removed Layout->isfloating
parent
489ac07e83
commit
a785a0d712
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@ -24,10 +24,10 @@ Rule rules[] = {
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#define SNAP 32 /* snap pixel */
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Layout layouts[] = {
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/* symbol function isfloating */
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{ "[]=", tilev, False }, /* first entry is default */
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{ "><>", NULL, True },
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{ "<M>", monocle, True },
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/* symbol function */
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{ "[]=", tilev }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "<M>", monocle }, /* TODO: remove this */
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};
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/* key definitions */
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44
dwm.c
44
dwm.c
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@ -60,7 +60,6 @@ typedef struct Client Client;
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struct Client {
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char name[256];
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int x, y, w, h;
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int fx, fy, fw, fh;
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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int minax, maxax, minay, maxay;
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long flags;
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@ -98,7 +97,6 @@ typedef struct {
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typedef struct {
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const char *symbol;
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void (*arrange)(void);
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Bool isfloating;
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} Layout;
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typedef struct {
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@ -273,8 +271,8 @@ arrange(void) {
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for(c = clients; c; c = c->next)
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if(isvisible(c, NULL)) {
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unban(c);
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if(lt->isfloating || c->isfloating)
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resize(c, c->fx, c->fy, c->fw, c->fh, True);
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if(!lt->arrange || c->isfloating)
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resize(c, c->x, c->y, c->w, c->h, True);
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}
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else
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ban(c);
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@ -345,7 +343,7 @@ buttonpress(XEvent *e) {
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movemouse(c);
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}
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else if(ev->button == Button2) {
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if(!lt->isfloating && c->isfloating)
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if(lt->arrange && c->isfloating)
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togglefloating(NULL);
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else
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zoom(NULL);
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@ -435,7 +433,7 @@ configurerequest(XEvent *e) {
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if((c = getclient(ev->window))) {
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if(ev->value_mask & CWBorderWidth)
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c->bw = ev->border_width;
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if(c->isfixed || c->isfloating || lt->isfloating) {
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if(c->isfixed || c->isfloating || !lt->arrange) {
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if(ev->value_mask & CWX)
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c->x = sx + ev->x;
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if(ev->value_mask & CWY)
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@ -968,8 +966,8 @@ manage(Window w, XWindowAttributes *wa) {
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/* geometry */
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c->x = wa->x;
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c->y = wa->y;
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c->w = c->fw = wa->width;
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c->h = c->fh = wa->height;
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c->w = wa->width;
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c->h = wa->height;
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c->oldbw = wa->border_width;
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if(c->w == sw && c->h == sh) {
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c->x = sx;
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@ -985,8 +983,6 @@ manage(Window w, XWindowAttributes *wa) {
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c->y = MAX(c->y, wy);
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c->bw = BORDERPX;
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}
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c->fx = c->x;
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c->fy = c->y;
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wc.border_width = c->bw;
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XConfigureWindow(dpy, w, CWBorderWidth, &wc);
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@ -1040,7 +1036,7 @@ monocle(void) {
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Client *c;
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for(c = clients; c; c = c->next)
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if((lt->isfloating || !c->isfloating) && isvisible(c, NULL))
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if(!c->isfloating && isvisible(c, NULL))
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resize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw, RESIZEHINTS);
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}
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@ -1080,13 +1076,10 @@ movemouse(Client *c) {
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ny = wy;
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else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < SNAP)
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ny = wy + wh - c->h - 2 * c->bw;
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if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
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if(!c->isfloating && lt->arrange && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
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togglefloating(NULL);
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if(lt->isfloating || c->isfloating) {
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c->fx = nx;
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c->fy = ny;
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if(!lt->arrange || c->isfloating)
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resize(c, nx, ny, c->w, c->h, False);
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}
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break;
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}
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}
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@ -1229,16 +1222,11 @@ resizemouse(Client *c) {
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XSync(dpy, False);
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nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
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nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
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if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
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c->fx = c->x;
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c->fy = c->y;
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if(!c->isfloating && lt->arrange && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
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togglefloating(NULL);
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}
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if((lt->isfloating) || c->isfloating) {
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if(!lt->arrange || c->isfloating)
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resize(c, c->x, c->y, nw, nh, True);
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c->fw = nw;
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c->fh = nh;
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}
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break;
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}
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}
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@ -1253,9 +1241,9 @@ restack(void) {
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drawbar();
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if(!sel)
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return;
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if(sel->isfloating || lt->isfloating)
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if(sel->isfloating || !lt->arrange)
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XRaiseWindow(dpy, sel->win);
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if(!lt->isfloating) {
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if(lt->arrange) {
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wc.stack_mode = Below;
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wc.sibling = barwin;
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for(c = stack; c; c = c->snext)
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@ -1363,11 +1351,12 @@ setclientstate(Client *c, long state) {
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PropModeReplace, (unsigned char *)data, 2);
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}
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/* TODO: move this into tile.c */
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void
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setmfact(const char *arg) {
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double d;
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if(lt->isfloating)
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if(!lt->arrange) /* TODO: check this against the actual tile() function */
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return;
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if(!arg)
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mfact = MFACT;
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@ -1842,6 +1831,7 @@ xerrorstart(Display *dpy, XErrorEvent *ee) {
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return -1;
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}
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/* TODO: move this into tile.c */
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void
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zoom(const char *arg) {
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Client *c = sel;
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@ -1849,7 +1839,7 @@ zoom(const char *arg) {
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if(c == nexttiled(clients))
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if(!c || !(c = nexttiled(c->next)))
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return;
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if(!lt->isfloating && !sel->isfloating) {
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if(lt->arrange && !sel->isfloating) { /* TODO: check this against tile() */
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detach(c);
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attach(c);
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focus(c);
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