feat: added randomly generated URLs
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ci/woodpecker/push/woodpecker Pipeline was successful
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94f7400169
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51fc2867a8
6 changed files with 190 additions and 87 deletions
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@ -1,14 +1,17 @@
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#include "ternarytrie.h"
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#include "ternarytrie_node.c"
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <pthread.h>
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#include "ternarytrie.h"
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#include "ternarytrie_node.c"
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typedef struct ttrie {
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TernaryTrieNode *root;
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size_t size;
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char* file_path;
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pthread_rwlock_t lock;
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} TernaryTrie;
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/**
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@ -17,10 +20,11 @@ typedef struct ttrie {
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* @return pointer to the empty TernaryTrie
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*/
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TernaryTrie *ternarytrie_init() {
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TernaryTrie *node = calloc(1, sizeof(TernaryTrie));
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node->root = ttnode_init();
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TernaryTrie *trie = calloc(1, sizeof(TernaryTrie));
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trie->root = ttnode_init();
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pthread_rwlock_init(&trie->lock, NULL);
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return node;
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return trie;
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}
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/**
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@ -36,44 +40,44 @@ void ternarytrie_free(TernaryTrie *trie) {
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bool ternarytrie_add_internal(TernaryTrie *trie, const char *string, const char *payload);
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void ternarytrie_populate(TernaryTrie *trie, const char *file_path) {
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trie->file_path = my_strdup(file_path);
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trie->file_path = my_strdup(file_path);
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FILE* fp = fopen(file_path, "r");
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FILE* fp = fopen(file_path, "r");
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// TODO properly handle this
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if (fp == NULL) {
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return;
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// TODO properly handle this
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if (fp == NULL) {
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return;
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}
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// We read in lines of at most 8192 characters (sounds like enough)
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char buffer[8192];
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int i, j;
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while (fgets(buffer, 8192, fp)) {
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printf("%s", buffer);
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// Find index of space character
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i = 0;
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while (buffer[i] != ' ') {
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i++;
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}
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// We read in lines of at most 8192 characters (sounds like enough)
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char buffer[8192];
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int i, j;
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// Split the buffer into two strings, the key and the payload
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buffer[i] = '\0';
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while (fgets(buffer, 8192, fp)) {
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printf("%s", buffer);
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// Find index of space character
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i = 0;
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j = i + 1;
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while (buffer[i] != ' ') {
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i++;
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}
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// Split the buffer into two strings, the key and the payload
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buffer[i] = '\0';
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j = i + 1;
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// Now remove the newline character
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while (buffer[j] != '\n') {
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j++;
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}
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buffer[j] = '\0';
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ternarytrie_add_internal(trie, buffer, buffer + i + 1);
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// Now remove the newline character
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while (buffer[j] != '\n') {
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j++;
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}
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fclose(fp);
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buffer[j] = '\0';
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ternarytrie_add_internal(trie, buffer, buffer + i + 1);
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}
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fclose(fp);
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}
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typedef struct searchresult {
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@ -140,13 +144,19 @@ SearchResult ternarytrie_search_node(TernaryTrie *trie, const char *string) {
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* @return true if the string is present in the trie, false otherwise
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*/
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char * ternarytrie_search(TernaryTrie *trie, const char *string) {
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pthread_rwlock_rdlock(&trie->lock);
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SearchResult res = ternarytrie_search_node(trie, string);
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char* return_value = NULL;
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if (res.child != NULL) {
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return res.child->payload;
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return_value = res.child->payload;
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}
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return NULL;
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pthread_rwlock_unlock(&trie->lock);
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return return_value;
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}
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/**
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@ -240,28 +250,78 @@ bool ternarytrie_add_internal(TernaryTrie *trie, const char *string, const char
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return true;
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}
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bool ternarytrie_add(TernaryTrie *trie, const char *string, const char *payload) {
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if (trie->file_path != NULL) {
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// Easiest way to make sure we don't add duplicate entries
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if (ternarytrie_search(trie, string) != NULL) {
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return false;
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}
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bool ternarytrie_add_persistent(TernaryTrie *trie, const char *string, const char *payload) {
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bool return_value = false;
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FILE *fp = fopen(trie->file_path, "a");
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if (fp == NULL) {
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return false;
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}
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fputs(string, fp);
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fputs(" ", fp);
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fputs(payload, fp);
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fputs("\n", fp);
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fclose(fp);
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if (trie->file_path != NULL) {
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// Easiest way to make sure we don't add duplicate entries
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// We use an internal function that doesn't require a read lock, as we're
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// already inside a write lock
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if (ternarytrie_search_node(trie, string).child != NULL) {
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return false;
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}
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return ternarytrie_add_internal(trie, string, payload);
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FILE *fp = fopen(trie->file_path, "a");
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if (fp == NULL) {
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return false;
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}
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fputs(string, fp);
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fputs(" ", fp);
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fputs(payload, fp);
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fputs("\n", fp);
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fclose(fp);
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}
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// This function *should* always return true. Otherwise, the function would've
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// exited because the string was found in the trie.
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return ternarytrie_add_internal(trie, string, payload);
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}
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bool ternarytrie_add(TernaryTrie *trie, const char *string, const char *payload) {
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pthread_rwlock_wrlock(&trie->lock);
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bool return_value = ternarytrie_add_persistent(trie, string, payload);
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pthread_rwlock_unlock(&trie->lock);
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return return_value;
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}
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char* ternarytrie_add_random(TernaryTrie *trie, const char *payload) {
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pthread_rwlock_wrlock(&trie->lock);
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// Generate random key
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bool ok = false;
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char *key = malloc(RANDOM_KEY_LENGTH + 1);
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key[RANDOM_KEY_LENGTH] = '\0';
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// We naively generate new keys until we find a key that isn't in the trie
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// yet. With charset_len ** RANDOM_KEY_LENGTH sufficiently large, this isn't a
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// problem, because the chances of collisions are extremely small.
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while (!ok) {
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for (int i = 0; i < RANDOM_KEY_LENGTH; i++) {
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key[i] = charset[rand() % charset_len];
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}
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ok = ternarytrie_search_node(trie, key).child == NULL;
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}
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bool res = ternarytrie_add_persistent(trie, key, payload);
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char *return_value;
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if (res) {
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return_value = key;
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} else {
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return_value = NULL;
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free(key);
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}
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pthread_rwlock_unlock(&trie->lock);
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return return_value;
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}
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@ -273,13 +333,18 @@ bool ternarytrie_add(TernaryTrie *trie, const char *string, const char *payload)
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* @return true if the string was in the trie and thus removed, false otherwise
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*/
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bool ternarytrie_remove(TernaryTrie *trie, const char *string) {
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pthread_rwlock_wrlock(&trie->lock);
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bool return_value = false;
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SearchResult res = ternarytrie_search_node(trie, string);
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if (res.child == NULL) {
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return false;
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goto end;
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}
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trie->size--;
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return_value = true;
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if (res.parent != NULL) {
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// We're removing a full leaf, so we calculate the offset of the character
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@ -303,7 +368,7 @@ bool ternarytrie_remove(TernaryTrie *trie, const char *string) {
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} else {
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res.child->type = 0;
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return true;
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goto end;
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}
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ttnode_free(res.child);
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@ -313,7 +378,10 @@ bool ternarytrie_remove(TernaryTrie *trie, const char *string) {
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res.child->type = 0;
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}
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return true;
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end:
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pthread_rwlock_unlock(&trie->lock);
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return return_value;
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}
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/**
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