feat(job-queue): add cat-heap support
parent
8e076f8543
commit
1f4887118f
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@ -13,7 +13,7 @@ typedef enum vieter_cat_heap_error {
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vieter_cat_heap *vieter_cat_heap_init();
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void vieter_cat_heap_free(vieter_cat_heap **ptp);
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void vieter_cat_heap_free(vieter_cat_heap *cheap);
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uint64_t vieter_cat_heap_size(vieter_cat_heap *cheap);
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@ -20,8 +20,12 @@ typedef enum vieter_job_state {
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// This macro should be kept in sync with the above enum
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#define VIETER_JOB_STATES 4
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// Neither of these states are allowed to be categorized
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#define VIETER_JOB_INITIAL_STATE vieter_job_state_queued
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#define VIETER_JOB_FAILURE_STATE vieter_job_state_failed
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// Bitmap describing what states should be divided into multiple architectures
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#define VIETER_JOB_STATES_ARCH 0b0010
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#define VIETER_JOB_STATE_IS_ARCH(i) (VIETER_JOB_STATES_ARCH & (1 << i))
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/*
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* Struct storing a report for why a certain job failed to be processed in the
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@ -45,6 +49,7 @@ typedef struct vieter_job {
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uint64_t next_scheduled_time;
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vieter_cron_expression *schedule;
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void *build_config;
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char *arch;
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vieter_job_failure_report *failure_report;
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uint64_t state_transition_times[VIETER_JOB_STATES];
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vieter_job_state current_state;
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@ -69,7 +74,9 @@ typedef enum vieter_job_queue_error {
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vieter_job_queue_not_present = 1,
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vieter_job_queue_already_present = 2,
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vieter_job_queue_state_empty = 3,
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vieter_job_queue_not_dispatched = 4
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vieter_job_queue_not_dispatched = 4,
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vieter_job_queue_state_is_arch = 5,
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vieter_job_queue_state_is_not_arch = 6,
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} vieter_job_queue_error;
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/*
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@ -89,13 +96,22 @@ vieter_job_queue_error vieter_job_queue_insert(vieter_job_queue *queue,
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vieter_job *job);
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/*
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* Pop a job from the given state's queue. The job will then be marked as
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* dispatched.
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* Pop a job from the given non-categorized state's queue. The job will then be
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* marked as dispatched.
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*/
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vieter_job_queue_error vieter_job_queue_pop(vieter_job **out,
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vieter_job_queue *queue,
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vieter_job_state state);
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/*
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* Pop a job from the given categorized state's queue. The job will then be
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* marked as dispatched.
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*/
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vieter_job_queue_error vieter_job_queue_pop_arch(vieter_job **out,
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vieter_job_queue *queue,
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vieter_job_state state,
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char *arch);
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/*
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* Transition the job with the given id to the new state. This sets the
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* job's dispatch flag to false, and adds it to the new state's queue.
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@ -4,9 +4,7 @@ vieter_cat_heap *vieter_cat_heap_init() {
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return calloc(1, sizeof(vieter_cat_heap));
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}
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void vieter_cat_heap_free(vieter_cat_heap **ptp) {
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vieter_cat_heap *cheap = *ptp;
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void vieter_cat_heap_free(vieter_cat_heap *cheap) {
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if (cheap->cat_count > 0) {
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for (uint64_t i = 0; i < cheap->cat_count; i++) {
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free(cheap->categories[i]);
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@ -18,7 +16,6 @@ void vieter_cat_heap_free(vieter_cat_heap **ptp) {
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}
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free(cheap);
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*ptp = NULL;
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}
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uint64_t vieter_cat_heap_size(vieter_cat_heap *cheap) {
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@ -6,7 +6,11 @@ vieter_job_queue *vieter_job_queue_init() {
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queue->tree = vieter_tree_init();
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for (int i = 0; i < VIETER_JOB_STATES; i++) {
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queue->heaps[i] = vieter_heap_init();
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if (VIETER_JOB_STATE_IS_ARCH(i)) {
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queue->heaps[i].cat_heap = vieter_cat_heap_init();
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} else {
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queue->heaps[i].heap = vieter_heap_init();
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}
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}
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return queue;
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@ -18,7 +22,11 @@ void vieter_job_queue_free(vieter_job_queue **ptp) {
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vieter_tree_free(queue->tree);
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for (int i = 0; i < VIETER_JOB_STATES; i++) {
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vieter_heap_free(queue->heaps[i]);
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if (VIETER_JOB_STATE_IS_ARCH(i)) {
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vieter_cat_heap_free(queue->heaps[i].cat_heap);
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} else {
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vieter_heap_free(queue->heaps[i].heap);
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}
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}
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free(queue);
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@ -51,7 +59,8 @@ vieter_job_queue_error vieter_job_queue_insert(vieter_job_queue *queue,
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return vieter_job_queue_already_present;
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}
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vieter_heap_insert(queue->heaps[VIETER_JOB_INITIAL_STATE], job->id, job);
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// We assume that the initial state is not a category heap
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vieter_heap_insert(queue->heaps[VIETER_JOB_INITIAL_STATE].heap, job->id, job);
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job->current_state = VIETER_JOB_INITIAL_STATE;
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job->dispatched = false;
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@ -63,8 +72,12 @@ vieter_job_queue_error vieter_job_queue_insert(vieter_job_queue *queue,
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vieter_job_queue_error vieter_job_queue_pop(vieter_job **out,
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vieter_job_queue *queue,
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vieter_job_state state) {
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if (VIETER_JOB_STATE_IS_ARCH(state)) {
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return vieter_job_queue_state_is_arch;
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}
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vieter_heap_error res = vieter_heap_pop((void **)out, queue->heaps[state]);
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vieter_heap_error res =
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vieter_heap_pop((void **)out, queue->heaps[state].heap);
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if (res != vieter_heap_ok) {
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return vieter_job_queue_state_empty;
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@ -75,6 +88,26 @@ vieter_job_queue_error vieter_job_queue_pop(vieter_job **out,
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return vieter_job_queue_ok;
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}
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vieter_job_queue_error vieter_job_queue_pop_arch(vieter_job **out,
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vieter_job_queue *queue,
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vieter_job_state state,
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char *arch) {
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if (!VIETER_JOB_STATE_IS_ARCH(state)) {
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return vieter_job_queue_state_is_not_arch;
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}
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vieter_cat_heap_error res =
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vieter_cat_heap_pop((void **)out, queue->heaps[state].cat_heap, arch);
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if (res != vieter_cat_heap_ok) {
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return vieter_job_queue_state_empty;
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}
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(*out)->dispatched = true;
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return vieter_job_queue_ok;
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}
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vieter_job_queue_error vieter_job_queue_transition(vieter_job_queue *queue,
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uint64_t id,
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vieter_job_state new_state) {
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@ -90,7 +123,12 @@ vieter_job_queue_error vieter_job_queue_transition(vieter_job_queue *queue,
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return vieter_job_queue_not_dispatched;
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}
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vieter_heap_insert(queue->heaps[new_state], job->id, job);
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if (VIETER_JOB_STATE_IS_ARCH(new_state)) {
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vieter_cat_heap_insert(queue->heaps[new_state].cat_heap, job->arch, job->id,
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job);
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} else {
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vieter_heap_insert(queue->heaps[new_state].heap, job->id, job);
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}
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job->current_state = new_state;
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job->dispatched = false;
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@ -139,7 +177,8 @@ vieter_job_queue_error vieter_job_queue_fail(vieter_job_queue *queue,
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return vieter_job_queue_not_dispatched;
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}
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vieter_heap_insert(queue->heaps[VIETER_JOB_FAILURE_STATE], job->id, job);
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// We assume the failure state is not categorized
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vieter_heap_insert(queue->heaps[VIETER_JOB_FAILURE_STATE].heap, job->id, job);
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job->dispatched = false;
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job->state_transition_times[VIETER_JOB_FAILURE_STATE] = time(NULL);
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@ -1,6 +1,7 @@
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#ifndef VIETER_JOB_QUEUE_INTERNAL
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#define VIETER_JOB_QUEUE_INTERNAL
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#include "vieter_cat_heap.h"
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#include "vieter_heap.h"
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#include "vieter_job_queue.h"
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#include "vieter_tree.h"
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@ -8,7 +9,10 @@
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struct vieter_job_queue {
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vieter_tree *tree;
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vieter_heap *heaps[VIETER_JOB_STATES];
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union {
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vieter_heap *heap;
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vieter_cat_heap *cat_heap;
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} heaps[VIETER_JOB_STATES];
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pthread_rwlock_t lock;
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};
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