write intro texts for the various projects
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Jef Roosens 2024-06-06 17:07:01 +02:00
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title: "Blog"
---
uwu
Sometimes I want to talk about things that aren't related to any of my
projects. These posts end up here!

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title: "Projects"
---
Hello!
Throughout the years, I've created (and dropped) a lot of projects. Some were
built out of necessity, others simply because I thought it was cool. This
section of my site is where I can talk about these projects that I'm so
passionate about!
The posts for the various projects mostly consist of devlogs and version
release announcements. Each project has its own RSS feed, so you can subscribe
to the ones you'd like to follow.

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url: 'https://git.rustybever.be/Chewing_Bever/alex'
---
Alex was created to solve an issue I'd been having: inconcistent Minecraft
server backups.
My original backup system involved compressing the server world and config
directories in a tarball. While this usually worked, the command regularly
failed due to conflicts while reading a file the server was writing to. Because
the Minecraft server is unaware of the fact it's being backed up, it
continuously writes data to disk, preventing the tar command from doing its
job.
My solution for this consisted of designing a process that wraps the Minecraft
server process and interacts with its standard input. The Minecraft server
accepts certain commands (`save-all` and `save-on`/`save-off`) that allow an
admin to control when and if the server writes data to disk. Using this, the
wrapper process tells the server to flush all data, stop writing to disk, and
only resume writing after a successful backup has been created.
This idea was then expanded to implement incremental backups, which greatly
reduced the time and disk size needed for the backups. For reference, our
~2.5GB world folder can be backed up incrementally in less than 5 seconds, with
backups running every thirty minutes, without ever turning off the server.

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- name: Source
url: 'https://git.rustybever.be/Chewing_Bever/lander'
---
Lander is my personal URL shortener, pastebin and file-sharing service. I've
always wanted to make one of these myself, and as an added challenge, I built
everything (except for the HTTP parser) from the ground up. It's built on a
home-grown epoll-based event loop on top of which I built an HTTP framework
that I'm also planning to use for some other projects.

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url: 'https://git.rustybever.be/Chewing_Bever/rieter'
---
My first goal for this project is to create a convenient all-round repository
server implementation that could be used for everything from self-hosting a
local repository to managing an entire distribution's package repository. It
should be easy to deploy, lightweight, and work with any distribution. It
should support any number of repositories and packages, and work with any
package architecture.
This project is a reimaginging of my Vieter project. While its goal is to
eventually fully replace Vieter, I'm following a different mindset on how to
get there.
The repositories can be populated by manually uploading packages to the server
(e.g. from a CI build), or by mirroring already existing repositories. The
mirroring feature in particular makes it trivial to set up a new mirror for a
distribution, as the server would take care of keeping the mirror up-to-date.
Another usecase for this would be creating a local mirror of your
distribution's repositories, which can greatly reduce your update times
depending on your internet connection.
First and foremost, I want to make a well-designed Pacman repository server
that anyone can set up on any device, be it a Raspberry Pi or a beefy server.
Rieter should be usable for anything from a small personal repository all the
way to a full mirror of a distribution's package server.
Most users however don't need a full copy of a distro's package repository, so
Rieter also provides a "smart mirror" mode. In this mode, a Rieter instance
only syncs packages that have been requested before, e.g. from a previous
system update. This way, your updates will still be a lot faster as the
required packages are cached, but packages you don't use don't get stored,
saving you a lot of storage space.
Something that also fits nicely in this concept is mirroring. Rieter will
support automatically mirroring upstream repositories. This could be used to
support your distribution by setting up a new public mirror, or to speed up
your updates by keeping a mirror of the repositories in your local network.
Only once I've created a robust repository server that can be used on its own
will I start looking towards the package build system. This system will of
course be redesigned from the ground up to (hopefully) eliminate all the
technical debt that's been accumulating in the Vieter codebase over the years.
With these two concepts combined, I hope to create a great ecosystem on which
one can build anything from personal repositories to entire distributions.

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---
title: "Site"
summary: "The infrastructure for this site"
type: "project"
params:
links:
- name: Backend
url: 'https://git.rustybever.be/Chewing_Bever/site-backend'
- name: Hugo
url: 'https://git.rustybever.be/Chewing_Bever/site'
---
This site is created using [Hugo](https://gohugo.io/), an easy-to-use static
site generator that I've used for years. The static assets are built in my CI,
where they are then published to my custom backend server.
The backend server's main role is to allow me to publish built static sites to
various routes on my domain. I use this both to publish this site, as well as
deploying documentation for my various projects.

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url: '/api-docs/vieter'
---
lmao what
Vieter is my personal solution to a problem Ive been facing for months:
extremely long AUR package build times. I run EndeavourOS on all my systems,
meaning I'm updating my systems fairly frequently. I really like being a
beta-tester for projects & run development builds for multiple packages.
Because of this, I have to regularly re-build these packages in order to stay
up to date with development. However, these builds can take a really long time,
even on my more powerful laptop. This project is a solution to that problem:
instead of building the packages locally, I can build them automatically in the
cloud & just download them whenever I update my system! Thanks to this
solution, Im able to shave 10-15 minutes off my update times, just from not
having to compile everything every time theres an update.
Besides this, its also just really useful to have a repository server that you
control & can upload your own packages to. For example, I package my st
terminal using a CI pipeline & upload it to my repository!

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---
title: "Links"
---
### Vieter
An implementation of an Arch repository server combined with a build system,
written in V.
* [Source](https://git.rustybever.be/vieter-v/vieter)
* [Docs](/docs/vieter)
* [API Docs](/api-docs/vieter)
### Alex
Minecraft server process wrapper that automates creating (incremental) backups,
written in Rust.
* [Source](https://git.rustybever.be/Chewing_Bever/alex)
### Site
This site is fully open-source, and the backend is a custom Rust web server
that I've designed to update the hosted files using POST requests from my CI.
* [Backend Source](https://git.rustybever.be/Chewing_Bever/site-backend)
* [Blog Source](https://git.rustybever.be/Chewing_Bever/site)
## Lander
My home-grown URL shortener & pastebin, written from the ground up in C.
* [Source](https://git.rustybever.be/Chewing_Bever/lander)

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<h3>{{ i18n "projects.title" }}</h3>
<ul id="projects">
{{- range where .Site.Pages "Section" "projects" }}
{{ .Render "li" }}
{{- end }}
</ul>

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{{ define "main" }}
{{ .Content }}
{{- partial "projects.html" . -}}
{{ end }}

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<li>
<a href="{{ .PermaLink }}">
{{ .Title }}
<small>{{ .Summary }}</small>
</a>
</li>

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{{ define "main" }}
{{ .Content }}
<h3>Latest blog posts</h3>
<h3>Latest posts</h3>
<ul id="posts">
{{ range first 15 .Site.RegularPages }}
{{ .Render "li" }}