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self-hosting/minecraft/fabric
Jef Roosens 1a6a5d9665 Moved minecraft to own folder 2021-01-04 21:00:25 +01:00
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.env.example Moved minecraft to own folder 2021-01-04 21:00:25 +01:00
Dockerfile Moved minecraft to own folder 2021-01-04 21:00:25 +01:00
README.md Moved minecraft to own folder 2021-01-04 21:00:25 +01:00
docker-compose.yml Moved minecraft to own folder 2021-01-04 21:00:25 +01:00

README.md

Build arguments

Only one build argument is required, namely FABRIC_VERSION. This is the version of Fabric you wish to install. You can find the list of versions here. For example, you can then set FABRIC_VERSION=0.6.1.51 in the .env file.

Environment variables

The two possible environment variables are XMS and XMX. These specify the initial RAM & maximum RAM usage respectively. Only XMS is required; XMX is just set to the same value as XMS if not specified. You must specify them as a number, e.g. XMS=4. This number represents a quantity of gigabytes.

Mount points

There a three useful mount points defined:

  • /mc/config: this is where all server config files reside.
  • /mc/config/mods: this is where all mods should be placed.
  • /mc/worlds: this is where the world files are stored.

You can mount these directories somewhere in the host file system by specifying the mount paths in the .env file. These can be both absolute or relative paths.

Other config variables

The only other config variable is PORT. This specifies on what port your server will be discoverable over the internet. The default Minecraft port is 25565.

Java flags

I use the Java flags defined here. If you don't agree with this decision, you can change the ENTRYPOINT at the end of the Dockerfile to the following:

ENTRYPOINT java \
-Xms"${XMS}G" \
-Xmx"${XMX:-$XMS}G" \
-jar fabric-server-launch.jar \
--universe /mc/worlds \
--nogui

This will only use the flags absolutely necessary, while still allowing you to tweak the memory variables.