416 lines
10 KiB
C
416 lines
10 KiB
C
#include <pthread.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "trie.h"
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#include "trie_node.c"
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typedef struct ttrie {
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TrieNode *root;
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uint64_t size;
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char *file_path;
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pthread_rwlock_t lock;
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} Trie;
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TrieExitCode trie_add_no_lock(Trie *trie, const char *key, void *data);
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/**
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* Allocate and initialize an empty Trie
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*
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* @return pointer to the empty Trie
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*/
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TrieExitCode trie_init(Trie **trie_ptr, const char *file_path) {
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// Allocate & initialize trie
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Trie *trie = calloc(1, sizeof(Trie));
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trie->root = tnode_init();
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pthread_rwlock_init(&trie->lock, NULL);
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if (file_path == NULL) {
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trie->file_path = NULL;
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*trie_ptr = trie;
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return Ok;
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}
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trie->file_path = strdup(file_path);
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// Populate trie with data from file
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FILE *fp = fopen(file_path, "r");
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if (fp == NULL) {
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return FileError;
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}
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uint64_t key_size, data_size;
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char *key;
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void *data;
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TrieExitCode status;
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size_t items_read;
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while (!feof(fp)) {
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items_read = fread(&key_size, sizeof(uint64_t), 1, fp);
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if (items_read < 1) {
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break;
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}
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key = malloc(key_size + 1);
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items_read = fread(key, 1, key_size, fp);
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if (items_read < key_size) {
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break;
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}
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key[key_size] = '\0';
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items_read = fread(&data_size, sizeof(uint64_t), 1, fp);
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if (items_read < 1) {
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break;
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}
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data = malloc(data_size);
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items_read = fread(data, 1, data_size, fp);
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if (items_read < data_size) {
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break;
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}
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status = trie_add_no_lock(trie, key, data);
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if (status != Ok) {
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trie_free(trie);
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free(key);
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free(data);
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return status;
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}
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}
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fclose(fp);
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*trie_ptr = trie;
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return Ok;
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}
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/**
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* De-allocate a TernaryTree by freeing its entire underlying structure.
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*
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* @param trie trie to free
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*/
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void trie_free(Trie *trie) {
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tnode_free(trie->root);
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free(trie);
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}
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typedef struct searchresult {
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TrieNode *parent;
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TrieNode *child;
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} SearchResult;
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SearchResult trie_search_node(Trie *trie, const char *key) {
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SearchResult out = {NULL, NULL};
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size_t i = 0;
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size_t offset;
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TrieNode **node_ptr = &(trie->root);
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TrieNode **child_ptr;
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do {
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child_ptr = tnode_search(*node_ptr, key[i], false);
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// We don't have to check whether *node_ptr is NULL, because if it was
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// NULL, it wouldn't be in the binary tree.
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if (child_ptr == NULL) {
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return out;
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}
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i++;
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if (memcmp((*child_ptr)->string, key + i, (*child_ptr)->string_len) != 0) {
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return out;
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}
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i += (*child_ptr)->string_len;
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if (key[i] != DELIMITER) {
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node_ptr = child_ptr;
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}
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} while (key[i] != DELIMITER);
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// At this point, we've either arrived at an empty child, or traversed through
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// the entire string. Therefore, all we have to do is check whether we're at
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// the end of the string and if node represents a string.
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if (key[i] == DELIMITER && (*child_ptr)->data_size > 0) {
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out.parent = *node_ptr;
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out.child = *child_ptr;
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}
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return out;
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}
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/**
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* Returns whether the given string is present in the trie.
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*
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* @param trie trie to look in
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* @param string string to look up
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* @return true if the string is present in the trie, false otherwise
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*/
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TrieExitCode trie_search(Trie *trie, void **data_ptr, const char *key) {
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SearchResult res = trie_search_node(trie, key);
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if (res.child == NULL) {
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return NotFound;
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}
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*data_ptr = res.child->data;
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return Ok;
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}
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/**
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* Add the given string to the Trie.
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*
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* @param trie trie to add string to
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* @param string string to add
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* @return true if the string wasn't present in the trie and thus added, false
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* otherwise
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*/
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TrieExitCode trie_add_no_lock(Trie *trie, const char *string, void *data) {
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size_t i = 0;
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uint8_t offset;
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TrieNode **node_ptr = &(trie->root);
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TrieNode **child_node_ptr;
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TrieNode *child_node;
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do {
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offset = 0;
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child_node_ptr = tnode_search(*node_ptr, string[i], true);
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i++;
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// We've reached a NULL child, so we add the remaining part of the string
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// here
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if (*child_node_ptr == NULL) {
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child_node = tnode_init();
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while (offset < TRIE_MAX_SKIP_SIZE && string[i + offset] != DELIMITER) {
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offset++;
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}
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memcpy(child_node->string, string + i, offset);
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child_node->string_len = offset;
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*child_node_ptr = child_node;
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// If the remaining part of the string is still longer than the maximum
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// allowed skip length, we continue through the loop. The next iteration
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// will enter this if statement again, and perform the same loop, until
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// the string is fully added to the trie.
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if (string[i + offset] != DELIMITER) {
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node_ptr = child_node_ptr;
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i += offset;
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continue;
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}
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child_node->data_size = sizeof(data);
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child_node->data = data;
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trie->size++;
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return Ok;
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}
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while (offset < (*child_node_ptr)->string_len) {
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// String no longer aligns with edge, so we have to split
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if (string[i + offset] != (*child_node_ptr)->string[offset]) {
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TrieNode *split_node = tnode_init();
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child_node = *child_node_ptr;
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// New string of the split node is the prefix that we were able
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// to skip
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if (offset > 0) {
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memcpy(split_node->string, child_node->string, offset);
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split_node->string_len = offset;
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}
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// split_node replaces child_node as the child of node
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*child_node_ptr = split_node;
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TrieNode **new_node_ptr =
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tnode_search(split_node, child_node->string[offset], true);
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*new_node_ptr = child_node;
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// child_node has now become a child of split_node, so we update its
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// string accordingely by removing the skipped prefix + the one
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// character that's already stored by being a child of split_node
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/* char *old_string = child_node->string.ptr; */
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uint8_t new_skip_len = child_node->string_len - (offset + 1);
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if (new_skip_len > 0) {
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char old_string[TRIE_MAX_SKIP_SIZE];
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memcpy(old_string, child_node->string + offset + 1, new_skip_len);
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memcpy(child_node->string, old_string, new_skip_len);
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}
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child_node->string_len = new_skip_len;
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// The while loop will exit either way after this has happened, as
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// child_node is now split_node and split_node's len is already set to
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// offset.
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break;
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}
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offset++;
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}
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node_ptr = child_node_ptr;
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i += offset;
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} while (string[i] != DELIMITER);
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if ((*child_node_ptr)->data_size > 0) {
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return AlreadyPresent;
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}
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(*child_node_ptr)->data_size = sizeof(data);
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(*child_node_ptr)->data = data;
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trie->size++;
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return Ok;
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}
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TrieExitCode trie_add(Trie *trie, const char *key, void *data,
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uint64_t data_len) {
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if (trie->file_path != NULL) {
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// Easiest way to make sure we don't add duplicate entries
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// We use an internal function that doesn't require a read lock, as we're
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// already inside a write lock
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if (trie_search_node(trie, key).child != NULL) {
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return AlreadyPresent;
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}
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FILE *fp = fopen(trie->file_path, "a");
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if (fp == NULL) {
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return FileError;
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}
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// First we write the key, then the actual data
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uint64_t key_len = (uint64_t)strlen(key);
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fwrite(&key_len, 1, sizeof(uint64_t), fp);
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fwrite(key, 1, key_len, fp);
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fwrite(&data_len, 1, sizeof(uint64_t), fp);
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fwrite(data, 1, data_len, fp);
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fclose(fp);
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}
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// This function *should* always return Ok. Otherwise, the function would've
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// exited because the string was found in the trie.
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return trie_add_no_lock(trie, key, data);
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}
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TrieExitCode trie_add_random(Trie *trie, char **key_ptr, void *data,
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uint64_t data_len, bool secure) {
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// Generate random key
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bool ok = false;
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int key_length = secure ? RANDOM_KEY_LENGTH_LONG : RANDOM_KEY_LENGTH_SHORT;
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char *key = malloc(key_length + 1);
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key[key_length] = '\0';
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// We naively generate new keys until we find a key that isn't in the trie
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// yet. With charset_len ** RANDOM_KEY_LENGTH sufficiently large, this isn't a
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// problem, because the chances of collisions are extremely small.
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while (!ok) {
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for (int i = 0; i < key_length; i++) {
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key[i] = charset[rand() % charset_len];
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}
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ok = trie_search_node(trie, key).child == NULL;
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}
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TrieExitCode return_value = trie_add(trie, key, data, data_len);
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if (return_value == Ok) {
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*key_ptr = key;
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} else {
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free(key);
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}
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return return_value;
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}
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/**
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* Remove the given string from a Trie.
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*
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* @param trie trie to remove string from
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* @param string string to remove
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* @return true if the string was in the trie and thus removed, false otherwise
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*/
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/* bool trie_remove(Trie *trie, const char *string) { */
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/* pthread_rwlock_wrlock(&trie->lock); */
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/* bool return_value = false; */
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/* SearchResult res = trie_search_node(trie, string); */
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/* if (res.child == NULL) { */
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/* goto end; */
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/* } */
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/* trie->size--; */
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/* return_value = true; */
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/* if (res.parent != NULL) { */
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/* // We're removing a full leaf, so we calculate the offset of the
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* character */
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/* // to remove from the parent */
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/* if (res.child->type == 2) { */
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/* size_t str_len = strlen(string); */
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/* size_t suffix_len = strlen(res.child->ptr.string); */
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/* tnode_remove(res.parent, string[str_len - suffix_len - 1]); */
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/* } */
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/* // In the other case, the character to remove from the parent is the last
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*/
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/* // character of the string */
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/* else if (res.child->size == 0) { */
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/* size_t i = 0; */
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/* while (string[i + 1] != DELIMITER) { */
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/* i++; */
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/* } */
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/* tnode_remove(res.parent, string[i]); */
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/* } else { */
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/* res.child->type = 0; */
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/* goto end; */
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/* } */
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/* tnode_free(res.child); */
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/* } */
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/* // We're in the root here */
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/* else { */
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/* res.child->type = 0; */
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/* } */
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/* end: */
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/* pthread_rwlock_unlock(&trie->lock); */
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/* return return_value; */
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/* } */
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/**
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* Return the current size of the given trie.
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*
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* @param trie trie to return size for
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* @return size of the trie
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*/
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uint64_t trie_size(Trie *trie) { return trie->size; }
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int trie_rlock(Trie *trie) { return pthread_rwlock_rdlock(&trie->lock); }
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int trie_wlock(Trie *trie) { return pthread_rwlock_wrlock(&trie->lock); }
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int trie_unlock(Trie *trie) { return pthread_rwlock_unlock(&trie->lock); }
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