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#include "unity.h"
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#include "cieter_dynarray.h"
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void setUp(void) {}
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void tearDown(void) {}
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void test_init() {
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CieterDynArray *arr = cieter_dynarray_init(2);
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TEST_ASSERT_NOT_NULL(arr);
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}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_init);
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return UNITY_END();
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}
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