249 lines
5.2 KiB
V
249 lines
5.2 KiB
V
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module os
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// signal_kill - kills the process, after that it is no longer running
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pub fn (mut p Process) signal_kill() {
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if p.status !in [.running, .stopped] {
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return
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}
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p._signal_kill()
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p.status = .aborted
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return
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}
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// signal_pgkill - kills the whole process group
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pub fn (mut p Process) signal_pgkill() {
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if p.status !in [.running, .stopped] {
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return
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}
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p._signal_pgkill()
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return
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}
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// signal_stop - stops the process, you can resume it with p.signal_continue()
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pub fn (mut p Process) signal_stop() {
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if p.status != .running {
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return
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}
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p._signal_stop()
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p.status = .stopped
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return
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}
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// signal_continue - tell a stopped process to continue/resume its work
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pub fn (mut p Process) signal_continue() {
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if p.status != .stopped {
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return
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}
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p._signal_continue()
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p.status = .running
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return
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}
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// wait - wait for a process to finish.
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// NB: You have to call p.wait(), otherwise a finished process
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// would get to a zombie state, and its resources will not get
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// released fully, until its parent process exits.
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// NB: This call will block the calling process until the child
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// process is finished.
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pub fn (mut p Process) wait() {
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if p.status == .not_started {
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p._spawn()
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}
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if p.status !in [.running, .stopped] {
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return
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}
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p._wait()
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return
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}
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// close - free the OS resources associated with the process.
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// Can be called multiple times, but will free the resources just once.
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// This sets the process state to .closed, which is final.
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pub fn (mut p Process) close() {
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if p.status in [.not_started, .closed] {
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return
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}
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p.status = .closed
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$if !windows {
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for i in 0 .. 3 {
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if p.stdio_fd[i] != 0 {
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fd_close(p.stdio_fd[i])
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}
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}
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}
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}
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[unsafe]
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pub fn (mut p Process) free() {
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p.close()
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unsafe {
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p.filename.free()
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p.err.free()
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p.args.free()
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p.env.free()
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}
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}
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//
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// _spawn - should not be called directly, but only by p.run()/p.wait() .
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// It encapsulates the fork/execve mechanism that allows the
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// asynchronous starting of the new child process.
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fn (mut p Process) _spawn() int {
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if !p.env_is_custom {
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p.env = []string{}
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current_environment := environ()
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for k, v in current_environment {
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p.env << '$k=$v'
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}
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}
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mut pid := 0
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$if windows {
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pid = p.win_spawn_process()
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} $else {
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pid = p.unix_spawn_process()
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}
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p.pid = pid
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p.status = .running
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return 0
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}
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// is_alive - query whether the process p.pid is still alive
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pub fn (mut p Process) is_alive() bool {
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if p.status in [.running, .stopped] {
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return p._is_alive()
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}
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return false
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}
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//
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pub fn (mut p Process) set_redirect_stdio() {
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p.use_stdio_ctl = true
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return
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}
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pub fn (mut p Process) stdin_write(s string) {
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p._check_redirection_call('stdin_write')
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$if windows {
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p.win_write_string(0, s)
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} $else {
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fd_write(p.stdio_fd[0], s)
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}
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}
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// will read from stdout pipe, will only return when EOF (end of file) or data
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// means this will block unless there is data
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pub fn (mut p Process) stdout_slurp() string {
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p._check_redirection_call('stdout_slurp')
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$if windows {
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return p.win_slurp(1)
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} $else {
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return fd_slurp(p.stdio_fd[1]).join('')
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}
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}
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// read from stderr pipe, wait for data or EOF
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pub fn (mut p Process) stderr_slurp() string {
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p._check_redirection_call('stderr_slurp')
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$if windows {
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return p.win_slurp(2)
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} $else {
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return fd_slurp(p.stdio_fd[2]).join('')
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}
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}
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// read from stdout, return if data or not
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pub fn (mut p Process) stdout_read() string {
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p._check_redirection_call('stdout_read')
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$if windows {
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s, _ := p.win_read_string(1, 4096)
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return s
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} $else {
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s, _ := fd_read(p.stdio_fd[1], 4096)
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return s
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}
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}
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pub fn (mut p Process) stderr_read() string {
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p._check_redirection_call('stderr_read')
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$if windows {
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s, _ := p.win_read_string(2, 4096)
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return s
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} $else {
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s, _ := fd_read(p.stdio_fd[2], 4096)
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return s
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}
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}
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// _check_redirection_call - should be called just by stdxxx methods
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fn (mut p Process) _check_redirection_call(fn_name string) {
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if !p.use_stdio_ctl {
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panic('Call p.set_redirect_stdio() before calling p.$fn_name')
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}
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if p.status == .not_started {
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panic('Call p.${fn_name}() after you have called p.run()')
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}
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}
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// _signal_stop - should not be called directly, except by p.signal_stop
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fn (mut p Process) _signal_stop() {
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$if windows {
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p.win_stop_process()
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} $else {
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p.unix_stop_process()
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}
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}
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// _signal_continue - should not be called directly, just by p.signal_continue
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fn (mut p Process) _signal_continue() {
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$if windows {
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p.win_resume_process()
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} $else {
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p.unix_resume_process()
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}
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}
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// _signal_kill - should not be called directly, except by p.signal_kill
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fn (mut p Process) _signal_kill() {
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$if windows {
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p.win_kill_process()
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} $else {
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p.unix_kill_process()
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}
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}
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// _signal_pgkill - should not be called directly, except by p.signal_pgkill
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fn (mut p Process) _signal_pgkill() {
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$if windows {
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p.win_kill_pgroup()
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} $else {
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p.unix_kill_pgroup()
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}
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}
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// _wait - should not be called directly, except by p.wait()
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fn (mut p Process) _wait() {
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$if windows {
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p.win_wait()
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} $else {
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p.unix_wait()
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}
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}
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// _is_alive - should not be called directly, except by p.is_alive()
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fn (mut p Process) _is_alive() bool {
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$if windows {
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return p.win_is_alive()
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} $else {
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return p.unix_is_alive()
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}
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}
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// run - starts the new process
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pub fn (mut p Process) run() {
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if p.status != .not_started {
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return
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}
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p._spawn()
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return
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}
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