Mod1-Button2 on a floating but not-fixed client will make it tiled again
parent
d1ce3eac33
commit
b2f276b0f9
2
dwm.1
2
dwm.1
|
@ -120,7 +120,7 @@ Quit dwm.
|
|||
Move current window while dragging. Tiled windows will be toggled to the floating state.
|
||||
.TP
|
||||
.B Mod1\-Button2
|
||||
Zooms/cycles current window to/from master area (tiled layout only).
|
||||
Zooms/cycles current window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead.
|
||||
.TP
|
||||
.B Mod1\-Button3
|
||||
Resize current window while dragging. Tiled windows will be toggled to the floating state.
|
||||
|
|
6
dwm.c
6
dwm.c
|
@ -342,8 +342,12 @@ buttonpress(XEvent *e) {
|
|||
restack();
|
||||
movemouse(c);
|
||||
}
|
||||
else if(ev->button == Button2)
|
||||
else if(ev->button == Button2) {
|
||||
if(isarrange(tile) && !c->isfixed && c->isfloating)
|
||||
togglefloating(NULL);
|
||||
else
|
||||
zoom(NULL);
|
||||
}
|
||||
else if(ev->button == Button3 && !c->isfixed) {
|
||||
if(!isarrange(floating) && !c->isfloating)
|
||||
togglefloating(NULL);
|
||||
|
|
Loading…
Reference in New Issue