Usage:
  v shader [options] [DIRECTORY / FILE]

Examples:
  v shader .
  v shader examples/sokol/02_cubes_glsl/cube_glsl.glsl

  Compile shaders in sokol's annotated GLSL format to C headers for use with sokol based apps.
  Sokol based apps include all apps using V's gg module.

Options:
  -h, --help                     Show this help text.
  -v, --verbose                  Be verbose about the tools progress.
  -u, --force-update             Force update of the sokol-shdc tool.
  -l, --slang <multiple strings> Shader dialects to generate code for. Default is all.
                                 Available: 'glsl330', 'glsl100', 'glsl300es', 'hlsl4', 'hlsl5', 'metal_macos', 'metal_ios', 'metal_sim', 'wgpu'
								 
