prepared 4.4.1 bugfix and minor feature enhancement release

master
Anselm R. Garbe 2007-08-26 12:53:40 +02:00
parent cc7970010b
commit a92cf496c1
5 changed files with 5 additions and 5 deletions

View File

@ -229,6 +229,7 @@ manage(Window w, XWindowAttributes *wa) {
XMoveResizeWindow(dpy, c->win, c->x, c->y, c->w, c->h); /* some windows require this */ XMoveResizeWindow(dpy, c->win, c->x, c->y, c->w, c->h); /* some windows require this */
ban(c); ban(c);
XMapWindow(dpy, c->win); XMapWindow(dpy, c->win);
setclientstate(c, NormalState);
arrange(); arrange();
} }

View File

@ -1,5 +1,5 @@
# dwm version # dwm version
VERSION = 4.4 VERSION = 4.4.1
# Customize below to fit your system # Customize below to fit your system

2
dwm.1
View File

@ -97,7 +97,7 @@ Close focused window.
Toggle between tiled and floating layout (affects all windows). Toggle between tiled and floating layout (affects all windows).
.TP .TP
.B Mod1\-Shift\-space .B Mod1\-Shift\-space
Toggle focused window between tiled and floating state (tiled layout only). Toggle focused window between tiled and floating state.
.TP .TP
.B Mod1\-[1..n] .B Mod1\-[1..n]
View all windows with View all windows with

View File

@ -284,7 +284,7 @@ togglebar(const char *arg) {
void void
togglefloating(const char *arg) { togglefloating(const char *arg) {
if(!sel || isfloating()) if(!sel)
return; return;
sel->isfloating = !sel->isfloating; sel->isfloating = !sel->isfloating;
if(sel->isfloating) if(sel->isfloating)

3
tile.c
View File

@ -46,7 +46,7 @@ tile(void) {
nx = wax; nx = wax;
ny = way; ny = way;
for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) { for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) {
c->ismax = False; c->ismax = False;
if(i == 0) { /* master */ if(i == 0) { /* master */
nw = mw - 2 * c->border; nw = mw - 2 * c->border;
@ -66,7 +66,6 @@ tile(void) {
resize(c, nx, ny, nw, nh, False); resize(c, nx, ny, nw, nh, False);
if(n > 1 && th != wah) if(n > 1 && th != wah)
ny += nh + 2 * c->border; ny += nh + 2 * c->border;
i++;
} }
} }