feat(job-queue): first draft of job struct
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#ifndef VIETER_JOB_QUEUE
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#define VIETER_JOB_QUEUE
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#include <stdint.h>
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#include <stdbool.h>
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#include "vieter_cron.h"
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/*
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* The order of these do not imply that they happen in this order. New states
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* will just get added as consecutive numbers. Their values should be
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* monotonically increasing values, as these will be used to index arrays, among
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* other things.
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*/
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typedef enum vieter_job_state {
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vieter_job_queued = 0,
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vieter_job_dispatched = 1,
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vieter_job_finished = 2
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} vieter_job_state;
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// This macro should be kept in sync with the above enum
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#define VIETER_JOB_STATES 3
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typedef struct vieter_job {
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int id;
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uint64_t next_scheduled_time;
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vieter_cron_expression *ce;
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bool single;
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vieter_job_state state;
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uint64_t state_transition_times[VIETER_JOB_STATES];
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} vieter_job;
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#endif
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