lander/lsm/include/lsm.h

69 lines
1.3 KiB
C

#ifndef LSM
#define LSM
#include <stdint.h>
#define LSM_MAX_SKIP_SIZE 8
typedef enum lsm_error {
lsm_error_ok = 0,
lsm_error_failed_alloc = 1,
lsm_error_not_found = 2,
lsm_error_already_present = 3
} lsm_error;
/**
* Represents a string (or really any kind of data) with a known length. Data
* with length 8 or less is stored inside the pointer, and does not allocate
* additional memory.
*/
typedef struct lsm_string {
uint64_t len;
union {
void *ptr;
char val[8];
} str;
} lsm_string;
/**
* The type of an attribute. Each type is represented as a single bit of a
* 32-bit integer, so they can be easily combined into a bitmap.
*/
typedef enum lsm_attr_type {
lsm_attr_type_entry_type = 1 << 0
} lsm_attr_type;
/**
* A single attribute associated with an entry
*/
typedef struct lsm_attr {
lsm_attr_type type;
lsm_string str;
} lsm_attr;
/**
* Represents a collection of attributes for an entry. A collection can only
* contain one of each attribute.
*/
typedef struct lsm_attr_list {
uint64_t count;
lsm_attr *items;
uint32_t bitmap;
} lsm_attr_list;
/**
* An entry inside an LSM store
*/
typedef struct lsm_entry {
lsm_string key;
lsm_attr_list attrs;
lsm_string data;
} lsm_entry;
/**
* A store of entries, which manages its data both in-memory and on disk.
*/
typedef struct lsm_store lsm_store;
#endif