Fix empty selection highlighting bug.
When user clicks LMB, one character is selected, but will not be copied to selection until the user moves cursor a bit. Therefore, the character should not be highlighted as selected yet. Before the patch, the trick was not to mark line as dirty to avoid highlighting it. However, if user has already selected something and clicks in line that contains selection, selclear sets the line as dirty and one character is highlighted when it should not. This patch replaces dirty trick with explicit check for sel.mode inside selected().dev
parent
3cb7f27afe
commit
c990abfedf
10
st.c
10
st.c
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@ -716,6 +716,9 @@ selnormalize(void) {
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bool
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bool
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selected(int x, int y) {
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selected(int x, int y) {
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if(sel.mode == SEL_EMPTY)
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return false;
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if(sel.type == SEL_RECTANGULAR)
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if(sel.type == SEL_RECTANGULAR)
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return BETWEEN(y, sel.nb.y, sel.ne.y)
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return BETWEEN(y, sel.nb.y, sel.ne.y)
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&& BETWEEN(x, sel.nb.x, sel.ne.x);
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&& BETWEEN(x, sel.nb.x, sel.ne.x);
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@ -921,14 +924,9 @@ bpress(XEvent *e) {
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}
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}
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selnormalize();
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selnormalize();
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/*
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if(sel.snap != 0)
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* Draw selection, unless it's regular and we don't want to
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* make clicks visible
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*/
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if(sel.snap != 0) {
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sel.mode = SEL_READY;
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sel.mode = SEL_READY;
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tsetdirt(sel.nb.y, sel.ne.y);
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tsetdirt(sel.nb.y, sel.ne.y);
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}
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sel.tclick2 = sel.tclick1;
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sel.tclick2 = sel.tclick1;
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sel.tclick1 = now;
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sel.tclick1 = now;
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}
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}
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