fix default color overwriten bug.

dev
Aurélien Aptel 2012-02-16 00:10:32 +01:00
parent be2877cd04
commit 751fb765e4
2 changed files with 28 additions and 21 deletions

View File

@ -30,7 +30,9 @@ static const char *colorname[] = {
"cyan",
"white",
/* more colors can be added to use with DefaultXX */
[255] = 0,
/* more colors can be added after 255 to use with DefaultXX */
"#cccccc",
"#333333",
};
@ -39,8 +41,8 @@ static const char *colorname[] = {
foreground, background, cursor, unfocused cursor */
#define DefaultFG 7
#define DefaultBG 0
#define DefaultCS 16
#define DefaultUCS 17
#define DefaultCS 256
#define DefaultUCS 257
/* Special keys (change & recompile st.info accordingly)
Keep in mind that kpress() in st.c hardcodes some keys.

41
st.c
View File

@ -83,13 +83,14 @@ enum { B0=1, B1=2, B2=4, B3=8, B4=16, B5=32, B6=64, B7=128 };
typedef unsigned char uchar;
typedef unsigned int uint;
typedef unsigned long ulong;
typedef unsigned short ushort;
typedef struct {
char c[UTF_SIZ]; /* character code */
uchar mode; /* attribute flags */
uchar fg; /* foreground */
uchar bg; /* background */
uchar state; /* state flags */
ushort fg; /* foreground */
ushort bg; /* background */
uchar state; /* state flags */
} Glyph;
typedef Glyph* Line;
@ -154,18 +155,6 @@ typedef struct {
char s[ESC_BUF_SIZ];
} Key;
/* Drawing Context */
typedef struct {
ulong col[256];
GC gc;
struct {
int ascent;
int descent;
short lbearing;
short rbearing;
XFontSet set;
} font, bfont;
} DC;
/* TODO: use better name for vars... */
typedef struct {
@ -181,6 +170,19 @@ typedef struct {
#include "config.h"
/* Drawing Context */
typedef struct {
ulong col[LEN(colorname) < 256 ? 256 : LEN(colorname)];
GC gc;
struct {
int ascent;
int descent;
short lbearing;
short rbearing;
XFontSet set;
} font, bfont;
} DC;
static void die(const char*, ...);
static void draw(void);
static void drawregion(int, int, int, int);
@ -1583,16 +1585,19 @@ xloadcols(void) {
XColor color;
ulong white = WhitePixel(xw.dpy, xw.scr);
/* load colors [0-15] colors and [256-LEN(colorname)[ (config.h) */
for(i = 0; i < LEN(colorname); i++) {
if(!colorname[i])
continue;
if(!XAllocNamedColor(xw.dpy, xw.cmap, colorname[i], &color, &color)) {
dc.col[i] = white;
fprintf(stderr, "Could not allocate color '%s'\n", colorname[i]);
} else
dc.col[i] = color.pixel;
}
/* same colors as xterm */
for(r = 0; r < 6; r++)
/* load colors [16-255] ; same colors as xterm */
for(i = 16, r = 0; r < 6; r++)
for(g = 0; g < 6; g++)
for(b = 0; b < 6; b++) {
color.red = r == 0 ? 0 : 0x3737 + 0x2828 * r;