lander/lsm/src/store/lsm_store.c

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#include <stdlib.h>
#include <string.h>
#include "lsm.h"
#include "lsm/store.h"
#include "lsm/trie.h"
#include "lsm/store_internal.h"
lsm_error lsm_store_init(lsm_store **ptr) {
lsm_store *store = calloc(1, sizeof(lsm_store));
if (store == NULL) {
return lsm_error_failed_alloc;
}
lsm_error res = lsm_trie_init(&store->trie);
if (res != lsm_error_ok) {
free(store);
return res;
}
*ptr = store;
return lsm_error_ok;
}
lsm_error lsm_store_open(lsm_store **ptr, char *db_path, char *data_path) {
lsm_store *store;
LSM_RES(lsm_store_init(&store));
// TODO implement all of reading the db file
store->db_path = db_path;
store->data_path = data_path;
*ptr = store;
return lsm_error_ok;
}
lsm_error lsm_store_search(lsm_entry **out, lsm_store *store, lsm_str *key) {
return lsm_trie_search((void **)out, store->trie, key);
}
lsm_error lsm_store_insert(lsm_entry **out, lsm_store *store, lsm_str *key) {
lsm_entry *entry;
LSM_RES(lsm_entry_init(&entry));
LSM_RES(lsm_trie_insert(store->trie, key, entry));
entry->key = key;
*out = entry;
return lsm_error_ok;
}
lsm_error lsm_store_data_append(lsm_store *store, lsm_entry *entry, lsm_str *data) {
uint64_t new_len = entry->data.len + lsm_str_len(data);
// Data is in memory and still fits -> keep it in memory
if ((new_len <= LSM_STORE_DISK_THRESHOLD) && (!entry->data.on_disk)) {
char *buf = realloc(entry->data.value.ptr, new_len * sizeof(char));
if (buf == NULL) {
return lsm_error_failed_alloc;
}
memcpy(&buf[entry->data.len], lsm_str_ptr(data), lsm_str_len(data));
entry->data.value.ptr = buf;
entry->data.len = new_len;
}
// Data will end up on disk
else {
// Data is not yet on disk, so we create the file
if (!entry->data.on_disk) {
}
}
}