applied Ph's MIN/MAX patch, nice work!
parent
5fa559dbfc
commit
874837f653
53
dwm.c
53
dwm.c
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@ -41,6 +41,8 @@
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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/* macros */
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/* macros */
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#define MAX(a, b) ((a)>(b)?(a):(b))
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#define MIN(a, b) ((a)<(b)?(a):(b))
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#define BUTTONMASK (ButtonPressMask|ButtonReleaseMask)
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#define BUTTONMASK (ButtonPressMask|ButtonReleaseMask)
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#define CLEANMASK(mask) (mask & ~(numlockmask|LockMask))
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#define CLEANMASK(mask) (mask & ~(numlockmask|LockMask))
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#define LENGTH(x) (sizeof x / sizeof x[0])
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#define LENGTH(x) (sizeof x / sizeof x[0])
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@ -601,9 +603,8 @@ drawtext(const char *text, unsigned long col[ColLast], Bool invert) {
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if(!text)
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if(!text)
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return;
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return;
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w = 0;
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w = 0;
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olen = len = strlen(text);
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olen = strlen(text);
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if(len >= sizeof buf)
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len = MIN(olen, sizeof buf - 1);
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len = sizeof buf - 1;
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memcpy(buf, text, len);
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memcpy(buf, text, len);
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buf[len] = 0;
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buf[len] = 0;
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h = dc.font.ascent + dc.font.descent;
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h = dc.font.ascent + dc.font.descent;
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@ -880,10 +881,8 @@ initfont(const char *fontstr) {
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font_extents = XExtentsOfFontSet(dc.font.set);
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font_extents = XExtentsOfFontSet(dc.font.set);
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n = XFontsOfFontSet(dc.font.set, &xfonts, &font_names);
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n = XFontsOfFontSet(dc.font.set, &xfonts, &font_names);
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for(i = 0, dc.font.ascent = 0, dc.font.descent = 0; i < n; i++) {
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for(i = 0, dc.font.ascent = 0, dc.font.descent = 0; i < n; i++) {
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if(dc.font.ascent < (*xfonts)->ascent)
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dc.font.ascent = MAX(dc.font.ascent, (*xfonts)->ascent);
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dc.font.ascent = (*xfonts)->ascent;
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dc.font.descent = MAX(dc.font.descent,(*xfonts)->descent);
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if(dc.font.descent < (*xfonts)->descent)
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dc.font.descent = (*xfonts)->descent;
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xfonts++;
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xfonts++;
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}
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}
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}
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}
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@ -1008,10 +1007,8 @@ manage(Window w, XWindowAttributes *wa) {
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c->x = wx + ww - c->w - 2 * c->bw;
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c->x = wx + ww - c->w - 2 * c->bw;
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if(c->y + c->h + 2 * c->bw > wy + wh)
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if(c->y + c->h + 2 * c->bw > wy + wh)
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c->y = wy + wh - c->h - 2 * c->bw;
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c->y = wy + wh - c->h - 2 * c->bw;
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if(c->x < wx)
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c->x = MAX(c->x, wx);
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c->x = wx;
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c->y = MAX(c->y, wy);
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if(c->y < wy)
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c->y = wy;
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c->bw = BORDERPX;
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c->bw = BORDERPX;
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}
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}
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@ -1177,10 +1174,8 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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if(sizehints) {
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if(sizehints) {
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/* set minimum possible */
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/* set minimum possible */
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if(w < 1)
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w = MAX(1, w);
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w = 1;
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h = MAX(1, h);
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if(h < 1)
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h = 1;
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/* temporarily remove base dimensions */
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/* temporarily remove base dimensions */
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w -= c->basew;
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w -= c->basew;
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@ -1206,14 +1201,14 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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w += c->basew;
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w += c->basew;
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h += c->baseh;
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h += c->baseh;
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if(c->minw > 0 && w < c->minw)
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w = MAX(w, c->minw);
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w = c->minw;
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h = MAX(h, c->minh);
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if(c->minh > 0 && h < c->minh)
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h = c->minh;
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if (c->maxw)
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if(c->maxw > 0 && w > c->maxw)
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w = MIN(w, c->maxw);
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w = c->maxw;
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if(c->maxh > 0 && h > c->maxh)
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if (c->maxh)
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h = c->maxh;
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h = MIN(h, c->maxh);
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}
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}
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if(w <= 0 || h <= 0)
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if(w <= 0 || h <= 0)
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return;
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return;
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@ -1266,10 +1261,8 @@ resizemouse(Client *c) {
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break;
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break;
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case MotionNotify:
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case MotionNotify:
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XSync(dpy, False);
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XSync(dpy, False);
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if((nw = ev.xmotion.x - ocx - 2 * c->bw + 1) <= 0)
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nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
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nw = 1;
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nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
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if((nh = ev.xmotion.y - ocy - 2 * c->bw + 1) <= 0)
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nh = 1;
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if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
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if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
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togglefloating(NULL);
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togglefloating(NULL);
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if((lt->isfloating) || c->isfloating)
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if((lt->isfloating) || c->isfloating)
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@ -1520,13 +1513,11 @@ setup(void) {
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/* init bar */
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/* init bar */
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for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) {
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for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) {
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w = textw(layouts[i].symbol);
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w = textw(layouts[i].symbol);
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if(w > blw)
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blw = MAX(blw, w);
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blw = w;
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}
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}
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for(bgw = i = 0; LENGTH(geoms) > 1 && i < LENGTH(geoms); i++) {
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for(bgw = i = 0; LENGTH(geoms) > 1 && i < LENGTH(geoms); i++) {
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w = textw(geoms[i].symbol);
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w = textw(geoms[i].symbol);
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if(w > bgw)
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bgw = MAX(bgw, w);
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bgw = w;
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}
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}
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wa.override_redirect = 1;
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wa.override_redirect = 1;
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