renamed monocle into maxmise, documented the keybindings in dwm(1)
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96ee9d888c
commit
39af3c2607
12
config.def.h
12
config.def.h
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@ -11,8 +11,8 @@
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#define SELBGCOLOR "#0066ff"
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#define SELFGCOLOR "#ffffff"
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/* old */
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const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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/* tagging */
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const char tags[][MAXLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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Rule rules[] = {
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/* class:instance:title substr tags ref isfloating */
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@ -26,11 +26,12 @@ Rule rules[] = {
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#define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */
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#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
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#define SNAP 32 /* snap pixel */
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Layout layouts[] = {
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/* symbol function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", floating },
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{ "[M]", monocle },
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{ "[M]", maximise },
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};
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/* key definitions */
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@ -40,14 +41,15 @@ Key keys[] = {
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{ MODKEY, XK_p, spawn,
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"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
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{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
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{ MODKEY, XK_space, setlayout, NULL },
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{ MODKEY, XK_b, togglebar, NULL },
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{ MODKEY, XK_t, setlayout, "[]=" },
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{ MODKEY, XK_f, setlayout, "><>" },
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{ MODKEY, XK_m , setlayout, "[M]" },
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{ MODKEY, XK_j, focusnext, NULL },
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{ MODKEY, XK_k, focusprev, NULL },
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{ MODKEY, XK_h, setmwfact, "-0.05" },
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{ MODKEY, XK_l, setmwfact, "+0.05" },
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{ MODKEY, XK_r, reapply, NULL },
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{ MODKEY, XK_m, setlayout, "[M]" },
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{ MODKEY, XK_Return, zoom, NULL },
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{ MODKEY, XK_Tab, viewprevtag, NULL },
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL },
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31
dwm.1
31
dwm.1
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@ -5,22 +5,23 @@ dwm \- dynamic window manager
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.B dwm
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.RB [ \-v ]
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.SH DESCRIPTION
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dwm is a dynamic window manager for X. It manages windows in tiled and
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floating layouts. Either layout can be applied dynamically, optimizing the
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dwm is a dynamic window manager for X. It manages windows in tiled, maximised
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and floating layouts. Either layout can be applied dynamically, optimising the
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environment for the application in use and the task performed.
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.P
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In tiled layout windows are managed in a master and stacking area. The master
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area contains the window which currently needs most attention, whereas the
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stacking area contains all other windows. In floating layout windows can be
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resized and moved freely. Dialog windows are always managed floating,
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regardless of the layout applied.
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stacking area contains all other windows. In maximised layout all windows are
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maximised to the screen size. In floating layout windows can be resized and
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moved freely. Dialog windows are always managed floating, regardless of the
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layout applied.
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.P
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Windows are grouped by tags. Each window can be tagged with one or multiple
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tags. Selecting certain tags displays all windows with these tags.
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.P
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dwm contains a small status bar which displays all available tags, the layout,
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the title of the focused window, and the text read from standard input. A
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floating window is indicated with an empty square and a maximized
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floating window is indicated with an empty square and a maximised
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floating window is indicated with a filled square before the windows
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title. The selected tags are indicated with a different color. The tags of
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the focused window are indicated with a filled square in the top left
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@ -62,6 +63,18 @@ Zooms/cycles current window to/from master area (tiled layout only).
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.B Mod1\-Tab
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Toggles to the previously selected tags.
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.TP
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.B Mod1\-t
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Applies tiled layout.
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.TP
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.B Mod1\-f
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Applies loating layout.
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.TP
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.B Mod1\-m
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Applies maximised layout.
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.TP
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.B Mod1\-space
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Toggles between layouts.
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.TP
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.B Mod1\-b
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Shows/hides the status bar.
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.TP
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@ -77,9 +90,6 @@ Focus previous window.
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.B Mod1\-l
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Increases the master area width about 5% (tiled layout only).
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.TP
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.B Mod1\-m
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Maximizes current window (floating layout/window only).
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.TP
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.B Mod1\-r
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Re-applies tagging rules to all windows.
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.TP
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@ -99,9 +109,6 @@ tag to/from current window.
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.B Mod1\-Shift\-c
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Close focused window.
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.TP
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.B Mod1\-space
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Toggle between tiled and floating layout (affects all windows).
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.TP
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.B Mod1\-Shift\-space
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Toggle focused window between tiled and floating state.
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.TP
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9
dwm.c
9
dwm.c
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@ -48,7 +48,7 @@
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#define BUTTONMASK (ButtonPressMask|ButtonReleaseMask)
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#define CLEANMASK(mask) (mask & ~(numlockmask|LockMask))
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#define LENGTH(x) (sizeof x / sizeof x[0])
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#define MAXTAGLEN 16
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#define MAXLEN 16
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask)
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@ -153,7 +153,7 @@ void killclient(const char *arg);
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void manage(Window w, XWindowAttributes *wa);
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void mappingnotify(XEvent *e);
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void maprequest(XEvent *e);
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void monocle(void);
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void maximise(void);
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void movemouse(Client *c);
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Client *nexttiled(Client *c);
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void propertynotify(XEvent *e);
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@ -1073,12 +1073,11 @@ maprequest(XEvent *e) {
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}
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void
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monocle(void) {
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maximise(void) {
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Client *c;
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domwfact = dozoom = False;
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for(c = clients; c; c = c->next)
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if(isvisible(c))
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for(c = nexttiled(clients); c; c = nexttiled(c->next))
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resize(c, wax, way, waw - 2 * c->border, wah - 2 * c->border, RESIZEHINTS);
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}
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