lander/tries/src/ternarytrie_node.c

313 lines
8.5 KiB
C

#include "common.c"
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
/**
* Represents a node of the binary tree contained within each non-leaf
* TernaryTrieNode.
*/
typedef struct ttinode {
struct ttinode *left;
struct ttinode *right;
struct ttnode *next;
char key;
} TernaryTrieInnerNode;
/**
* Represents a node inside a TernaryTrie. A node can be in one of three states:
* - Internal node: a node that's part of a path to a leaf node. This node will
* always have a size greater than one, and an initialized root.
* - Leaf: a node solely used to represent a string ending there. Its size is 0,
* its ptr is unitialized and represents is true.
* - Full leaf: a leaf node that contains a string. This occurs when a string is
* added whose path is not fully in the tree yet, causing its remaining suffix
* to be stored as a single node. Its size will be zero, represents its true,
* and its string pointer is initialized.
*/
typedef struct ttnode {
union {
TernaryTrieInnerNode *root;
char *string;
} ptr;
// What type of node this is
// 0: regular non-representing node
// 1: regular representing node
// 2: full leaf
uint8_t type;
// Dependent on type
// 0, 1: size of underlying binary tree
// 2: length of string
uint8_t size;
} TernaryTrieNode;
// Required for recursively freeing tree structure
void ttnode_free(TernaryTrieNode *node);
/**
* Allocate and initialize a new TernaryTrieInnerNode representing a given
* character.
*
* @param c character to represent
* @return pointer to newly allocated struct
*/
TernaryTrieInnerNode *ttinode_init(char c) {
TernaryTrieInnerNode *node = calloc(1, sizeof(TernaryTrieInnerNode));
node->key = c;
return node;
}
/**
* Allocate and initialize a new TernaryTrieNode.
*
* @return pointer to newly allocated struct
*/
TernaryTrieNode *ttnode_init() { return calloc(1, sizeof(TernaryTrieNode)); }
/**
* Free a TernaryTrieInnerNode and its underlying tree structure. This should
* usually only be called on the root of a binary tree to free the entire
* structure.
*
* @param node node whose tree to free
*/
void ttinode_free_cascade(TernaryTrieInnerNode *node) {
if (node->left != NULL) {
ttinode_free_cascade(node->left);
}
if (node->right != NULL) {
ttinode_free_cascade(node->right);
}
if (node->next != NULL) {
ttnode_free(node->next);
}
free(node);
}
/**
* Free a TernaryTrieNode and its underlying tree structure.
*
* @param node node to free
*/
void ttnode_free(TernaryTrieNode *node) {
if (node->type == 2) {
free(node->ptr.string);
} else if (node->size != 0) {
ttinode_free_cascade(node->ptr.root);
}
free(node);
}
/**
* Add the string to the given node & set its type accordingely.
*
* @param node node to add string to
* @param string string to add
*/
void ttnode_set_string(TernaryTrieNode *node, const char *string) {
node->type = 2;
node->size = strlen(string);
node->ptr.string = my_strdup(string);
}
/**
* This function performs a lookup in the underlying binary tree of the given
* TernaryTrieNode. If found, the return value is a pointer to the memory
* location where the TernaryTrieInnerNode representing the given character
* stores its `next` field. If not found, the return value is NULL, unless
* `create` is true.
*
* NOTE: a non-NULL return value does not mean that the dereferenced value is
* also not NULL. In particular, if `create` is set to true and the function had
* to create the new node, the dereferenced value will always be NULL.
*
* @param node node to perform lookup in. If node is a full leaf, the return
* value will always be NULL, regardless of the value of create.
* @param create whether to create the TernaryTrieInnerNode if it isn't present
* yet. If this is set to true, the function will never return NULL unless the
* node represents a leaf with a string, because the struct and therefore the
* address is created if it doesn't exist yet.
*/
TernaryTrieNode **ttnode_search(TernaryTrieNode *node, const char c,
bool create) {
// Full leafs will always return NULL
if (node->type == 2) {
return NULL;
}
// It can happen that the node has no initialized root yet
if (node->size == 0) {
if (create) {
node->size++;
node->ptr.root = ttinode_init(c);
return &node->ptr.root->next;
}
return NULL;
}
TernaryTrieInnerNode *parent = node->ptr.root;
TernaryTrieInnerNode *child;
// Iterate through the tree until we either find the character or realize it's
// not present in the tree
// FIXME don't use while (1)
while (1) {
if (parent->key == c) {
return &parent->next;
} else if (c < parent->key) {
child = parent->left;
} else {
child = parent->right;
}
if (child == NULL) {
break;
}
parent = child;
};
// child is NULL, meaning the character isn't in the binary tree yet.
// If create is true, we create the new node so that we can still return a
// non-NULL pointer.
if (create) {
TernaryTrieInnerNode *new_node = ttinode_init(c);
if (c < parent->key) {
parent->left = new_node;
} else {
parent->right = new_node;
}
node->size++;
return &new_node->next;
}
return NULL;
}
/**
* Split a remaining string leaf node in two. This function assumes it receives
* a full leaf as its input.
*
* @param node node to split
*/
void ttnode_split(TernaryTrieNode *node) {
TernaryTrieNode *new_node = ttnode_init();
char key = node->ptr.string[0];
// There's a chance the remaining string was only 1 character, meaning the new
// node doesn't have to store a string
if (node->ptr.string[1] != DELIMITER) {
ttnode_set_string(new_node, node->ptr.string + 1);
} else {
new_node->type = 1;
}
node->type = 0;
node->size = 0;
free(node->ptr.string);
node->ptr.string = NULL;
// Initialize node's binary tree with the correct character
TernaryTrieNode **node_ptr = ttnode_search(node, key, true);
*node_ptr = new_node;
}
/*
* Remove the given character from a TernaryTrieInnerNode's subtree. The
* function assumes the character is indeed in the subtree.
*/
void ttinode_remove(TernaryTrieInnerNode *node, const char c) {
TernaryTrieInnerNode **to_remove_ptr = &node;
// We use pointers to pointers here so we can later free the removed node
// without having to know what its parent is
while ((*to_remove_ptr)->key != c) {
to_remove_ptr = (c < (*to_remove_ptr)->key) ? &(*to_remove_ptr)->left
: &(*to_remove_ptr)->right;
};
// If the node isn't a leaf, we have to replace it with another
if ((*to_remove_ptr)->left != NULL || (*to_remove_ptr)->right != NULL) {
TernaryTrieInnerNode *to_replace = *to_remove_ptr;
// Replace with its only right child
if (to_replace->left == NULL) {
TernaryTrieInnerNode *to_remove = to_replace->right;
to_replace->key = to_remove->key;
to_replace->next = to_remove->next;
to_replace->left = to_remove->left;
to_replace->right = to_remove->right;
free(to_remove);
}
// Replace with its only left child
else if (to_replace->right == NULL) {
TernaryTrieInnerNode *to_remove = to_replace->left;
to_replace->key = to_remove->key;
to_replace->next = to_remove->next;
to_replace->left = to_remove->left;
to_replace->right = to_remove->right;
free(to_remove);
}
// Node has two children, so replace with successor
else {
TernaryTrieInnerNode *to_remove_parent = to_replace;
TernaryTrieInnerNode *to_remove = to_replace->right;
while (to_remove->left != NULL) {
to_remove_parent = to_remove;
to_remove = to_remove->left;
}
to_replace->key = to_remove->key;
to_replace->next = to_remove->next;
if (to_remove_parent != to_replace) {
to_remove_parent->left = to_remove->right;
} else {
to_remove_parent->right = to_remove->right;
}
free(to_remove);
}
}
// We're the leaf, so we free ourselves
else {
free(*to_remove_ptr);
*to_remove_ptr = NULL;
}
}
/**
* Remove the given character from a TernaryTrieNode, respecting the rules
* of a binary search tree. This function assumes the character is in the search
* tree.
*
* @param node node to remove character from
* @param c character to remove
*/
void ttnode_remove(TernaryTrieNode *node, const char c) {
ttinode_remove(node->ptr.root, c);
node->size--;
if (node->size == 0) {
node->ptr.root = NULL;
}
}