seems to preserve floating client z-layer order (even with reorder() calls)
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							|  | @ -99,6 +99,14 @@ focus(Client *c) | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 	if(c) { | 	if(c) { | ||||||
|  | 		if((c->isfloat || arrange == dofloat) && (c != clients)) { | ||||||
|  | 			detach(c); | ||||||
|  | 			if(clients) { | ||||||
|  | 				clients->prev = c; | ||||||
|  | 				c->next = clients; | ||||||
|  | 			} | ||||||
|  | 			clients = c; | ||||||
|  | 		} | ||||||
| 		grabbuttons(c, True); | 		grabbuttons(c, True); | ||||||
| 		drawtitle(c); | 		drawtitle(c); | ||||||
| 		XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime); | 		XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime); | ||||||
|  |  | ||||||
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