Check if the server is locked, if so only allow me (to unlock) & Didier (to send the message) to talk
if self.client.locked \
and message.guild is not None \
and str(message.author.id) != constants.myId \
and str(message.author.id) != constants.didierId:
# Auto unlock when someone sends a message past the current time
if time.time() > self.client.lockedUntil:
return await self.unlock(message.channel)
return await self.utilsCog.removeMessage(message)
# If FreeGamesCheck failed, remove the message & send the user a DM
if not checks.freeGamesCheck(message):
await self.failedChecksCog.freeGames(message)
# Boos React to people that call him Dider
if "dider" in message.content.lower() and str(message.author.id) not in [constants.myId, constants.didierId, constants.coolerDidierId]:
await message.add_reaction("<:boos:629603785840263179>")
# Check for other easter eggs
eER = easterEggResponses.control(self.client, message)
if eER:
await message.channel.send(eER)
# Earn XP & Message count
stats.sentMessage(message)
@commands.Cog.listener()
async def on_command(self, ctx):
"""
Function called whenever someone invokes a command.
Logs commands in your terminal.
:param ctx: Discord Context
"""
DM = ctx.guild is None
print("{} in {}: {}".format(ctx.author.display_name,
"DM" if DM else "{} ({})".format(ctx.channel.name, ctx.guild.name),
ctx.message.content))
@commands.Cog.listener()
async def on_command_error(self, ctx, err):
"""
Function called when a command throws an error.
:param ctx: Discord Context
:param err: the error thrown
"""
# Zandbak Didier shouldn't spam the error logs
if self.client.user.id == int(constants.coolerDidierId):
raise err
# Don't handle commands that have their own custom error handler
if hasattr(ctx.command, 'on_error'):
return
# Someone just mentioned Didier without calling a real command,
# don't care about this error
if isinstance(err, (commands.CommandNotFound, commands.CheckFailure, commands.TooManyArguments, commands.ExpectedClosingQuoteError), ):
pass
# Someone used a command that was on cooldown
elif isinstance(err, commands.CommandOnCooldown):
await ctx.send("Je kan dit commando niet (meer) spammen.", delete_after=10)
# Someone forgot an argument or passed an invalid argument
elif isinstance(err, (commands.BadArgument, commands.MissingRequiredArgument)):
await ctx.send("Controleer je argumenten.")
else:
# Remove the InvokeCommandError because it's useless information
x = traceback.format_exception(type(err), err, err.__traceback__)
errorString = ""
for line in x:
if "direct cause of the following" in line:
break
errorString += line.replace("*", "") + "\n" if line.strip() != "" else ""
await self.sendErrorEmbed(ctx, err, errorString)
@commands.Cog.listener()
async def on_raw_reaction_add(self, react):
"""
Function called when someone adds a reaction to a message.
:param react: the RawReactionEvent associated with the reaction
"""
# Ignore RPS adding reacts
if self.client.get_user(react.user_id).bot:
return
# Feature request
if str(react.emoji) == "":
await self.sendReactEmbed(react, "Feature Request")
# Bug report
elif str(react.emoji) == "🐛":
await self.sendReactEmbed(react, "Bug Report")
# Muttn react
elif str(react.emoji) == "<:Muttn:761551956346798111>":
await self.addMuttn(react)
@commands.Cog.listener()
async def on_raw_reaction_remove(self, react):
"""
Function called when someone removes a reaction from a message.
:param react: the RawReactionEvent associated with the reaction
"""
# Decrease Muttn counter
if str(react.emoji) == "<:Muttn:761551956346798111>":
await self.removeMuttn(react)
async def removeMuttn(self, react):
"""
Function that decreases the Muttn counter for someone.
:param react: the RawReactionEvent associated with the reaction
"""
# Get the Message instance of the message
channel = self.client.get_channel(react.channel_id)
message = await channel.fetch_message(react.message_id)
muttn.removeMuttn(message)
async def addMuttn(self, react):
"""
Function that checks the Muttn counter for a message.
:param react: the RawReactionEvent associated with the reaction
"""
count = -1
# Get the Message instance of the message
channel = self.client.get_channel(react.channel_id)
message = await channel.fetch_message(react.message_id)
# Get the amount of reacts on this message
for reaction in message.reactions:
if str(reaction.emoji) == "<:Muttn:761551956346798111>":
count = reaction.count
for user in await reaction.users().flatten():
# Remove bot reacts
if user.bot:
count -= 1
break
# React was removed in the milliseconds the fetch_message needs to get the info
if count <= 0:
return
# Update the db
muttn.muttn(message.author.id, count, message.id)
def reactCheck(self, react, msg):
"""
Function that checks if feature requests/bug reports have been sent already.
:param react: the RawReactionEvent associated with the reaction
:param msg: the message this react was placed on
"""
# # Blacklist NinjaJay after spamming
# if react.user_id in [153162010576551946]:
# return False
# Don't spam DM's when something has already been reported
# Check if the react's count is 1
for reaction in msg.reactions:
if reaction.emoji == react.emoji.name:
return reaction.count == 1
async def sendReactEmbed(self, react, messageType):
"""
Function that sends a message in Zandbak with what's going on.
:param react: the RawReactionEvent associated with the reaction
:param messageType: the type of message to send
"""
channel = self.client.get_channel(react.channel_id)
msg = await channel.fetch_message(react.message_id)
# Didn't pass the check, ignore it
if not self.reactCheck(react, msg):
return
typeChannels = {"Feature Request": int(constants.FeatureRequests), "Bug Report": int(constants.BugReports)}
# Add a 10 second cooldown to requests/reports to avoid spam
# even tho apparently the people don't care
if round(time.time()) - (
self.lastFeatureRequest if messageType == "Feature Request" else self.lastBugReport) < 10:
await channel.send("Je moet even wachten vooraleer je nog een {} maakt.".format(messageType.lower()))
await msg.add_reaction("🕐")
return
# Report on an empty message
elif msg.content == "":
await channel.send("Dit bericht bevat geen tekst.")
await msg.add_reaction("")
return
# Update the variables
if messageType == "Feature Request":
self.lastFeatureRequest = round(time.time())
else:
self.lastBugReport = round(time.time())
# Ignore people reacting on Didier's messages
if str(msg.author.id) != constants.didierId:
# Get the user's User instance & the channel to send the message to
COC = self.client.get_guild(int(constants.CallOfCode))
user = COC.get_member(react.user_id)
targetChannel = self.client.get_channel(typeChannels[messageType])
await targetChannel.send("{} door **{}** in **#{}** ({}):\n``{}``\n{}".format(
messageType,
user.display_name,
channel.name if str(channel.type) != "private" else "DM",
channel.guild.name if str(channel.type) != "private" else "DM",
msg.content, msg.jump_url
))
await msg.add_reaction("")
@commands.Cog.listener()
async def on_message_edit(self, before, after):
"""
Function called when a message is edited,
so people can't edit messages in FreeGames to cheat the system.
:param before: the message before it was edited
:param after: the message after it was edited
"""
# Run the message through the checks again
if not checks.freeGamesCheck(after):
await self.failedChecksCog.freeGames(after)
async def sendErrorEmbed(self, ctx, error: Exception, trace):
"""
Function that sends an error embed in #ErrorLogs.
:param ctx: Discord Context
:param error: the error thrown
:param trace: the stacktrace of the error
"""
embed = discord.Embed(colour=discord.Colour.red())
embed.set_author(name="Error")
embed.add_field(name="Command:", value="{} in {}: {}".format(ctx.author.display_name,
ctx.channel.name if str(
ctx.channel.type) != "private" else "DM",
ctx.message.content), inline=False)
embed.add_field(name="Error:", value=str(error)[:1024], inline=False)
embed.add_field(name="Message:", value=str(trace)[:1024], inline=False)
# Add remaining parts in extra fields
# (embed field limits)
if len(str(trace)) < 5500:
trace_split = [str(trace)[i:i + 1024] for i in range(1024, len(str(trace)), 1024)]
for spl in trace_split:
embed.add_field(name="\u200b", value=spl, inline=False)
errorChannel = self.client.get_channel(762668505455132722)
await errorChannel.send(embed=embed)
@commands.command(hidden=True)
@commands.check(checks.isMe)
async def lock(self, ctx, until=None):
"""
Command that locks the server during online exams.
:param ctx: Discord Context
:param until: the timestamp until which to lock (HH:MM)
"""
# No timestamp passed
if until is None:
return
until = until.split(":")
# Create timestamps
now = datetime.datetime.now()
untilTimestamp = time.time()
# Gets the current amount of minutes into the day
nowMinuteCount = (now.hour * 60) + now.minute
# Gets the target amount of minutes into the day
untilMinuteCount = (int(until[0]) * 60) + int(until[1])
# Adds the remaining seconds onto the current time to calculate the end of the lock
untilTimestamp += (60 * (untilMinuteCount - nowMinuteCount)) - now.second
self.client.locked = True
self.client.lockedUntil = round(untilTimestamp)
await ctx.send("De server wordt gelocked tot **{}**.".format(
datetime.datetime.fromtimestamp(untilTimestamp,
pytz.timezone("Europe/Brussels")
).strftime('%H:%M:%S')))
@commands.command(hidden=True)
@commands.check(checks.isMe)
async def unlock(self, ctx):
"""
Command to unlock the server manually before the timer is over.
:param ctx: Discord Context
"""
self.client.locked = False
self.client.lockedUntil = -1
await ctx.send("De server is niet langer gelocked.")
def setup(client):
client.add_cog(Events(client))