redraw optimization.
							parent
							
								
									9e004846de
								
							
						
					
					
						commit
						ce27e63491
					
				
							
								
								
									
										36
									
								
								st.c
								
								
								
								
							
							
						
						
									
										36
									
								
								st.c
								
								
								
								
							| 
						 | 
					@ -58,6 +58,7 @@ enum { GLYPH_SET=1, GLYPH_DIRTY=2 };
 | 
				
			||||||
enum { MODE_WRAP=1, MODE_INSERT=2, MODE_APPKEYPAD=4, MODE_ALTSCREEN=8 };
 | 
					enum { MODE_WRAP=1, MODE_INSERT=2, MODE_APPKEYPAD=4, MODE_ALTSCREEN=8 };
 | 
				
			||||||
enum { ESC_START=1, ESC_CSI=2, ESC_OSC=4, ESC_TITLE=8, ESC_ALTCHARSET=16 };
 | 
					enum { ESC_START=1, ESC_CSI=2, ESC_OSC=4, ESC_TITLE=8, ESC_ALTCHARSET=16 };
 | 
				
			||||||
enum { SCREEN_UPDATE, SCREEN_REDRAW };
 | 
					enum { SCREEN_UPDATE, SCREEN_REDRAW };
 | 
				
			||||||
 | 
					enum { WIN_VISIBLE=1, WIN_REDRAW=2, WIN_FOCUSED=4 };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
	char c;     /* character code  */
 | 
						char c;     /* character code  */
 | 
				
			||||||
| 
						 | 
					@ -117,8 +118,7 @@ typedef struct {
 | 
				
			||||||
	int bufh; /* pixmap height */
 | 
						int bufh; /* pixmap height */
 | 
				
			||||||
	int ch; /* char height */
 | 
						int ch; /* char height */
 | 
				
			||||||
	int cw; /* char width  */
 | 
						int cw; /* char width  */
 | 
				
			||||||
	int focus;
 | 
						char state; /* focus, redraw, visible */
 | 
				
			||||||
	int vis; /* is visible */
 | 
					 | 
				
			||||||
} XWindow; 
 | 
					} XWindow; 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
| 
						 | 
					@ -1166,7 +1166,7 @@ tputc(char c) {
 | 
				
			||||||
			tnewline();
 | 
								tnewline();
 | 
				
			||||||
			break;
 | 
								break;
 | 
				
			||||||
		case '\a':
 | 
							case '\a':
 | 
				
			||||||
			if(!xw.focus)
 | 
								if(!(xw.state & WIN_FOCUSED))
 | 
				
			||||||
				xseturgency(1);
 | 
									xseturgency(1);
 | 
				
			||||||
			break;
 | 
								break;
 | 
				
			||||||
		case '\033':
 | 
							case '\033':
 | 
				
			||||||
| 
						 | 
					@ -1418,7 +1418,7 @@ xdrawcursor(void) {
 | 
				
			||||||
		xclear(oldx, oldy, oldx, oldy);
 | 
							xclear(oldx, oldy, oldx, oldy);
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	/* draw the new one */
 | 
						/* draw the new one */
 | 
				
			||||||
	if(!(term.c.state & CURSOR_HIDE) && xw.focus) {
 | 
						if(!(term.c.state & CURSOR_HIDE) && (xw.state & WIN_FOCUSED)) {
 | 
				
			||||||
		xdraws(&g.c, g, term.c.x, term.c.y, 1);
 | 
							xdraws(&g.c, g, term.c.x, term.c.y, 1);
 | 
				
			||||||
		oldx = term.c.x, oldy = term.c.y;
 | 
							oldx = term.c.x, oldy = term.c.y;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
| 
						 | 
					@ -1458,7 +1458,7 @@ draw(int redraw_all) {
 | 
				
			||||||
	Glyph base, new;
 | 
						Glyph base, new;
 | 
				
			||||||
	char buf[DRAW_BUF_SIZ];
 | 
						char buf[DRAW_BUF_SIZ];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if(!xw.vis)
 | 
						if(!(xw.state & WIN_VISIBLE))
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	xclear(0, 0, term.col-1, term.row-1);
 | 
						xclear(0, 0, term.col-1, term.row-1);
 | 
				
			||||||
| 
						 | 
					@ -1487,27 +1487,36 @@ draw(int redraw_all) {
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	xdrawcursor();
 | 
						xdrawcursor();
 | 
				
			||||||
	XCopyArea(xw.dis, xw.buf, xw.win, dc.gc, 0, 0, xw.bufw, xw.bufh, BORDER, BORDER);
 | 
						XCopyArea(xw.dis, xw.buf, xw.win, dc.gc, 0, 0, xw.bufw, xw.bufh, BORDER, BORDER);
 | 
				
			||||||
	XFlush(xw.dis);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
expose(XEvent *ev) {
 | 
					expose(XEvent *ev) {
 | 
				
			||||||
	draw(SCREEN_REDRAW);
 | 
						XExposeEvent *e = &ev->xexpose;
 | 
				
			||||||
 | 
						if(xw.state & WIN_REDRAW) {
 | 
				
			||||||
 | 
							if(!e->count) {
 | 
				
			||||||
 | 
								xw.state &= ~WIN_REDRAW;
 | 
				
			||||||
 | 
								draw(SCREEN_REDRAW);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						} else
 | 
				
			||||||
 | 
							XCopyArea(xw.dis, xw.buf, xw.win, dc.gc, e->x-BORDER, e->y-BORDER,
 | 
				
			||||||
 | 
									e->width, e->height, e->x, e->y);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
visibility(XEvent *ev) {
 | 
					visibility(XEvent *ev) {
 | 
				
			||||||
	XVisibilityEvent *e = &ev->xvisibility;
 | 
						XVisibilityEvent *e = &ev->xvisibility;
 | 
				
			||||||
	/* XXX if this goes from 0 to 1, need a full redraw for next Expose,
 | 
						if(e->state == VisibilityFullyObscured)
 | 
				
			||||||
	 * not just a buf copy */
 | 
							xw.state &= ~WIN_VISIBLE;
 | 
				
			||||||
	xw.vis = e->state != VisibilityFullyObscured;
 | 
						else if(!(xw.state & WIN_VISIBLE))
 | 
				
			||||||
 | 
							/* need a full redraw for next Expose, not just a buf copy */
 | 
				
			||||||
 | 
							xw.state |= WIN_VISIBLE | WIN_REDRAW;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
unmap(XEvent *ev) {
 | 
					unmap(XEvent *ev) {
 | 
				
			||||||
	xw.vis = 0;
 | 
						xw.state &= ~WIN_VISIBLE;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
| 
						 | 
					@ -1520,8 +1529,11 @@ xseturgency(int add) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
focus(XEvent *ev) {
 | 
					focus(XEvent *ev) {
 | 
				
			||||||
	if((xw.focus = ev->type == FocusIn))
 | 
						if(ev->type == FocusIn) {
 | 
				
			||||||
 | 
							xw.state |= WIN_FOCUSED;
 | 
				
			||||||
		xseturgency(0);
 | 
							xseturgency(0);
 | 
				
			||||||
 | 
						} else
 | 
				
			||||||
 | 
							xw.state &= ~WIN_FOCUSED;
 | 
				
			||||||
	draw(SCREEN_UPDATE);
 | 
						draw(SCREEN_UPDATE);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue