forked from vieter-v/vieter
feat(agent): initial working version
parent
6f23d690a7
commit
3611123f45
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@ -41,6 +41,10 @@ fn agent_init(logger log.Log, conf Config) AgentDaemon {
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}
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}
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pub fn (mut d AgentDaemon) run() {
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pub fn (mut d AgentDaemon) run() {
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// This is just so that the very first time the loop is ran, the jobs are
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// always polled
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mut last_poll_time := time.now().add_seconds(-d.conf.polling_frequency)
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for {
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for {
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free_builds := d.update_atomics()
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free_builds := d.update_atomics()
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@ -54,17 +58,38 @@ pub fn (mut d AgentDaemon) run() {
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d.images.clean_old_images()
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d.images.clean_old_images()
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// Poll for new jobs
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// Poll for new jobs
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new_configs := d.client.poll_jobs(free_builds) or {
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if time.now() >= last_poll_time.add_seconds(d.conf.polling_frequency) {
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new_configs := d.client.poll_jobs(d.conf.arch, free_builds) or {
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d.lerror('Failed to poll jobs: $err.msg()')
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d.lerror('Failed to poll jobs: $err.msg()')
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time.sleep(1 * time.second)
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time.sleep(5 * time.second)
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continue
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continue
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}
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}
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last_poll_time = time.now()
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// Schedule new jobs
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// Schedule new jobs
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for config in new_configs {
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for config in new_configs {
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// TODO handle this better than to just skip the config
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// Make sure a recent build base image is available for building the config
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d.images.refresh_image(config.base_image) or {
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d.lerror(err.msg())
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continue
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}
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d.start_build(config)
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d.start_build(config)
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}
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}
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time.sleep(1 * time.second)
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}
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// Builds are running, so check again after one second
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else if free_builds < d.conf.max_concurrent_builds {
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time.sleep(1 * time.second)
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}
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// The agent is not doing anything, so we just wait until the next poll
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// time
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else {
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time_until_next_poll := time.now() - last_poll_time
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time.sleep(time_until_next_poll)
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}
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}
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}
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}
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}
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@ -76,7 +76,6 @@ pub fn (mut q BuildJobQueue) insert(target Target, arch string) ! {
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}
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}
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}
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}
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dump(job)
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q.queues[arch].insert(job)
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q.queues[arch].insert(job)
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}
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}
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}
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}
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@ -1,7 +1,5 @@
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module build
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module build
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import models { Target }
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// escape_shell_string escapes any characters that could be interpreted
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// escape_shell_string escapes any characters that could be interpreted
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// incorrectly by a shell. The resulting value should be safe to use inside an
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// incorrectly by a shell. The resulting value should be safe to use inside an
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// echo statement.
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// echo statement.
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@ -2,8 +2,9 @@ module client
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import build { BuildConfig }
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import build { BuildConfig }
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pub fn (c &Client) poll_jobs(max int) ![]BuildConfig {
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pub fn (c &Client) poll_jobs(arch string, max int) ![]BuildConfig {
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data := c.send_request<[]BuildConfig>(.get, '/api/v1/jobs/poll', {
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data := c.send_request<[]BuildConfig>(.get, '/api/v1/jobs/poll', {
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'arch': arch
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'max': max.str()
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'max': max.str()
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})!
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})!
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@ -4,6 +4,7 @@ data_dir = "data"
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pkg_dir = "data/pkgs"
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pkg_dir = "data/pkgs"
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log_level = "DEBUG"
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log_level = "DEBUG"
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default_arch = "x86_64"
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default_arch = "x86_64"
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arch = "x86_64"
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address = "http://localhost:8000"
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address = "http://localhost:8000"
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@ -11,4 +12,3 @@ global_schedule = '* *'
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api_update_frequency = 2
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api_update_frequency = 2
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image_rebuild_frequency = 1
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image_rebuild_frequency = 1
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max_concurrent_builds = 3
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max_concurrent_builds = 3
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