refactor: clean up the code to start development properly
parent
11cd537759
commit
a163ee5155
17
Makefile
17
Makefile
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@ -6,18 +6,21 @@ BIN_FILENAME ?= lander
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BUILD_DIR ?= build
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SRC_DIR ?= src
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TEST_DIR ?= test
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INC_DIRS ?= include
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THIRDPARTY_DIR ?= thirdparty
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INC_DIRS ?= include $(THIRDPARTY_DIR)/include
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BIN := $(BUILD_DIR)/$(BIN_FILENAME)
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SRCS != find '$(SRC_DIR)' -iname '*.c'
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SRCS_H != find $(INC_DIRS) -iname '*.h'
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SRCS_H_INTERNAL != find $(SRC_DIR) -iname '*.h'
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SRCS_TEST != find '$(TEST_DIR)' -iname '*.c'
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SRCS_THIRDPARTY != find '$(THIRDPARTY_DIR)/src' -iname '*.c'
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OBJS := $(SRCS:%=$(BUILD_DIR)/%.o)
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SRCS_H != find include -iname '*.h'
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SRCS_H_INTERNAL != find $(SRC_DIR) -iname '*.h'
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OBJS := $(SRCS:%=$(BUILD_DIR)/%.o) $(SRCS_THIRDPARTY:%=$(BUILD_DIR)/%.o)
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OBJS_TEST := $(SRCS_TEST:%=$(BUILD_DIR)/%.o)
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DEPS := $(SRCS:%=$(BUILD_DIR)/%.d) $(SRCS_TEST:%=$(BUILD_DIR)/%.d)
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DEPS := $(SRCS:%=$(BUILD_DIR)/%.d) $(SRCS_THIRDPARTY:%=$(BUILD_DIR)/%.d) $(SRCS_TEST:%=$(BUILD_DIR)/%.d)
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BINS_TEST := $(OBJS_TEST:%.c.o=%)
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TARGETS_TEST := $(BINS_TEST:%=test-%)
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@ -51,6 +54,10 @@ $(BUILD_DIR)/$(SRC_DIR)/%.c.o: $(SRC_DIR)/%.c
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mkdir -p $(dir $@)
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$(CC) $(INTERNALCFLAGS) -c $< -o $@
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$(BUILD_DIR)/$(THIRDPARTY_DIR)/%.c.o: $(THIRDPARTY_DIR)/%.c
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mkdir -p $(dir $@)
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$(CC) $(INTERNALCFLAGS) -c $< -o $@
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# =====TESTING=====
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.PHONY: test
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@ -0,0 +1,33 @@
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#ifndef LANDER_EVENT_LOOP
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#define LANDER_EVENT_LOOP
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// Size of the read and write buffers for each connection, in bytes
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#define EVENT_LOOP_BUFFER_SIZE 1024
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/**
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* Represents an active connection managed by the event loop
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*/
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typedef struct event_loop_conn event_loop_conn;
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typedef enum {
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event_loop_conn_state_req = 0,
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event_loop_conn_state_res = 1,
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event_loop_conn_state_end = 2,
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} event_loop_conn_state;
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/*
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* Main struct object representing the event loop
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*/
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typedef struct event_loop event_loop;
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/*
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* Initialize a new event loop
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*/
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event_loop *event_loop_init();
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/*
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* Run the event loop. This function never returns.
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*/
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void event_loop_run(event_loop *el, int port);
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#endif
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339
src/event_loop.c
339
src/event_loop.c
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@ -1,339 +0,0 @@
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <poll.h>
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#include <unistd.h>
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#include <netinet/in.h>
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#include <errno.h>
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#include <stdbool.h>
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#include <string.h>
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#include "picohttpparser.h"
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#define MAX_MSG_SIZE 1024
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const char http_200_ok[] =
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"HTTP/1.1 200 OK\n"
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"Connection: close\n";
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static void fd_set_nb(int fd) {
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int flags = fcntl(fd, F_GETFL, 0);
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/* if (errno) { */
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/* die("fcntl error"); */
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/* return; */
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/* } */
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flags |= O_NONBLOCK;
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fcntl(fd, F_SETFL, flags);
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/* if (errno) { */
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/* die("fcntl error"); */
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/* } */
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}
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enum {
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STATE_REQ = 0,
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STATE_RES = 1,
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STATE_END = 2,
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};
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typedef struct conn {
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int fd;
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uint32_t state;
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// buffer for reading
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size_t rbuf_size;
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uint8_t rbuf[MAX_MSG_SIZE];
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// buffer for writing
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size_t wbuf_size;
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size_t wbuf_sent;
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uint8_t wbuf[MAX_MSG_SIZE];
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void (*process_func) (struct conn *);
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} conn;
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typedef struct event_loop {
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conn **connections;
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size_t connection_count;
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} event_loop;
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void event_loop_put(event_loop *loop, conn *c) {
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// TODO properly catch realloc
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if (c->fd >= loop->connection_count) {
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loop->connections = realloc(loop->connections, sizeof(conn) * (c->fd + 1));
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loop->connection_count = c->fd + 1;
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}
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printf("Add fd %i\n", c->fd);
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loop->connections[c->fd] = c;
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}
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int event_loop_accept(event_loop *loop, int fd) {
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struct sockaddr_in client_addr;
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socklen_t socklen = sizeof(client_addr);
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int connfd = accept(fd, (struct sockaddr *)&client_addr, &socklen);
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if (connfd < 0) {
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printf("accept() error");
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return -1; // error
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}
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// set the new connection fd to nonblocking mode
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fd_set_nb(connfd);
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// creating the struct Conn
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conn *c = calloc(sizeof(conn), 1);
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if (!c) {
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close(connfd);
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return -1;
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}
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c->fd = connfd;
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c->state = STATE_REQ;
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event_loop_put(loop, c);
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return 0;
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}
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bool conn_write_to_fd(conn *c) {
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ssize_t res = 0;
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size_t remain = c->wbuf_size - c->wbuf_sent;
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do {
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res = write(c->fd, &c->wbuf[c->wbuf_sent], remain);
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} while (res < 0 && errno == EINTR);
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// EAGAIN doesn't mean there was an error, but rather that there's no more
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// data right now, but there might be more later, aka "try again later"
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if (res < 0 && errno == EAGAIN) {
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return false;
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}
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// If it's not EGAIN, there was an error writing so we simply end the request
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if (res < 0) {
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c->state = STATE_END;
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return false;
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}
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c->wbuf_sent += (size_t)res;
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// Everything is written from the buffer, so we exit
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if (c->wbuf_sent == c->wbuf_size) {
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c->state = STATE_END;
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/* c->wbuf_sent = 0; */
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/* c->wbuf_size = 0; */
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return false;
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}
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// still got some data in wbuf, could try to write again
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return true;
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}
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void try_one_request(conn *c) {
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if (c->process_func != NULL) {
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c->process_func(c);
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}
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char *method, *path;
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struct phr_header headers[16];
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size_t method_len, path_len, num_headers;
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int minor_version;
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num_headers = sizeof(headers) / sizeof(headers[0]);
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int res = phr_parse_request((const char *) c->rbuf, c->rbuf_size, &method, &method_len, &path, &path_len, &minor_version, headers, &num_headers, 0);
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if (res > 0) {
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} else if (res == -1) {
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c->state = STATE_END;
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} else if (res == -2) {
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// We don't do anything here
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}
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}
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/**
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* Read new data into the read buffer. This command performs at most one
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* successful read syscall.
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*
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* Returns whether the function should be retried immediately or not.
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*/
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bool conn_read_from_fd(conn *c) {
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ssize_t res;
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size_t cap = MAX_MSG_SIZE - c->rbuf_size;
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// Try to read at most cap bytes from the file descriptor
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do {
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res = read(c->fd, &c->rbuf[c->rbuf_size], cap);
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} while (res < 0 && errno == EINTR);
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// EGAIN means we try again later
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if (res < 0 && errno == EAGAIN) {
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return false;
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}
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// Any other negative error message means the read errored out
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if (res < 0) {
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c->state = STATE_END;
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return false;
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}
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// An output of 0 zero means we've reached the end of the input
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if (res == 0) {
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}
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// We switch to processing mode if we've reached the end of the data stream,
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// or if the read buffer is filled
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/* if (res == 0 || c->rbuf_size == MAX_MSG_SIZE) { */
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/* c->state = STATE_PROCESS; */
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/* return false; */
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/* } */
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c->rbuf_size += (size_t)res;
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printf("rbuf size: %lu", c->rbuf_size);
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/* assert(conn->rbuf_size <= sizeof(conn->rbuf)); */
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// Try to process requests one by one.
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// Try to process requests one by one.
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// Why is there a loop? Please read the explanation of "pipelining".
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try_one_request(c);
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// We can keep reading as long as we're in request mode
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return c->state == STATE_REQ;
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/* while (try_one_request(conn)) {} */
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/* return (conn->state == STATE_REQ); */
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}
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void conn_state_res(conn *c) {
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while (conn_write_to_fd(c)) {}
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}
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void conn_state_req(conn *c) {
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while (conn_read_from_fd(c)) {}
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}
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/* void conn_state_process(conn *c) { */
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/* printf("bruh"); */
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/* memcpy(c->wbuf, c->rbuf, c->rbuf_size); */
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/* c->wbuf_size = c->rbuf_size; */
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/* c->state = STATE_WRITE; */
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/* } */
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static void connection_io(conn *c) {
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c->rbuf[c->rbuf_size - 1] = '\0';
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printf("%s\n", c->rbuf);
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switch (c->state) {
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case STATE_REQ:
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conn_state_req(c); break;
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case STATE_RES:
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conn_state_res(c); break;
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}
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printf("%i\n", c->state);
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}
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int main() {
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setvbuf(stdout, NULL, _IONBF, 0);
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int fd = socket(AF_INET, SOCK_STREAM, 0);
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if (fd < 0) {
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return -1;
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/* die("socket()"); */
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}
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int val = 1;
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setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
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// bind
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struct sockaddr_in addr = {};
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addr.sin_family = AF_INET;
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addr.sin_port = ntohs(8000);
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addr.sin_addr.s_addr = ntohl(0); // wildcard address 0.0.0.0
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int rv = bind(fd, (const struct sockaddr *)&addr, sizeof(addr));
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if (rv) {
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/* die("bind()"); */
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return -1;
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}
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// listen
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rv = listen(fd, SOMAXCONN);
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if (rv) {
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/* die("listen()"); */
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return -1;
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}
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// set the listen fd to nonblocking mode
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fd_set_nb(fd);
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event_loop *loop = calloc(sizeof(event_loop), 1);
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loop->connections = calloc(sizeof(conn), 1);
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loop->connection_count = 1;
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struct pollfd *poll_args = calloc(sizeof(struct pollfd), 32);
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size_t poll_args_count;
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// for convenience, the listening fd is put in the first position
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struct pollfd pfd = {fd, POLLIN, 0};
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poll_args[0] = pfd;
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conn *c;
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int events;
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while (1) {
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poll_args_count = 1;
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// connection fds
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for (size_t i = 0; i < loop->connection_count; i++) {
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c = loop->connections[i];
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if (!c) {
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continue;
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}
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events = (c->state == STATE_REQ) ? POLLIN : POLLOUT;
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events |= POLLERR;
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struct pollfd pfd = {c->fd, events, 0};
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poll_args[poll_args_count] = pfd;
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poll_args_count++;
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// We do at most 32 connections at a time for now
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if (poll_args_count == 32)
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break;
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}
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// poll for active fds
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// the timeout argument doesn't matter here
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int rv = poll(poll_args, (nfds_t)poll_args_count, 1000);
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if (rv < 0) {
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/* die("poll"); */
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return -1;
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}
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// process active connections
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for (size_t i = 1; i < poll_args_count; ++i) {
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if (poll_args[i].revents) {
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conn *c = loop->connections[poll_args[i].fd];
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connection_io(c);
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if (c->state == STATE_END) {
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// client closed normally, or something bad happened.
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// destroy this connection
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loop->connections[c->fd] = NULL;
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close(c->fd);
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free(c);
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}
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}
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}
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// try to accept a new connection if the listening fd is active
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if (poll_args[0].revents) {
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(void)event_loop_accept(loop, fd);
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}
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}
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return 0;
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}
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@ -0,0 +1,205 @@
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#include <errno.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <poll.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include "event_loop_internal.h"
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#include "picohttpparser.h"
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const char http_200_ok[] = "HTTP/1.1 200 OK\n"
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"Connection: close\n";
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static int event_loop_fd_set_nb(int fd) {
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int flags = fcntl(fd, F_GETFL, 0);
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if (errno) {
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return -1;
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}
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flags |= O_NONBLOCK;
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fcntl(fd, F_SETFL, flags);
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if (errno) {
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return -1;
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}
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return 0;
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}
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event_loop *event_loop_init() {
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event_loop *el = calloc(sizeof(event_loop), 1);
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// No idea if this is a good starter value
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el->connections = calloc(sizeof(event_loop_conn), 16);
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el->connection_count = 16;
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return el;
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}
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int event_loop_put(event_loop *el, event_loop_conn *conn) {
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if ((size_t)conn->fd >= el->connection_count) {
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event_loop_conn **resized =
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realloc(el->connections, sizeof(event_loop_conn) * (conn->fd + 1));
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if (resized == NULL) {
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return -1;
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}
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el->connections = resized;
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el->connection_count = conn->fd + 1;
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}
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el->connections[conn->fd] = conn;
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return 0;
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}
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int event_loop_accept(event_loop *loop, int fd) {
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struct sockaddr_in client_addr;
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socklen_t socklen = sizeof(client_addr);
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int connfd = accept(fd, (struct sockaddr *)&client_addr, &socklen);
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if (connfd < 0) {
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return -1;
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}
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// set the new connection fd to nonblocking mode
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int res = event_loop_fd_set_nb(connfd);
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if (res < 0) {
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close(connfd);
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return -2;
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}
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// creating the struct Conn
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event_loop_conn *conn = calloc(sizeof(event_loop_conn), 1);
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// Close the connectoin if we fail to allocate a connection struct
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if (conn == NULL) {
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close(connfd);
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return -3;
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}
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conn->fd = connfd;
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conn->state = event_loop_conn_state_req;
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res = event_loop_put(loop, conn);
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if (res != 0) {
|
||||
close(connfd);
|
||||
|
||||
return -4;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void event_loop_run(event_loop *el, int port) {
|
||||
int fd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
|
||||
if (fd < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
int val = 1;
|
||||
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
|
||||
|
||||
// bind
|
||||
struct sockaddr_in addr = {.sin_family = AF_INET,
|
||||
.sin_port = ntohs(port),
|
||||
.sin_addr.s_addr = ntohl(0)};
|
||||
|
||||
int res = bind(fd, (const struct sockaddr *)&addr, sizeof(addr));
|
||||
|
||||
if (res) {
|
||||
return;
|
||||
}
|
||||
|
||||
res = listen(fd, SOMAXCONN);
|
||||
|
||||
if (res) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The listening socket is always poll'ed in non-blocking mode as well
|
||||
res = event_loop_fd_set_nb(fd);
|
||||
|
||||
if (res != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO don't hardcode the number 32
|
||||
struct pollfd *poll_args = calloc(sizeof(struct pollfd), 32);
|
||||
size_t poll_args_count;
|
||||
|
||||
// for convenience, the listening fd is put in the first position
|
||||
struct pollfd pfd = {fd, POLLIN, 0};
|
||||
poll_args[0] = pfd;
|
||||
|
||||
event_loop_conn *conn;
|
||||
int events;
|
||||
|
||||
while (1) {
|
||||
poll_args_count = 1;
|
||||
|
||||
// connection fds
|
||||
for (size_t i = 0; i < el->connection_count; i++) {
|
||||
conn = el->connections[i];
|
||||
|
||||
if (conn == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
events = (conn->state == event_loop_conn_state_req) ? POLLIN : POLLOUT;
|
||||
events |= POLLERR;
|
||||
|
||||
struct pollfd pfd = {conn->fd, events, 0};
|
||||
|
||||
poll_args[poll_args_count] = pfd;
|
||||
poll_args_count++;
|
||||
|
||||
// We do at most 32 connections at a time for now
|
||||
if (poll_args_count == 32)
|
||||
break;
|
||||
}
|
||||
|
||||
// poll for active fds
|
||||
// the timeout argument doesn't matter here
|
||||
int rv = poll(poll_args, (nfds_t)poll_args_count, 1000);
|
||||
|
||||
if (rv < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// process active connections
|
||||
for (size_t i = 1; i < poll_args_count; ++i) {
|
||||
if (poll_args[i].revents) {
|
||||
conn = el->connections[poll_args[i].fd];
|
||||
event_loop_conn_io(conn);
|
||||
|
||||
if (conn->state == event_loop_conn_state_end) {
|
||||
// client closed normally, or something bad happened.
|
||||
// destroy this connection
|
||||
el->connections[conn->fd] = NULL;
|
||||
close(conn->fd);
|
||||
free(conn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// try to accept a new connection if the listening fd is active
|
||||
if (poll_args[0].revents) {
|
||||
(void)event_loop_accept(el, fd);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,149 @@
|
|||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <netinet/in.h>
|
||||
#include <poll.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "picohttpparser.h"
|
||||
|
||||
#include "event_loop_internal.h"
|
||||
|
||||
bool event_loop_conn_write_to_fd(event_loop_conn *conn) {
|
||||
ssize_t res = 0;
|
||||
size_t remain = conn->wbuf_size - conn->wbuf_sent;
|
||||
|
||||
do {
|
||||
res = write(conn->fd, &conn->wbuf[conn->wbuf_sent], remain);
|
||||
} while (res < 0 && errno == EINTR);
|
||||
|
||||
// EAGAIN doesn't mean there was an error, but rather that there's no more
|
||||
// data right now, but there might be more later, aka "try again later"
|
||||
if (res < 0 && errno == EAGAIN) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// If it's not EGAIN, there was an error writing so we simply end the request
|
||||
if (res < 0) {
|
||||
conn->state = event_loop_conn_state_end;
|
||||
return false;
|
||||
}
|
||||
|
||||
conn->wbuf_sent += (size_t)res;
|
||||
|
||||
// Everything is written from the buffer, so we exit
|
||||
if (conn->wbuf_sent == conn->wbuf_size) {
|
||||
conn->state = event_loop_conn_state_end;
|
||||
/* c->wbuf_sent = 0; */
|
||||
/* c->wbuf_size = 0; */
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// still got some data in wbuf, could try to write again
|
||||
return true;
|
||||
}
|
||||
|
||||
void try_one_request(event_loop_conn *conn) {
|
||||
if (conn->process_func != NULL) {
|
||||
conn->process_func(conn);
|
||||
}
|
||||
|
||||
char *method, *path;
|
||||
struct phr_header headers[16];
|
||||
size_t method_len, path_len, num_headers;
|
||||
int minor_version;
|
||||
|
||||
num_headers = sizeof(headers) / sizeof(headers[0]);
|
||||
|
||||
int res = phr_parse_request((const char *)conn->rbuf, conn->rbuf_size,
|
||||
&method, &method_len, &path, &path_len,
|
||||
&minor_version, headers, &num_headers, 0);
|
||||
|
||||
if (res > 0) {
|
||||
|
||||
} else if (res == -1) {
|
||||
conn->state = event_loop_conn_state_end;
|
||||
} else if (res == -2) {
|
||||
// We don't do anything here
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read new data into the read buffer. This command performs at most one
|
||||
* successful read syscall.
|
||||
*
|
||||
* Returns whether the function should be retried immediately or not.
|
||||
*/
|
||||
bool event_loop_conn_read_from_fd(event_loop_conn *conn) {
|
||||
ssize_t res;
|
||||
size_t cap = EVENT_LOOP_BUFFER_SIZE - conn->rbuf_size;
|
||||
|
||||
// Try to read at most cap bytes from the file descriptor
|
||||
do {
|
||||
res = read(conn->fd, &conn->rbuf[conn->rbuf_size], cap);
|
||||
} while (res < 0 && errno == EINTR);
|
||||
|
||||
// EGAIN means we try again later
|
||||
if (res < 0 && errno == EAGAIN) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Any other negative error message means the read errored out
|
||||
if (res < 0) {
|
||||
conn->state = event_loop_conn_state_end;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// An output of 0 zero means we've reached the end of the input
|
||||
if (res == 0) {
|
||||
}
|
||||
|
||||
// We switch to processing mode if we've reached the end of the data stream,
|
||||
// or if the read buffer is filled
|
||||
/* if (res == 0 || c->rbuf_size == MAX_MSG_SIZE) { */
|
||||
/* c->state = STATE_PROCESS; */
|
||||
/* return false; */
|
||||
/* } */
|
||||
|
||||
conn->rbuf_size += (size_t)res;
|
||||
|
||||
/* assert(conn->rbuf_size <= sizeof(conn->rbuf)); */
|
||||
|
||||
// Try to process requests one by one.
|
||||
// Try to process requests one by one.
|
||||
// Why is there a loop? Please read the explanation of "pipelining".
|
||||
try_one_request(conn);
|
||||
|
||||
// We can keep reading as long as we're in request mode
|
||||
return conn->state == event_loop_conn_state_req;
|
||||
/* while (try_one_request(conn)) {} */
|
||||
/* return (conn->state == STATE_REQ); */
|
||||
}
|
||||
|
||||
void conn_state_res(event_loop_conn *conn) {
|
||||
while (event_loop_conn_write_to_fd(conn)) {
|
||||
}
|
||||
}
|
||||
|
||||
void conn_state_req(event_loop_conn *conn) {
|
||||
while (event_loop_conn_read_from_fd(conn)) {
|
||||
}
|
||||
}
|
||||
|
||||
void event_loop_conn_io(event_loop_conn *conn) {
|
||||
switch (conn->state) {
|
||||
case event_loop_conn_state_req:
|
||||
conn_state_req(conn);
|
||||
break;
|
||||
case event_loop_conn_state_res:
|
||||
conn_state_res(conn);
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
#ifndef LANDER_EVENT_LOOP_INTERNAL
|
||||
#define LANDER_EVENT_LOOP_INTERNAL
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "event_loop.h"
|
||||
|
||||
typedef struct event_loop_conn {
|
||||
int fd;
|
||||
event_loop_conn_state state;
|
||||
// buffer for reading
|
||||
size_t rbuf_size;
|
||||
uint8_t rbuf[EVENT_LOOP_BUFFER_SIZE];
|
||||
// buffer for writing
|
||||
size_t wbuf_size;
|
||||
size_t wbuf_sent;
|
||||
uint8_t wbuf[EVENT_LOOP_BUFFER_SIZE];
|
||||
void (*process_func)(struct event_loop_conn *);
|
||||
} event_loop_conn;
|
||||
|
||||
/*
|
||||
* Initialize a new event_loop_conn struct
|
||||
*/
|
||||
event_loop_conn *event_loop_conn_init();
|
||||
|
||||
typedef struct event_loop {
|
||||
event_loop_conn **connections;
|
||||
size_t connection_count;
|
||||
} event_loop;
|
||||
|
||||
/*
|
||||
* Initialize a new event_loop struct
|
||||
*/
|
||||
event_loop *event_loop_init();
|
||||
|
||||
/*
|
||||
* Place a new connection into the event loop's internal array.
|
||||
*
|
||||
* Returns -1 if the internal realloc failed
|
||||
*/
|
||||
int event_loop_put(event_loop *loop, event_loop_conn *conn);
|
||||
|
||||
/**
|
||||
* Accept a new connection for the given file descriptor.
|
||||
*/
|
||||
int event_loop_accept(event_loop *loop, int fd);
|
||||
|
||||
void event_loop_conn_io(event_loop_conn *conn);
|
||||
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
#include <stdio.h>
|
||||
|
||||
#include "event_loop.h"
|
||||
|
||||
int main() {
|
||||
setvbuf(stdout, NULL, _IONBF, 0);
|
||||
|
||||
event_loop *el = event_loop_init();
|
||||
|
||||
event_loop_run(el, 8000);
|
||||
}
|
Loading…
Reference in New Issue