sokol: fix examples and remove copy pasta

pull/6197/head
Alexander Medvednikov 2020-08-23 07:47:50 +02:00
parent 94c3a912ba
commit 542b149290
7 changed files with 42 additions and 55 deletions

View File

@ -27,15 +27,7 @@ fn main() {
}
fn init(user_data voidptr) {
desc := C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
}
desc := sapp.create_desc() // C.sg_desc{
gfx.setup(&desc)
sgl_desc := C.sgl_desc_t{}
sgl.setup(&sgl_desc)

View File

@ -38,16 +38,8 @@ fn main() {
}
fn init(mut state AppState) {
// dont actually alocate this on the heap in real life
gfx.setup(&C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
})
desc := sapp.create_desc()
gfx.setup(&desc)
s := &C.sgl_desc_t{}
C.sgl_setup(s)
state.fons = sfons.create(512, 512, 1)

View File

@ -92,16 +92,8 @@ fn main() {
fn init(user_data voidptr) {
mut state := &AppState(user_data)
// dont actually alocate this on the heap in real life
gfx.setup(&C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
})
desc := sapp.create_desc()
gfx.setup(&desc)
s := &C.sgl_desc_t{}
C.sgl_setup(s)
state.fons = sfons.create(512, 512, 1)

View File

@ -68,15 +68,7 @@ fn (a App) draw() {
}
fn init(user_data voidptr) {
desc := C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
}
desc := sapp.create_desc()
gfx.setup(&desc)
sgl_desc := C.sgl_desc_t{
max_vertices: 50 * 65536

View File

@ -74,23 +74,7 @@ pub:
fn gg_init_sokol_window(user_data voidptr) {
mut g := &Context(user_data)
mtl_desc := C.sg_mtl_context_desc {
device: sapp.metal_get_device()
renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
drawable_cb: sapp.metal_get_drawable
}
d3d11_desc := C.sg_d3d11_context_desc {
device: sapp.d3d11_get_device()
device_context: sapp.d3d11_get_device_context()
render_target_view_cb: sapp.d3d11_get_render_target_view
depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
}
desc := C.sg_desc{
context: C.sg_context_desc{
metal: mtl_desc
d3d11: d3d11_desc
}
}
desc := sapp.create_desc()
/*
desc := C.sg_desc{
mtl_device: sapp.metal_get_device()

View File

@ -3,6 +3,40 @@ module sapp
// Android needs a global reference to `g_desc`
__global g_desc C.sapp_desc
pub fn create_desc() C.sg_desc {
mtl_desc := C.sg_mtl_context_desc {
device: metal_get_device()
renderpass_descriptor_cb: metal_get_renderpass_descriptor
drawable_cb: metal_get_drawable
}
d3d11_desc := C.sg_d3d11_context_desc {
device: d3d11_get_device()
device_context: d3d11_get_device_context()
render_target_view_cb: d3d11_get_render_target_view
depth_stencil_view_cb: d3d11_get_depth_stencil_view
}
/*
// Old Sokol
return C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
}
*/
return C.sg_desc{
context: C.sg_context_desc{
metal: mtl_desc
d3d11: d3d11_desc
}
}
}
/* returns true after sokol-app has been initialized */
[inline]
pub fn isvalid() bool {

View File

@ -17,3 +17,4 @@ pub enum Key {
space = C.SAPP_KEYCODE_SPACE
}
*/