v/vlib/jsdom/ctx/context_2d.js.v

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2021-10-27 22:18:09 +02:00
module ctx
struct JS.CanvasRenderingContext2D {
mut:
lineWidth JS.Number
lineCap JS.String
lineJoin JS.String
miterLimit JS.Number
lineDashOffset JS.Number
font JS.String
textAlign JS.String
textBaseline JS.String
direction JS.String
fillStyle voidptr
strokeStyle voidptr
shadowBlur JS.Number
shadowColor JS.String
shadowOffsetX JS.Number
shadowOffsetY JS.Number
globalAlpha JS.Number
globalCompositeOperation JS.String
}
pub struct CanvasRenderingContext2D {
ctx JS.CanvasRenderingContext2D [noinit]
}
pub type StrokeStyle = string
pub fn (ctx CanvasRenderingContext2D) begin_path() {
#ctx.ctx.beginPath();
}
pub fn (ctx CanvasRenderingContext2D) set_stroke_style(style StrokeStyle) {
#ctx.ctx.strokeStyle = style.str;
}
pub fn (ctx CanvasRenderingContext2D) line_width() int {
res := 0
#res.val = ctx.ctx.lineWidth
return res
}
pub fn (ctx CanvasRenderingContext2D) set_line_width(width int) {
#ctx.ctx.lineWidth = width.val
}
pub fn (ctx CanvasRenderingContext2D) move_to(x int, y int) {
#ctx.ctx.moveTo(x.val,y.val);
}
pub fn (ctx CanvasRenderingContext2D) line_to(x int, y int) {
#ctx.ctx.lineTo(x.val,y.val);
}
pub fn (ctx CanvasRenderingContext2D) stroke() {
#ctx.ctx.stroke();
}
pub fn (ctx CanvasRenderingContext2D) close_path() {
#ctx.ctx.closePath();
}
pub fn (ctx CanvasRenderingContext2D) clear_rect(x int, y int, width int, height int) {
#ctx.ctx.clearRect(x.val,y.val,width.val,height.val);
}