fix: multimon: always spawn client on first monitor if specified with -m 0
This was always broken. Reproduce: focus client on second monitor, spawn dmenu with -m 0. Result: Old wrong behaviour: dmenu spawns on second monitor (focused client). Now: dmenu spawns on specified monitor (first).main
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								dmenu.c
								
								
								
								
							|  | @ -552,7 +552,7 @@ setup(void) | |||
| 		XGetInputFocus(dpy, &w, &di); | ||||
| 		if (mon != -1 && mon < n) | ||||
| 			i = mon; | ||||
| 		if (!i && w != root && w != PointerRoot && w != None) { | ||||
| 		else if (w != root && w != PointerRoot && w != None) { | ||||
| 			/* find top-level window containing current input focus */ | ||||
| 			do { | ||||
| 				if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &du) && dws) | ||||
|  |  | |||
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