diff --git a/examples/js_dom_draw/draw.js.v b/examples/js_dom_draw/draw.js.v index 1385dc7749..6a4abb970f 100644 --- a/examples/js_dom_draw/draw.js.v +++ b/examples/js_dom_draw/draw.js.v @@ -1,11 +1,10 @@ import jsdom -import jsdom.ctx -fn get_2dcontext(canvas jsdom.IElement) ?ctx.CanvasRenderingContext2D { +fn get_2dcontext(canvas jsdom.IElement) ?jsdom.CanvasRenderingContext2D { if canvas is jsdom.HTMLCanvasElement { c := canvas.get_context('2d') match c { - ctx.CanvasRenderingContext2D { + jsdom.CanvasRenderingContext2D { return c } else { @@ -17,7 +16,7 @@ fn get_2dcontext(canvas jsdom.IElement) ?ctx.CanvasRenderingContext2D { } } -fn draw_line(context ctx.CanvasRenderingContext2D, x1 int, y1 int, x2 int, y2 int) { +fn draw_line(context jsdom.CanvasRenderingContext2D, x1 int, y1 int, x2 int, y2 int) { context.begin_path() context.set_stroke_style('black') context.set_line_width(1) diff --git a/vlib/jsdom/ctx/context.v b/vlib/jsdom/context.v similarity index 93% rename from vlib/jsdom/ctx/context.v rename to vlib/jsdom/context.v index cab5799b5a..af40fc38f1 100644 --- a/vlib/jsdom/ctx/context.v +++ b/vlib/jsdom/context.v @@ -1,6 +1,6 @@ // Wrapper around 2d context and WebGL APIs -module ctx +module jsdom pub struct ContextAttributes { pub: @@ -30,3 +30,5 @@ pub: pub struct NoneContext {} pub type ContextResult = CanvasRenderingContext2D | NoneContext | WebGLRenderingContext + +pub struct JS.CanvasGradient {} diff --git a/vlib/jsdom/context_2d.js.v b/vlib/jsdom/context_2d.js.v new file mode 100644 index 0000000000..6455964cad --- /dev/null +++ b/vlib/jsdom/context_2d.js.v @@ -0,0 +1,159 @@ +module jsdom + +struct JS.CanvasRenderingContext2D { +mut: + lineWidth JS.Number + lineCap JS.String + lineJoin JS.String + miterLimit JS.Number + lineDashOffset JS.Number + font JS.String + textAlign JS.String + textBaseline JS.String + direction JS.String + fillStyle voidptr + strokeStyle voidptr + shadowBlur JS.Number + shadowColor JS.String + shadowOffsetX JS.Number + shadowOffsetY JS.Number + globalAlpha JS.Number + globalCompositeOperation JS.String +} + +pub enum LineJoin { + bevel + round + miter +} + +pub struct CanvasRenderingContext2D { +mut: + ctx JS.CanvasRenderingContext2D [noinit] +} + +pub type StrokeStyle = JS.CanvasGradient | string + +pub fn (ctx CanvasRenderingContext2D) begin_path() { + #ctx.ctx.beginPath(); +} + +pub fn (ctx CanvasRenderingContext2D) set_line_join(j LineJoin) { + match j { + .bevel { + #ctx.ctx.lineJoin = 'bevel'.str + } + .round { + #ctx.ctx.lineJoin = 'round'.str + } + .miter { + #ctx.ctx.lineJoin = 'miter'.str + } + } +} + +pub fn (ctx CanvasRenderingContext2D) set_stroke_style(style StrokeStyle) { + #ctx.ctx.strokeStyle = style instanceof string ? style.str : style +} + +pub fn (ctx CanvasRenderingContext2D) set_fill_style(style StrokeStyle) { + #ctx.ctx.fillStyle = style instanceof string ? style.str : style +} + +pub fn (ctx CanvasRenderingContext2D) line_width() f64 { + res := 0 + #res.val = ctx.ctx.lineWidth + + return res +} + +pub fn (ctx CanvasRenderingContext2D) font() string { + res := '' + #res.str = ctx.ctx.font; + + return res +} + +pub fn (ctx CanvasRenderingContext2D) set_font(font string) { + #ctx.ctx.font = font.str; +} + +pub fn (ctx CanvasRenderingContext2D) fill_rect(x f64, y f64, width f64, height f64) { + #ctx.ctx.fillRect(x.val,y.val,width.val,height.val) +} + +pub fn (ctx CanvasRenderingContext2D) set_line_width(width f64) { + #ctx.ctx.lineWidth = width.val +} + +pub fn (ctx CanvasRenderingContext2D) move_to(x f64, y f64) { + #ctx.ctx.moveTo(x.val,y.val); +} + +pub fn (ctx CanvasRenderingContext2D) line_to(x f64, y f64) { + #ctx.ctx.lineTo(x.val,y.val); +} + +pub fn (ctx CanvasRenderingContext2D) stroke() { + #ctx.ctx.stroke(); +} + +pub fn (ctx CanvasRenderingContext2D) close_path() { + #ctx.ctx.closePath(); +} + +pub fn (ctx CanvasRenderingContext2D) stroke_rect(x f64, y f64, width f64, height f64) { + #ctx.ctx.strokeRect(x.val,y.val,width.val,height.val); +} + +pub fn (ctx CanvasRenderingContext2D) clear_rect(x f64, y f64, width f64, height f64) { + #ctx.ctx.clearRect(x.val,y.val,width.val,height.val); +} + +pub fn (ctx CanvasRenderingContext2D) create_linear_gradient(x0 f64, y0 f64, x1 f64, y1 f64) JS.CanvasGradient { + return ctx.ctx.createLinearGradient(x0, y0, x1, y1) +} + +pub fn (ctx CanvasRenderingContext2D) create_conic_gradient(start_angle f64, x f64, y f64) JS.CanvasGradient { + return ctx.ctx.createConicGradient(start_angle, x, y) +} + +pub fn (ctx CanvasRenderingContext2D) create_radial_gradient(x0 f64, y0 f64, r0 f64, x1 f64, y1 f64, r1 f64) JS.CanvasGradient { + return ctx.ctx.createRadialGradient(x0, y0, r0, x1, y1, r1) +} + +pub fn (ctx CanvasRenderingContext2D) bezier_curve_to(cp1x f64, cp1y f64, cp2x f64, cp2y f64, x f64, y f64) { + #ctx.ctx.bezierCurveTo(cp1x.val,cp1y.val,cp2x.val,cp2y.val, x.val,y.val); +} + +pub fn (ctx CanvasRenderingContext2D) quadratic_curve_to(cpx f64, cpy f64, x f64, y f64) { + #ctx.ctx.quadraticCurveTo(cpx.val,cpy.val,x.val,y.val); +} + +pub fn (ctx CanvasRenderingContext2D) arc(x f64, y f64, radius f64, start_angle f64, end_angle f64, counter_clockwise bool) { + #ctx.ctx.arc(x.val,y.val,radius.val,start_angle.val,end_angle.val,counter_clockwise.val) +} + +pub fn (ctx CanvasRenderingContext2D) arc_to(x1 f64, y1 f64, x2 f64, y2 f64, radius f64) { + #ctx.ctx.arcTo(x1.val,y1.val,x2.val,y2.val,radius.val); +} + +pub fn (ctx CanvasRenderingContext2D) ellipse(x f64, y f64, radius_x f64, radius_y f64, rotation f64, start_angle f64, end_angle f64, counter_clockwise bool) { + #ctx.ctx.ellipse(x.val,y.val,radius_x.val,radius_y.val,rotation.val,start_angle.val,end_angle.val,counter_clockwise.val); +} + +pub fn (ctx CanvasRenderingContext2D) rect(x f64, y f64, width f64, height f64) { + #ctx.ctx.rect(x.val,y.val,widht.val,height.val); +} + +pub fn (ctx CanvasRenderingContext2D) draw_focus_if_needed(el IElement) { + #ctx.ctx.drawFocusIfNeeded(el.val.node); +} + +fn (ctx JS.CanvasRenderingContext2D) createRadialGradient(x0 f64, y0 f64, r0 f64, x1 f64, y1 f64, r1 f64) JS.CanvasGradient + +fn (ctx JS.CanvasRenderingContext2D) createConicGradient(startAngle f64, x f64, y f64) JS.CanvasGradient + +fn (ctx JS.CanvasRenderingContext2D) createLinearGradient(x0 f64, y0 f64, x1 f64, y1 f64) JS.CanvasGradient + +pub fn (gradient JS.CanvasGradient) addColorStop(x f64, color string) diff --git a/vlib/jsdom/ctx/context_2d.js.v b/vlib/jsdom/ctx/context_2d.js.v deleted file mode 100644 index e941e17ebc..0000000000 --- a/vlib/jsdom/ctx/context_2d.js.v +++ /dev/null @@ -1,67 +0,0 @@ -module ctx - -struct JS.CanvasRenderingContext2D { -mut: - lineWidth JS.Number - lineCap JS.String - lineJoin JS.String - miterLimit JS.Number - lineDashOffset JS.Number - font JS.String - textAlign JS.String - textBaseline JS.String - direction JS.String - fillStyle voidptr - strokeStyle voidptr - shadowBlur JS.Number - shadowColor JS.String - shadowOffsetX JS.Number - shadowOffsetY JS.Number - globalAlpha JS.Number - globalCompositeOperation JS.String -} - -pub struct CanvasRenderingContext2D { - ctx JS.CanvasRenderingContext2D [noinit] -} - -pub type StrokeStyle = string - -pub fn (ctx CanvasRenderingContext2D) begin_path() { - #ctx.ctx.beginPath(); -} - -pub fn (ctx CanvasRenderingContext2D) set_stroke_style(style StrokeStyle) { - #ctx.ctx.strokeStyle = style.str; -} - -pub fn (ctx CanvasRenderingContext2D) line_width() int { - res := 0 - #res.val = ctx.ctx.lineWidth - - return res -} - -pub fn (ctx CanvasRenderingContext2D) set_line_width(width int) { - #ctx.ctx.lineWidth = width.val -} - -pub fn (ctx CanvasRenderingContext2D) move_to(x int, y int) { - #ctx.ctx.moveTo(x.val,y.val); -} - -pub fn (ctx CanvasRenderingContext2D) line_to(x int, y int) { - #ctx.ctx.lineTo(x.val,y.val); -} - -pub fn (ctx CanvasRenderingContext2D) stroke() { - #ctx.ctx.stroke(); -} - -pub fn (ctx CanvasRenderingContext2D) close_path() { - #ctx.ctx.closePath(); -} - -pub fn (ctx CanvasRenderingContext2D) clear_rect(x int, y int, width int, height int) { - #ctx.ctx.clearRect(x.val,y.val,width.val,height.val); -} diff --git a/vlib/jsdom/dom.js.v b/vlib/jsdom/dom.js.v index 419102696b..3805c7b08e 100644 --- a/vlib/jsdom/dom.js.v +++ b/vlib/jsdom/dom.js.v @@ -184,3 +184,67 @@ fn init() { #jsdom__document.node = document; #jsdom__window.node = window; } + +pub struct JS.DOMMatrix { +pub: + is_2d JS.Boolean [noinit] + is_identity JS.Boolean [noinit] +pub mut: + m11 JS.Number [noinit] + m12 JS.Number [noinit] + m13 JS.Number [noinit] + m14 JS.Number [noinit] + m21 JS.Number [noinit] + m22 JS.Number [noinit] + m23 JS.Number [noinit] + m24 JS.Number [noinit] + m31 JS.Number [noinit] + m32 JS.Number [noinit] + m33 JS.Number [noinit] + m34 JS.Number [noinit] + m41 JS.Number [noinit] + m42 JS.Number [noinit] + m43 JS.Number [noinit] + m44 JS.Number [noinit] + a JS.Number [noinit] + b JS.Number [noinit] + c JS.Number [noinit] + d JS.Number [noinit] + e JS.Number [noinit] + f JS.Number [noinit] +} + +pub struct DOMMatrix { + matrix JS.DOMMatrix [noinit] +} + +pub fn (matrix DOMMatrix) str() string { + fmt := '' + #fmt.str = matrix.matrix + '' + + return fmt +} + +pub fn new_matrix(init []f64) DOMMatrix { + #let tmp = new Array(); + + for val in init { + _ := val + #tmp.push(val); + } + mut m := JS.DOMMatrix{} + #m = new DOMMatrix(tmp); + + return DOMMatrix{m} +} + +pub fn (m DOMMatrix) invert_self() { + #m.matrix.invertSelf(); +} + +pub fn (m DOMMatrix) is_2d() bool { + res := false + #res.val = m.matrix.is2D.val; + + return res +} diff --git a/vlib/jsdom/html_canvas_element.js.v b/vlib/jsdom/html_canvas_element.js.v index adce1a55aa..708a3d1a54 100644 --- a/vlib/jsdom/html_canvas_element.js.v +++ b/vlib/jsdom/html_canvas_element.js.v @@ -1,7 +1,5 @@ module jsdom -import jsdom.ctx - pub struct HTMLCanvasElement { HTMLElement } @@ -31,10 +29,10 @@ pub fn (elem HTMLCanvasElement) add_event_listener(event string, cb EventCallbac #}); } -pub fn (elem HTMLCanvasElement) get_context(ctx_ string) ctx.ContextResult { - mut res := ctx.NoneContext{} +pub fn (elem HTMLCanvasElement) get_context(ctx_ string) ContextResult { + mut res := NoneContext{} #let ctx = elem.node.getContext(ctx_.str); - #if (ctx instanceof CanvasRenderingContext2D) { res = new jsdom__ctx__CanvasRenderingContext2D(ctx); res.ctx = ctx; } + #if (ctx instanceof CanvasRenderingContext2D) { res = new jsdom__CanvasRenderingContext2D(ctx); res.ctx = ctx; } return res } diff --git a/vlib/jsdom/ctx/webgl.js.v b/vlib/jsdom/webgl.js.v similarity index 74% rename from vlib/jsdom/ctx/webgl.js.v rename to vlib/jsdom/webgl.js.v index 969829bb51..d500c38fbb 100644 --- a/vlib/jsdom/ctx/webgl.js.v +++ b/vlib/jsdom/webgl.js.v @@ -1,3 +1,3 @@ -module ctx +module jsdom pub struct WebGLRenderingContext {} diff --git a/vlib/v/checker/checker.v b/vlib/v/checker/checker.v index 9ad40d3325..c6c25a6e6f 100644 --- a/vlib/v/checker/checker.v +++ b/vlib/v/checker/checker.v @@ -2081,8 +2081,8 @@ pub fn (mut c Checker) method_call(mut node ast.CallExpr) ast.Type { } else { c.fail_if_unreadable(node.left, left_type, 'receiver') } - if (!left_type_sym.is_builtin() && method.mod != 'builtin') && method.language == .v - && method.no_body { + if left_type_sym.language != .js && (!left_type_sym.is_builtin() && method.mod != 'builtin') + && method.language == .v && method.no_body { c.error('cannot call a method that does not have a body', node.pos) } if method.return_type == ast.void_type && method.is_conditional && method.ctdefine_idx != -1 {