builder: cross compiling for linux, part 1
parent
c86e367b74
commit
1cb4aa7642
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@ -248,19 +248,8 @@ fn (mut v Builder) cc() {
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}
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else {
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println('$path not found... building module $imp')
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if path.ends_with('vlib/ui.o') {
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println('copying ui...')
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os.cp('$vdir/thirdparty/ui/ui.o', path)or{
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panic('error copying ui files')
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}
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os.cp('$vdir/thirdparty/ui/ui.vh', pref.default_module_path + '/vlib/ui.vh')or{
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panic('error copying ui files')
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}
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}
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else {
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os.system('$vexe build module vlib${os.path_separator}$imp_path')
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}
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}
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if path.ends_with('vlib/ui.o') {
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a << '-framework Cocoa -framework Carbon'
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}
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@ -270,18 +259,12 @@ fn (mut v Builder) cc() {
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if v.pref.sanitize {
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a << '-fsanitize=leak'
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}
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// Cross compiling linux TODO
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/*
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sysroot := '/tmp/lld/linuxroot/'
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if v.os == .linux && !linux_host {
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// Build file.o
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a << '-c --sysroot=$sysroot -target x86_64-linux-gnu'
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// Right now `out_name` can be `file`, not `file.o`
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if !v.out_name.ends_with('.o') {
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v.out_name = v.out_name + '.o'
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// Cross compiling linux
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if v.pref.os == .linux {
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$if !linux {
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v.cc_linux_cross()
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}
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}
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*/
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// Cross compiling windows
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//
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// Output executable name
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@ -489,6 +472,18 @@ If you're confident that all of the above is true, please try running V with the
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}
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}
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fn (mut c Builder) cc_linux_cross() {
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/*
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sysroot := '/tmp/lld/linuxroot/'
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// Build file.o
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a << '-c --sysroot=$sysroot -target x86_64-linux-gnu'
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// Right now `out_name` can be `file`, not `file.o`
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if !v.out_name.ends_with('.o') {
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v.out_name = v.out_name + '.o'
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}
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*/
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}
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fn (mut c Builder) cc_windows_cross() {
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println('Cross compiling for Windows...')
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if !c.pref.out_name.ends_with('.exe') {
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