examples: fix const name warnings due to gx.White, etc...
parent
acb58a1f98
commit
104359365f
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@ -30,7 +30,7 @@ const (
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[live]
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fn print_automaton(a &automaton.Automaton){
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gg.clear(gx.White)
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gg.clear(gx.white)
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square_size := 18
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for y := 1; y<a.field.maxy; y++ {
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for x := 1; x<a.field.maxx; x++ {
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@ -56,7 +56,7 @@ fn new_automaton(f [][]int) Automaton {
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return Automaton{ field: field new_field: new_field }
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}
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pub fn (aa mut Automaton) update() {
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pub fn (mut aa Automaton) update() {
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aa.new_field.clear()
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for y := 1; y<aa.field.maxy; y++ {
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for x := 1; x<aa.field.maxx; x++ {
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@ -33,7 +33,7 @@ fn main() {
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if ctx.gg.window.should_close() {
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break
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}
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gg.clear(gx.White)
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gg.clear(gx.white)
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ctx.draw()
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ctx.gg.render()
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}
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@ -42,7 +42,7 @@ const (
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over_cfg = gx.TextCfg{
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align:gx.align_left
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size:text_size
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color:gx.White
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color:gx.white
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}
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)
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@ -96,7 +96,7 @@ const (
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gx.rgb(0, 170, 170), // unused ?
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]
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background_color = gx.White
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background_color = gx.white
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ui_color = gx.red
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)
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34
vlib/gx/gx.v
34
vlib/gx/gx.v
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@ -12,45 +12,35 @@ pub:
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}
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pub const (
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Blue = Color { r: 0, g: 0, b: 255 }
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blue = Color { r: 0, g: 0, b: 255 }
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Red = Color { r: 255, g: 0, b: 0 }
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red = Color { r: 255, g: 0, b: 0 }
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Green = Color { r: 0, g: 255, b: 0 }
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green = Color { r: 0, g: 255, b: 0 }
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Yellow = Color { r: 255, g: 255, b: 0 }
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yellow = Color { r: 255, g: 255, b: 0 }
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Orange = Color { r: 255, g: 165, b: 0 }
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orange = Color { r: 255, g: 165, b: 0 }
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Purple = Color { r: 128, g: 0, b: 128 }
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purple = Color { r: 128, g: 0, b: 128 }
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Black = Color { r: 0, g: 0, b: 0 }
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black = Color { r: 0, g: 0, b: 0 }
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Gray = Color { r: 128, g: 128, b: 128 }
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gray = Color { r: 128, g: 128, b: 128 }
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Indigo = Color { r: 75, g: 0, b: 130 }
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Pink = Color { r: 255, g: 192, b: 203 }
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Violet = Color { r: 238, g: 130, b: 238 }
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White = Color { r: 255, g: 255, b: 255 }
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indigo = Color { r: 75, g: 0, b: 130 }
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pink = Color { r: 255, g: 192, b: 203 }
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violet = Color { r: 238, g: 130, b: 238 }
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white = Color { r: 255, g: 255, b: 255 }
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// Shades
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DarkBlue = Color { r: 0, g: 0, b: 139 }
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DarkGray = Color { r: 169, g: 169, b: 169 }
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dark_blue = Color { r: 0, g: 0, b: 139 }
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dark_gray = Color { r: 169, g: 169, b: 169 }
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DarkGreen = Color { r: 0, g: 100, b: 0 }
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DarkRed = Color { r: 139, g: 0, b: 0 }
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LightBlue = Color { r: 173, g: 216, b: 230 }
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light_blue = Color { r: 173, g: 216, b: 230 }
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LightGray = Color { r: 211, g: 211, b: 211 }
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LightGreen = Color { r: 144, g: 238, b: 144 }
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LightRed = Color { r: 255, g: 204, b: 203 }
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dark_green = Color { r: 0, g: 100, b: 0 }
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dark_red = Color { r: 139, g: 0, b: 0 }
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light_blue = Color { r: 173, g: 216, b: 230 }
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light_gray = Color { r: 211, g: 211, b: 211 }
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light_green = Color { r: 144, g: 238, b: 144 }
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light_red = Color { r: 255, g: 204, b: 203 }
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)
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pub const (
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align_left = 1
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align_right = 4
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ALIGN_RIGHT = 4
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)
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pub struct TextCfg {
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