lander/lsm/src/_include/lsm/store_internal.h

165 lines
3.6 KiB
C

#ifndef LSM_STORE_INTERNAL
#define LSM_STORE_INTERNAL
#include <pthread.h>
#include <stdio.h>
#include "lsm/store.h"
#include "lsm/str_internal.h"
#include "lsm/trie.h"
#define LSM_DB_FILE_NAME "lsm.db"
#define LSM_IDX_FILE_NAME "lsm.idx"
#define LSM_DATA_FILE_SUFFIX ".data"
typedef struct lsm_attr {
uint8_t type;
lsm_str *str;
} lsm_attr;
/**
* An entry inside an LSM store.
*
* Each entry consists of the key it's stored behind, zero or more attributes
* (metadata) and a data file.
*/
typedef struct lsm_entry {
lsm_str *key;
struct {
uint64_t bitmap[4];
uint8_t count;
lsm_attr *items;
} attrs;
uint64_t data_len;
uint64_t idx_file_offset;
} lsm_entry;
struct lsm_store_iterator {
lsm_trie_iterator *iter;
lsm_store *store;
};
/**
* Allocate and initialize a new lsm_entry object.
*
* @param ptr where to store newly allocated pointer
*/
lsm_error lsm_entry_init(lsm_entry **ptr);
/**
* Deallocate an existing entry
*
* @param entry pointer to entry
*/
void lsm_entry_free(lsm_entry *entry);
/**
* Deallocate an existing lsm_entry object.
*
* @param entry object to deallocate
*/
void lsm_entry_free(lsm_entry *entry);
typedef struct lsm_entry_wrapper {
pthread_rwlock_t lock;
lsm_entry *entry;
} lsm_entry_wrapper;
lsm_error lsm_entry_wrapper_init(lsm_entry_wrapper **ptr);
void lsm_entry_wrapper_free(lsm_entry_wrapper *wrapper);
typedef enum lsm_entry_handle_state : uint8_t {
lsm_entry_handle_state_new = 1 << 0,
lsm_entry_handle_state_updated = 1 << 1,
lsm_entry_handle_state_removed = 1 << 2,
} lsm_entry_handle_state;
struct lsm_entry_handle {
lsm_entry_wrapper *wrapper;
lsm_store *store;
// Either read or append, depending on how it was opened
FILE *f;
// Current position in the file pointer
uint64_t pos;
// Required to determine in what way the database files need to be synced
uint64_t states;
};
lsm_error lsm_entry_handle_init(lsm_entry_handle **out);
struct lsm_store {
lsm_trie *trie;
lsm_str *data_path;
struct {
FILE *f;
uint64_t size;
pthread_mutex_t lock;
} db;
struct {
FILE *f;
uint64_t size;
uint64_t block_count;
pthread_mutex_t lock;
} idx;
};
/**
* Read in the database and construct the in-memory trie index. This function
* assumes the provided store is a newly initialized empty store with the
* database files opened.
*
* @param store store to read
*/
lsm_error lsm_store_load_db(lsm_store *store);
/**
* Write a new insert to the database.
*
* @param handle handle to added entry
*/
lsm_error lsm_entry_disk_insert(lsm_entry_handle *handle);
/**
* Remove an entry from the database.
*
* @param handle handle to the removed entry
*/
lsm_error lsm_entry_disk_remove(lsm_entry_handle *handle);
/**
* Update an existing entry already in the store.
*
* @param handle to updated entry
*/
lsm_error lsm_entry_disk_update(lsm_entry_handle *handle);
/**
* Return the length of the path to this entry's data file
*/
uint64_t lsm_entry_data_path_len(const lsm_entry_handle *handle);
/**
* Fill in the entry's data file path in the provided buffer. Use
* `lsm_entry_data_path_len` to allocate an appropriately-sized buffer
*/
void lsm_entry_data_path(char *buf, const lsm_entry_handle *handle);
/**
* Open the entry's data file for reading
*
* @param handle handle to the entry
*/
lsm_error lsm_entry_data_open_read(lsm_entry_handle *handle);
/**
* Open the entry's data file for writing. The file and all subdirectories in
* the data dir are created as needed.
*
* @param handle handle to the entry
*/
lsm_error lsm_entry_data_open_write(lsm_entry_handle *handle);
#endif