2020-06-24 13:44:09 +02:00
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- = TODO
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2020-07-28 22:31:58 +02:00
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+ = done
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2020-06-24 13:44:09 +02:00
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2020-07-28 22:31:58 +02:00
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- make `-autofree` the default
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2020-06-24 13:44:09 +02:00
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- coroutines
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2020-08-25 18:15:19 +02:00
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+ channels
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2020-10-09 01:14:54 +02:00
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+ lock{}
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2020-11-17 10:02:44 +01:00
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+ thread safe arrays
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- thread safe maps
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2020-06-24 13:44:09 +02:00
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- C2V translator
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- doom.v
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2021-01-10 21:03:40 +01:00
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+ rune type
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- replace `ustring` with `[]rune`
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+ fix `byte.str()`
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2021-01-10 21:02:41 +01:00
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+ maps with non-string keys
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2020-11-17 10:02:44 +01:00
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+ iOS/Android support
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2020-07-04 21:25:20 +02:00
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- parallel parser (and maybe checker/gen?)
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2020-07-18 11:14:03 +02:00
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- `recover()` from panics
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2020-11-17 12:19:33 +01:00
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+ IO streams
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2020-10-30 07:09:26 +01:00
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+ struct embedding
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- interface embedding
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2021-01-23 07:57:17 +01:00
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+ interfaces: allow struct fields (not just methods)
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2020-07-23 23:16:36 +02:00
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- vfmt: fix common errors automatically to save time (make vars mutable and vice versa, add missing imports etc)
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2021-01-10 21:02:41 +01:00
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- method expressions with an explicit receiver as the first argument: `fn handle(f OnClickFn) { f() } button := Button{} handle(btn.click)`
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2020-10-09 01:14:54 +02:00
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+ short generics syntax (`foo(5)` instead of `foo<int>(5)`)
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- fix all remaining generics issues
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2020-08-27 11:30:28 +02:00
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- merge v.c and v_win.c
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2020-10-09 01:13:25 +02:00
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- more advanced errors, not just `error('message')`
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2020-11-28 02:28:40 +01:00
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- VLS for autocomplete, refactoring, go to definition etc
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2021-01-10 21:02:41 +01:00
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- Recursive structs via optionals: `struct Node { next ?Node }`
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