cgen: fix interface _name_table generation; closes issue #73
parent
0e7192c9b7
commit
3b94a2b77a
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@ -5598,9 +5598,6 @@ fn (mut g Gen) interface_table() string {
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continue
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}
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inter_info := ityp.info as table.Interface
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if inter_info.types.len == 0 {
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continue
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}
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// interface_name is for example Speaker
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interface_name := c_name(ityp.name)
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// generate a struct that references interface methods
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@ -0,0 +1,31 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x i8
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y i8
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawer) {
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println(d.draw())
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}
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interface Drawer {
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draw() string
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}
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fn test_to_string_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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to_string(p)
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assert true
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}
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@ -0,0 +1,34 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x i8
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y i8
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z i8
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawer) string {
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x := d.draw()
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println(x)
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return x
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}
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interface Drawer {
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draw() string
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}
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fn test_to_string_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := to_string(p)
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,33 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x int
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y int
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z int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawer) string {
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return d.draw()
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}
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interface Drawer {
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draw() string
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}
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fn test_calling_to_string() {
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p := Point{
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x: 2
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y: 3
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}
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res := to_string(p)
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println(res)
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,31 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x int
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y int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawer) string {
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return d.draw()
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}
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interface Drawer {
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draw() string
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}
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fn test_p_draw_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := p.draw()
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,31 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x int
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y int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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interface Drawer {
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draw() string
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}
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fn to_string(d Drawer) string {
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return d.draw()
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}
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fn test_p_draw_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := p.draw()
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,31 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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struct Point {
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x int
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y int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawable) string {
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return d.draw()
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}
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interface Drawable {
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draw() string
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}
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fn test_p_draw_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := p.draw()
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,38 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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interface Drawable {
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draw() string
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}
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struct Point {
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x int
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y int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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// Note: this helper function forced the compiler to generate an
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// interface dispatch table. Now, it should not be needed anymore,
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// but it is better to test it too, to prevent future interface regressions.
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fn (x Point) tointerface() Drawable {
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return x
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}
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fn to_string(d Drawable) string {
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return d.draw()
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}
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fn test_p_draw_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := p.draw()
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assert res == 'Point(2,3)'
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}
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@ -0,0 +1,31 @@
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// The series of i?_test.v files, do test different edge cases for
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// interface table generation. The differences may seem very minor
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// (placement of the interface declaration, whether or not there are
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// helper methods, etc), but PLEASE do NOT be tempted to merge them in
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// a single _test.v file. Debugging interface code generation issues
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// is *much easier* when the _test.v files are very short and focused.
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interface Drawable {
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draw() string
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}
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struct Point {
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x int
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y int
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}
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fn (p Point) draw() string {
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return 'Point($p.x,$p.y)'
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}
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fn to_string(d Drawable) string {
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return d.draw()
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}
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fn test_p_draw_can_be_called() {
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p := Point{
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x: 2
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y: 3
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}
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res := p.draw()
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assert res == 'Point(2,3)'
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}
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