Add enumeration for sel.mode
This patch also prevents sel.mode from increasing beyond 2. It is almost impossible, but sel.mode may overflow if mouse is moved around for too long while selecting.dev
parent
22571ea4e8
commit
1811b6030c
23
st.c
23
st.c
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@ -162,6 +162,12 @@ enum window_state {
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WIN_FOCUSED = 2
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};
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enum selection_mode {
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SEL_IDLE = 0,
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SEL_EMPTY = 1,
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SEL_READY = 2
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};
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enum selection_type {
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SEL_REGULAR = 1,
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SEL_RECTANGULAR = 2
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@ -643,7 +649,7 @@ void
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selinit(void) {
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memset(&sel.tclick1, 0, sizeof(sel.tclick1));
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memset(&sel.tclick2, 0, sizeof(sel.tclick2));
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sel.mode = 0;
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sel.mode = SEL_IDLE;
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sel.ob.x = -1;
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sel.primary = NULL;
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sel.clipboard = NULL;
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@ -897,7 +903,7 @@ bpress(XEvent *e) {
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/* Clear previous selection, logically and visually. */
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selclear(NULL);
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sel.mode = 1;
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sel.mode = SEL_EMPTY;
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sel.type = SEL_REGULAR;
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sel.oe.x = sel.ob.x = x2col(e->xbutton.x);
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sel.oe.y = sel.ob.y = y2row(e->xbutton.y);
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@ -920,7 +926,7 @@ bpress(XEvent *e) {
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* make clicks visible
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*/
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if(sel.snap != 0) {
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sel.mode++;
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sel.mode = SEL_READY;
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tsetdirt(sel.nb.y, sel.ne.y);
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}
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sel.tclick2 = sel.tclick1;
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@ -1142,13 +1148,12 @@ brelease(XEvent *e) {
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if(e->xbutton.button == Button2) {
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selpaste(NULL);
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} else if(e->xbutton.button == Button1) {
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if(sel.mode < 2) {
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selclear(NULL);
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} else {
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if(sel.mode == SEL_READY) {
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getbuttoninfo(e);
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selcopy(e->xbutton.time);
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}
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sel.mode = 0;
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} else
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selclear(NULL);
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sel.mode = SEL_IDLE;
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tsetdirt(sel.nb.y, sel.ne.y);
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}
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}
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@ -1165,7 +1170,7 @@ bmotion(XEvent *e) {
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if(!sel.mode)
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return;
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sel.mode++;
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sel.mode = SEL_READY;
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oldey = sel.oe.y;
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oldex = sel.oe.x;
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oldsby = sel.nb.y;
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