#ifndef LANDER_EVENT_LOOP #define LANDER_EVENT_LOOP #include #include #include #include "http_req.h" // Size of the read and write buffers for each connection, in bytes #define EVENT_LOOP_BUFFER_SIZE 1024 /** * Represents an active connection managed by the event loop */ typedef struct event_loop_conn event_loop_conn; typedef enum { event_loop_conn_state_req = 0, event_loop_conn_state_res = 1, event_loop_conn_state_end = 2, } event_loop_conn_state; /* * Main struct object representing the event loop */ typedef struct event_loop event_loop; /* * Initialize a new event loop */ event_loop *event_loop_init(); /* * Run the event loop. This function never returns. */ void event_loop_run(event_loop *el, int port); typedef struct event_loop_conn { int fd; event_loop_conn_state state; // buffer for reading size_t rbuf_size; size_t rbuf_read; uint8_t rbuf[EVENT_LOOP_BUFFER_SIZE]; // buffer for writing size_t wbuf_size; size_t wbuf_sent; uint8_t wbuf[EVENT_LOOP_BUFFER_SIZE]; // If true, the server will close the connection after the final write buffer // has been written bool close_after_write; /* void (*process_func)(struct event_loop_conn *); */ http_request req; } event_loop_conn; /* * Initialize a new event_loop_conn struct */ event_loop_conn *event_loop_conn_init(); typedef struct event_loop { event_loop_conn **connections; size_t connection_count; } event_loop; /* * Initialize a new event_loop struct */ event_loop *event_loop_init(); /* * Place a new connection into the event loop's internal array. * * Returns -1 if the internal realloc failed */ int event_loop_put(event_loop *loop, event_loop_conn *conn); /** * Accept a new connection for the given file descriptor. */ int event_loop_accept(event_loop *loop, int fd); void event_loop_conn_io(event_loop_conn *conn); #endif