I introduced {H,V}RATIO and inc{h,v,}ratio() functions - the default behaves like in dwm-4.3, config.arg.h shows how I prefer the ratio being handled (for the future I plan to change const char *arg into ..., and renaming Client into Win.)
parent
846128a498
commit
4135e34dfa
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@ -31,7 +31,8 @@ static Layout layout[] = { \
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{ "><>", floating }, \
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};
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#define NMASTER 1 /* clients in master area */
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#define RATIO .8 /* ratio of tile */
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#define HRATIO .8 /* horizontal ratio of tile */
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#define VRATIO .8 /* vertical ratio of tile */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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@ -46,8 +47,10 @@ static Key key[] = { \
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"exec urxvtcd -tr -bg '#222' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incratio, ".1" }, \
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{ MODKEY, XK_l, incratio, "-.1" }, \
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{ MODKEY, XK_h, incvratio, ".1" }, \
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{ MODKEY, XK_h, inchratio, ".1" }, \
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{ MODKEY, XK_l, incvratio, "-.1" }, \
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{ MODKEY, XK_l, inchratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
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{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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@ -32,7 +32,8 @@ static Layout layout[] = { \
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{ "><>", floating }, \
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};
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#define NMASTER 1 /* clients in master area */
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#define RATIO .8 /* ratio of tile */
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#define HRATIO .8 /* horizontal ratio of tile */
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#define VRATIO 1 /* vertical ratio of tile */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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@ -44,8 +45,8 @@ static Key key[] = { \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incratio, ".1" }, \
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{ MODKEY, XK_l, incratio, "-.1" }, \
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{ MODKEY, XK_h, incvratio, ".1" }, \
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{ MODKEY, XK_l, incvratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
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{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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4
dwm.h
4
dwm.h
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@ -44,7 +44,6 @@ enum { WMProtocols, WMDelete, WMState, WMLast }; /* default atoms */
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typedef struct Client Client;
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struct Client {
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char name[256];
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float scale;
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int x, y, w, h;
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int rx, ry, rw, rh; /* revert geometry */
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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@ -123,7 +122,8 @@ void grabkeys(void); /* grab all keys defined in config.h */
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/* layout.c */
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void floating(void); /* arranges all windows floating */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void incratio(const char *arg); /* increments the tile ratio with arg's value */
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void inchratio(const char *arg); /* increments the horizontal tile ratio with arg's value */
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void incvratio(const char *arg); /* increments the vertical tile ratio with arg's value */
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void incnmaster(const char *arg); /* increments nmaster with arg's index value */
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void initlayouts(void); /* initialize layout array */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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53
layout.c
53
layout.c
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@ -8,10 +8,29 @@ Layout *lt = NULL;
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/* static */
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static double ratio = RATIO;
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static double hratio = HRATIO;
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static double vratio = VRATIO;
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static unsigned int nlayouts = 0;
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static unsigned int nmaster = NMASTER;
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static void
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incratio(const char *arg, double *ratio, double def) {
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double delta;
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if(lt->arrange != tile)
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return;
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if(!arg)
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*ratio = def;
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else {
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if(1 == sscanf(arg, "%lf", &delta)) {
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if(delta + (*ratio) < .1 || delta + (*ratio) > 1.9)
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return;
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*ratio += delta;
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}
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}
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lt->arrange();
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}
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static double /* simple pow() */
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spow(double x, double y)
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{
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@ -31,21 +50,21 @@ tile(void) {
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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mw = (n <= nmaster) ? waw : waw / (1 + ratio);
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mw = (n <= nmaster) ? waw : waw / (1 + hratio);
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tw = waw - mw;
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if(n > 0) {
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if(n < nmaster) {
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for(i = 0; i < n; i++)
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sum += spow(ratio, i);
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sum += spow(vratio, i);
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mscale = wah / sum;
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}
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else {
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for(i = 0; i < nmaster; i++)
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sum += spow(ratio, i);
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sum += spow(vratio, i);
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mscale = wah / sum;
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for(sum = 0, i = 0; i < (n - nmaster); i++)
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sum += spow(ratio, i);
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sum += spow(vratio, i);
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tscale = wah / sum;
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}
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}
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if(i + 1 == n || i + 1 == nmaster)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (mscale * spow(ratio, i)) - (2 * c->border);
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nh = (mscale * spow(vratio, i)) - (2 * c->border);
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}
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else { /* tile window */
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if(i == nmaster) {
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@ -73,7 +92,7 @@ tile(void) {
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if(i + 1 == n)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (tscale * spow(ratio, i - nmaster)) - (2 * c->border);
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nh = (tscale * spow(vratio, i - nmaster)) - (2 * c->border);
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}
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if(nh < bh) {
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nh = bh;
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}
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void
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incratio(const char *arg) {
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double delta;
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inchratio(const char *arg) {
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incratio(arg, &hratio, HRATIO);
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}
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if(lt->arrange != tile)
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return;
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if(!arg)
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ratio = RATIO;
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else {
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if(1 == sscanf(arg, "%lf", &delta)) {
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if(delta + ratio < .1 || delta + ratio > 1.9)
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return;
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ratio += delta;
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}
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}
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lt->arrange();
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void
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incvratio(const char *arg) {
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incratio(arg, &vratio, VRATIO);
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}
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void
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Loading…
Reference in New Issue