#include #include "lsm.h" #include "lsm_store.h" /** * Initialize a new lsm_store struct. * * @param lsm_store pointer to where to store the newly allocated object's * pointer * @return success of the function */ /* lsm_error lsm_store_init(lsm_store **ptr) { */ /* lsm_store *store = calloc(1, sizeof(lsm_store)); */ /* if (store == NULL) { */ /* return lsm_error_failed_alloc; */ /* } */ /* *ptr = store; */ /* return lsm_error_ok; */ /* } */