Removing the w3img support.
The patch to add w3img support destroys our way to handle fps and so stop wasting resources on fast scrolling. Due to w3img being a hack to display images in an ugly way, is there no need to support this. Use some real way to display images.dev
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							|  | @ -3301,8 +3301,6 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { | |||
| 		XftDrawRect(xw.draw, fg, winx, winy + font->ascent + 1, | ||||
| 				width, 1); | ||||
| 	} | ||||
| 	XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, winx, winy, width, | ||||
| 			CEIL((font->ascent + font->descent) * chscale), winx, winy); | ||||
| 
 | ||||
| 	/* Reset clip to none. */ | ||||
| 	XftDrawSetClip(xw.draw, 0); | ||||
|  | @ -3401,6 +3399,8 @@ redraw(int timeout) { | |||
| void | ||||
| draw(void) { | ||||
| 	drawregion(0, 0, term.col, term.row); | ||||
| 	XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, 0, 0, xw.w, | ||||
| 			xw.h, 0, 0); | ||||
| 	XSetForeground(xw.dpy, dc.gc, | ||||
| 			dc.col[IS_SET(MODE_REVERSE)? | ||||
| 				defaultfg : defaultbg].pixel); | ||||
|  |  | |||
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