vieter/src/agent/daemon.v

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module agent
import log
import sync.stdatomic
import build { BuildConfig }
import client
import time
import os
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const (
build_empty = 0
build_running = 1
build_done = 2
)
struct AgentDaemon {
logger shared log.Log
conf Config
mut:
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images ImageManager
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// Which builds are currently running; length is same as
// conf.max_concurrent_builds
builds []BuildConfig
// Atomic variables used to detect when a build has finished; length is the
// same as conf.max_concurrent_builds
client client.Client
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atomics []u64
}
fn agent_init(logger log.Log, conf Config) AgentDaemon {
mut d := AgentDaemon{
logger: logger
client: client.new(conf.address, conf.api_key)
conf: conf
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images: new_image_manager(conf.image_rebuild_frequency)
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builds: []BuildConfig{len: conf.max_concurrent_builds}
atomics: []u64{len: conf.max_concurrent_builds}
}
return d
}
pub fn (mut d AgentDaemon) run() {
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// This is just so that the very first time the loop is ran, the jobs are
// always polled
mut last_poll_time := time.now().add_seconds(-d.conf.polling_frequency)
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for {
free_builds := d.update_atomics()
// All build slots are taken, so there's nothing to be done
if free_builds == 0 {
time.sleep(1 * time.second)
continue
}
// Builds have finished, so old builder images might have freed up.
d.images.clean_old_images()
// Poll for new jobs
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if time.now() >= last_poll_time.add_seconds(d.conf.polling_frequency) {
new_configs := d.client.poll_jobs(d.conf.arch, free_builds) or {
d.lerror('Failed to poll jobs: $err.msg()')
time.sleep(5 * time.second)
continue
}
last_poll_time = time.now()
// Schedule new jobs
for config in new_configs {
// TODO handle this better than to just skip the config
// Make sure a recent build base image is available for building the config
d.images.refresh_image(config.base_image) or {
d.lerror(err.msg())
continue
}
d.start_build(config)
}
time.sleep(1 * time.second)
}
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// Builds are running, so check again after one second
else if free_builds < d.conf.max_concurrent_builds {
time.sleep(1 * time.second)
}
// The agent is not doing anything, so we just wait until the next poll
// time
else {
time_until_next_poll := time.now() - last_poll_time
time.sleep(time_until_next_poll)
}
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}
}
// update_atomics checks for each build whether it's completed, and sets it to
// free again if so. The return value is how many build slots are currently
// free.
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fn (mut d AgentDaemon) update_atomics() int {
mut count := 0
for i in 0 .. d.atomics.len {
if stdatomic.load_u64(&d.atomics[i]) == agent.build_done {
stdatomic.store_u64(&d.atomics[i], agent.build_empty)
count++
} else if stdatomic.load_u64(&d.atomics[i]) == agent.build_empty {
count++
}
}
return count
}
// start_build starts a build for the given BuildConfig object.
fn (mut d AgentDaemon) start_build(config BuildConfig) bool {
for i in 0 .. d.atomics.len {
if stdatomic.load_u64(&d.atomics[i]) == agent.build_empty {
stdatomic.store_u64(&d.atomics[i], agent.build_running)
d.builds[i] = config
go d.run_build(i, config)
return true
}
}
return false
}
// run_build actually starts the build process for a given target.
fn (mut d AgentDaemon) run_build(build_index int, config BuildConfig) {
d.linfo('started build: $config.url -> $config.repo')
// 0 means success, 1 means failure
mut status := 0
new_config := BuildConfig{
...config
base_image: d.images.get(config.base_image)
}
res := build.build_config(d.client.address, d.client.api_key, new_config) or {
d.ldebug('build_config error: $err.msg()')
status = 1
build.BuildResult{}
}
if status == 0 {
d.linfo('finished build: $config.url -> $config.repo; uploading logs...')
build_arch := os.uname().machine
d.client.add_build_log(config.target_id, res.start_time, res.end_time, build_arch,
res.exit_code, res.logs) or {
d.lerror('Failed to upload logs for build: $config.url -> $config.repo')
}
} else {
d.linfo('an error occured during build: $config.url -> $config.repo')
}
stdatomic.store_u64(&d.atomics[build_index], agent.build_done)
}