math: move the `math.mathutil` generic `min`/`max`/`abs` fns to `math` (#13042)

pull/13052/head
Delyan Angelov 2022-01-05 18:02:20 +02:00 committed by GitHub
parent de711da774
commit 59357e873d
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GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 180 additions and 100 deletions

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@ -1,7 +1,6 @@
import gg
import gx
import math
import math.mathutil as mu
import os
import rand
import time
@ -563,7 +562,7 @@ fn (mut app App) resize() {
window_size := gg.window_size()
w := window_size.width
h := window_size.height
m := f32(mu.min(w, h))
m := f32(math.min(w, h))
app.ui.dpi_scale = s
app.ui.window_width = w
app.ui.window_height = h
@ -587,7 +586,7 @@ fn (app &App) draw() {
xpad, ypad := app.ui.x_padding, app.ui.y_padding
ww := app.ui.window_width
wh := app.ui.window_height
m := mu.min(ww, wh)
m := math.min(ww, wh)
labelx := xpad + app.ui.border_size
labely := ypad + app.ui.border_size / 2
app.draw_tiles()
@ -621,7 +620,7 @@ fn (app &App) draw_tiles() {
xstart := app.ui.x_padding + app.ui.border_size
ystart := app.ui.y_padding + app.ui.border_size + app.ui.header_size
toffset := app.ui.tile_size + app.ui.padding_size
tiles_size := mu.min(app.ui.window_width, app.ui.window_height) - app.ui.border_size * 2
tiles_size := math.min(app.ui.window_width, app.ui.window_height) - app.ui.border_size * 2
// Draw the padding around the tiles
app.gg.draw_rounded_rect_filled(xstart, ystart, tiles_size, tiles_size, tiles_size / 24,
app.theme.padding_color)
@ -683,8 +682,8 @@ fn (app &App) draw_tiles() {
fn (mut app App) handle_touches() {
s, e := app.touch.start, app.touch.end
adx, ady := mu.abs(e.pos.x - s.pos.x), mu.abs(e.pos.y - s.pos.y)
if mu.max(adx, ady) < 10 {
adx, ady := math.abs(e.pos.x - s.pos.x), math.abs(e.pos.y - s.pos.y)
if math.max(adx, ady) < 10 {
app.handle_tap()
} else {
app.handle_swipe()
@ -694,7 +693,7 @@ fn (mut app App) handle_touches() {
fn (mut app App) handle_tap() {
_, ypad := app.ui.x_padding, app.ui.y_padding
w, h := app.ui.window_width, app.ui.window_height
m := mu.min(w, h)
m := math.min(w, h)
s, e := app.touch.start, app.touch.end
avgx, avgy := avg(s.pos.x, e.pos.x), avg(s.pos.y, e.pos.y)
// TODO: Replace "touch spots" with actual buttons
@ -732,12 +731,12 @@ fn (mut app App) handle_swipe() {
s, e := app.touch.start, app.touch.end
w, h := app.ui.window_width, app.ui.window_height
dx, dy := e.pos.x - s.pos.x, e.pos.y - s.pos.y
adx, ady := mu.abs(dx), mu.abs(dy)
dmin := if mu.min(adx, ady) > 0 { mu.min(adx, ady) } else { 1 }
dmax := if mu.max(adx, ady) > 0 { mu.max(adx, ady) } else { 1 }
adx, ady := math.abs(dx), math.abs(dy)
dmin := if math.min(adx, ady) > 0 { math.min(adx, ady) } else { 1 }
dmax := if math.max(adx, ady) > 0 { math.max(adx, ady) } else { 1 }
tdiff := int(e.time.unix_time_milli() - s.time.unix_time_milli())
// TODO: make this calculation more accurate (don't use arbitrary numbers)
min_swipe_distance := int(math.sqrt(mu.min(w, h) * tdiff / 100)) + 20
min_swipe_distance := int(math.sqrt(math.min(w, h) * tdiff / 100)) + 20
if dmax < min_swipe_distance {
return
}

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@ -3,8 +3,8 @@
// Don't use this editor for any serious work.
// A lot of funtionality is missing compared to your favourite editor :)
import strings
import math.mathutil as mu
import os
import math
import term.ui as tui
enum Movement {
@ -330,11 +330,11 @@ fn (mut b Buffer) move_cursor(amount int, movement Movement) {
}
}
.page_up {
dlines := mu.min(b.cursor.pos_y, amount)
dlines := math.min(b.cursor.pos_y, amount)
b.move_updown(-dlines)
}
.page_down {
dlines := mu.min(b.lines.len - 1, b.cursor.pos_y + amount) - b.cursor.pos_y
dlines := math.min(b.lines.len - 1, b.cursor.pos_y + amount) - b.cursor.pos_y
b.move_updown(dlines)
}
.left {

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@ -1,15 +1,6 @@
module math
// Returns the absolute value.
[inline]
pub fn abs(x f64) f64 {
if x > 0.0 {
return x
}
return -x
}
[inline]
[deprecated: 'use math.abs() instead']
pub fn fabs(x f64) f64 {
if x > 0.0 {
return x

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@ -1,6 +1,6 @@
module big
import math.util
import math
// Compares the magnitude of the two unsigned integers represented the given
// digit arrays. Returns -1 if a < b, 0 if a == b and +1 if a > b. Here
@ -40,8 +40,8 @@ fn add_digit_array(operand_a []u32, operand_b []u32, mut sum []u32) {
}
// First pass intersects with both operands
smaller_limit := util.imin(operand_a.len, operand_b.len)
larger_limit := util.imax(operand_a.len, operand_b.len)
smaller_limit := math.min(operand_a.len, operand_b.len)
larger_limit := math.max(operand_a.len, operand_b.len)
mut a, mut b := if operand_a.len >= operand_b.len {
operand_a, operand_b
} else {
@ -316,7 +316,7 @@ fn bitwise_or_digit_array(operand_a []u32, operand_b []u32, mut storage []u32) {
}
fn bitwise_and_digit_array(operand_a []u32, operand_b []u32, mut storage []u32) {
lower := util.imin(operand_a.len, operand_b.len)
lower := math.min(operand_a.len, operand_b.len)
for index in 0 .. lower {
storage[index] = operand_a[index] & operand_b[index]
}

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@ -1,6 +1,6 @@
module big
import math.util
import math
import math.bits
import strings
import strconv
@ -37,7 +37,7 @@ pub fn integer_from_int(value int) Integer {
return zero_int
}
return Integer{
digits: [u32(util.iabs(value))]
digits: [u32(math.abs(value))]
signum: int_signum(value)
}
}
@ -295,7 +295,7 @@ pub fn (integer Integer) - (subtrahend Integer) Integer {
fn (integer Integer) add(addend Integer) Integer {
a := integer.digits
b := addend.digits
mut storage := []u32{len: util.imax(a.len, b.len) + 1}
mut storage := []u32{len: math.max(a.len, b.len) + 1}
add_digit_array(a, b, mut storage)
return Integer{
...integer
@ -468,7 +468,7 @@ fn check_sign(a Integer) {
pub fn (a Integer) bitwise_or(b Integer) Integer {
check_sign(a)
check_sign(b)
mut result := []u32{len: util.imax(a.digits.len, b.digits.len), init: 0}
mut result := []u32{len: math.max(a.digits.len, b.digits.len), init: 0}
bitwise_or_digit_array(a.digits, b.digits, mut result)
return Integer{
digits: result
@ -479,7 +479,7 @@ pub fn (a Integer) bitwise_or(b Integer) Integer {
pub fn (a Integer) bitwise_and(b Integer) Integer {
check_sign(a)
check_sign(b)
mut result := []u32{len: util.imax(a.digits.len, b.digits.len), init: 0}
mut result := []u32{len: math.max(a.digits.len, b.digits.len), init: 0}
bitwise_and_digit_array(a.digits, b.digits, mut result)
return Integer{
digits: result
@ -500,7 +500,7 @@ pub fn (a Integer) bitwise_not() Integer {
pub fn (a Integer) bitwise_xor(b Integer) Integer {
check_sign(a)
check_sign(b)
mut result := []u32{len: util.imax(a.digits.len, b.digits.len), init: 0}
mut result := []u32{len: math.max(a.digits.len, b.digits.len), init: 0}
bitwise_xor_digit_array(a.digits, b.digits, mut result)
return Integer{
digits: result
@ -817,7 +817,7 @@ pub fn (x Integer) gcd_binary(y Integer) Integer {
mut az := a.msb()
bz := b.msb()
shift := util.umin(az, bz)
shift := math.min(az, bz)
b = b.rshift(bz)
for a.signum != 0 {

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@ -1,7 +1,7 @@
module big
import math
import math.bits
import math.util
import strings
// suppose operand_a bigger than operand_b and both not null.
@ -96,7 +96,7 @@ fn karatsuba_multiply_digit_array(operand_a []u32, operand_b []u32, mut storage
}
// karatsuba
// thanks to the base cases we can pass zero-length arrays to the mult func
half := util.imax(operand_a.len, operand_b.len) / 2
half := math.max(operand_a.len, operand_b.len) / 2
if half <= 0 {
panic('Unreachable. Both array have 1 length and multiply_array_by_digit should have been called')
}
@ -118,8 +118,8 @@ fn karatsuba_multiply_digit_array(operand_a []u32, operand_b []u32, mut storage
mut p_3 := []u32{len: a_l.len + b_l.len + 1, init: 0}
multiply_digit_array(a_l, b_l, mut p_3)
mut tmp_1 := []u32{len: util.imax(a_h.len, a_l.len) + 1, init: 0}
mut tmp_2 := []u32{len: util.imax(b_h.len, b_l.len) + 1, init: 0}
mut tmp_1 := []u32{len: math.max(a_h.len, a_l.len) + 1, init: 0}
mut tmp_2 := []u32{len: math.max(b_h.len, b_l.len) + 1, init: 0}
add_digit_array(a_h, a_l, mut tmp_1)
add_digit_array(b_h, b_l, mut tmp_2)
@ -170,8 +170,8 @@ fn lshift_byte_in_place(mut a []u32, byte_nb int) {
fn add_in_place(mut a []u32, b []u32) {
len_a := a.len
len_b := b.len
max := util.imax(len_a, len_b)
min := util.imin(len_a, len_b)
max := math.max(len_a, len_b)
min := math.min(len_a, len_b)
mut carry := u64(0)
for index in 0 .. min {
partial := carry + a[index] + b[index]
@ -197,8 +197,8 @@ fn add_in_place(mut a []u32, b []u32) {
fn subtract_in_place(mut a []u32, b []u32) {
len_a := a.len
len_b := b.len
max := util.imax(len_a, len_b)
min := util.imin(len_a, len_b)
max := math.max(len_a, len_b)
min := math.min(len_a, len_b)
mut carry := u32(0)
mut new_carry := u32(0)
for index in 0 .. min {

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@ -61,24 +61,6 @@ pub fn digits(_n int, base int) []int {
return res
}
// max returns the maximum value of the two provided.
[inline]
pub fn max(a f64, b f64) f64 {
if a > b {
return a
}
return b
}
// min returns the minimum value of the two provided.
[inline]
pub fn min(a f64, b f64) f64 {
if a < b {
return a
}
return b
}
// minmax returns the minimum and maximum value of the two provided.
pub fn minmax(a f64, b f64) (f64, f64) {
if a < b {

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@ -0,0 +1,22 @@
// Copyright (c) 2019-2022 Alexander Medvednikov. All rights reserved.
// Use of this source code is governed by an MIT license
// that can be found in the LICENSE file.
module math
// min returns the minimum of `a` and `b`
[inline]
pub fn min<T>(a T, b T) T {
return if a < b { a } else { b }
}
// max returns the maximum of `a` and `b`
[inline]
pub fn max<T>(a T, b T) T {
return if a > b { a } else { b }
}
// abs returns the absolute value of `a`
[inline]
pub fn abs<T>(a T) T {
return if a > 0 { a } else { -a }
}

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@ -3,16 +3,22 @@
// that can be found in the LICENSE file.
module mathutil
[deprecated: 'use math.min instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn min<T>(a T, b T) T {
return if a < b { a } else { b }
}
[deprecated: 'use math.max instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn max<T>(a T, b T) T {
return if a > b { a } else { b }
}
[deprecated: 'use math.abs instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn abs<T>(a T) T {
return if a > 0 { a } else { -a }

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@ -1,4 +1,4 @@
import math.mathutil as mu
import math as mu
fn test_min() {
assert mu.min(42, 13) == 13

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@ -0,0 +1,22 @@
import math
fn test_min() {
assert math.min(42, 13) == 13
assert math.min(5, -10) == -10
assert math.min(7.1, 7.3) == 7.1
assert math.min(u32(32), u32(17)) == 17
}
fn test_max() {
assert math.max(42, 13) == 42
assert math.max(5, -10) == 5
assert math.max(7.1, 7.3) == 7.3
assert math.max(u32(60), u32(17)) == 60
}
fn test_abs() {
assert math.abs(99) == 99
assert math.abs(-10) == 10
assert math.abs(1.2345) == 1.2345
assert math.abs(-5.5) == 5.5
}

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@ -4,36 +4,48 @@
module util
// imin returns the smallest of two integer values
[deprecated: 'use math.min instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn imin(a int, b int) int {
return if a < b { a } else { b }
}
// imin returns the biggest of two integer values
[deprecated: 'use math.max instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn imax(a int, b int) int {
return if a > b { a } else { b }
}
// iabs returns an integer as absolute value
[deprecated: 'use math.abs instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn iabs(v int) int {
return if v > 0 { v } else { -v }
}
// umin returns the smallest of two u32 values
[deprecated: 'use math.min instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn umin(a u32, b u32) u32 {
return if a < b { a } else { b }
}
// umax returns the biggest of two u32 values
[deprecated: 'use math.max instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn umax(a u32, b u32) u32 {
return if a > b { a } else { b }
}
// uabs returns an u32 as absolute value
[deprecated: 'use math.abs instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn uabs(v u32) u32 {
return if v > 0 { v } else { -v }
@ -41,6 +53,8 @@ pub fn uabs(v u32) u32 {
// fmin_32 returns the smallest `f32` of input `a` and `b`.
// Example: assert fmin_32(2.0,3.0) == 2.0
[deprecated: 'use math.min instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fmin_32(a f32, b f32) f32 {
return if a < b { a } else { b }
@ -48,6 +62,8 @@ pub fn fmin_32(a f32, b f32) f32 {
// fmax_32 returns the largest `f32` of input `a` and `b`.
// Example: assert fmax_32(2.0,3.0) == 3.0
[deprecated: 'use math.max instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fmax_32(a f32, b f32) f32 {
return if a > b { a } else { b }
@ -55,6 +71,8 @@ pub fn fmax_32(a f32, b f32) f32 {
// fabs_32 returns the absolute value of `a` as a `f32` value.
// Example: assert fabs_32(-2.0) == 2.0
[deprecated: 'use math.abs instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fabs_32(v f32) f32 {
return if v > 0 { v } else { -v }
@ -62,6 +80,8 @@ pub fn fabs_32(v f32) f32 {
// fmin_64 returns the smallest `f64` of input `a` and `b`.
// Example: assert fmin_64(2.0,3.0) == 2.0
[deprecated: 'use math.min instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fmin_64(a f64, b f64) f64 {
return if a < b { a } else { b }
@ -69,6 +89,8 @@ pub fn fmin_64(a f64, b f64) f64 {
// fmax_64 returns the largest `f64` of input `a` and `b`.
// Example: assert fmax_64(2.0,3.0) == 3.0
[deprecated: 'use math.max instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fmax_64(a f64, b f64) f64 {
return if a > b { a } else { b }
@ -76,6 +98,8 @@ pub fn fmax_64(a f64, b f64) f64 {
// fabs_64 returns the absolute value of `a` as a `f64` value.
// Example: assert fabs_64(-2.0) == f64(2.0)
[deprecated: 'use math.abs instead']
[deprecated_after: '2022-01-19']
[inline]
pub fn fabs_64(v f64) f64 {
return if v > 0 { v } else { -v }

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@ -179,12 +179,6 @@ pub fn (mut s SSLConn) socket_read_into_ptr(buf_ptr &byte, len int) ?int {
return res
}
[deprecated: 'call SSLConn.read instead']
[deprecated_after: '2021-11-04']
pub fn (mut s SSLConn) read_into(mut buffer []byte) ?int {
return s.read(mut buffer)
}
pub fn (mut s SSLConn) read(mut buffer []byte) ?int {
res := s.socket_read_into_ptr(&byte(buffer.data), buffer.len) ?
return res

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@ -4,7 +4,7 @@
module scanner
import os
import math.mathutil
import math
import toml.input
import toml.token
import toml.util
@ -328,7 +328,7 @@ fn (mut s Scanner) new_token(kind token.Kind, lit string, len int) token.Token {
return token.Token{
kind: kind
lit: lit
col: mathutil.max(1, col)
col: math.max(1, col)
line_nr: s.line_nr + 1
pos: s.pos - s.header_len - len + 1
len: len

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@ -3,7 +3,7 @@
// that can be found in the LICENSE file.
module fmt
import math.mathutil
import v.mathutil
const struct_field_align_threshold = 8

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@ -3,11 +3,11 @@
// that can be found in the LICENSE file.
module fmt
import math.mathutil
import v.ast
import strings
import v.ast
import v.util
import v.pref
import v.mathutil
const (
bs = '\\'

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@ -3,9 +3,9 @@
// that can be found in the LICENSE file.
module fmt
import math.mathutil as mu
import strings
import v.ast
import v.mathutil as mu
pub fn (mut f Fmt) struct_decl(node ast.StructDecl) {
f.attrs(node.attrs)

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@ -0,0 +1,19 @@
// Copyright (c) 2019-2022 Alexander Medvednikov. All rights reserved.
// Use of this source code is governed by an MIT license
// that can be found in the LICENSE file.
module mathutil
[inline]
pub fn min<T>(a T, b T) T {
return if a < b { a } else { b }
}
[inline]
pub fn max<T>(a T, b T) T {
return if a > b { a } else { b }
}
[inline]
pub fn abs<T>(a T) T {
return if a > 0 { a } else { -a }
}

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@ -0,0 +1,22 @@
import v.mathutil as mu
fn test_min() {
assert mu.min(42, 13) == 13
assert mu.min(5, -10) == -10
assert mu.min(7.1, 7.3) == 7.1
assert mu.min(u32(32), u32(17)) == 17
}
fn test_max() {
assert mu.max(42, 13) == 42
assert mu.max(5, -10) == 5
assert mu.max(7.1, 7.3) == 7.3
assert mu.max(u32(60), u32(17)) == 60
}
fn test_abs() {
assert mu.abs(99) == 99
assert mu.abs(-10) == 10
assert mu.abs(1.2345) == 1.2345
assert mu.abs(-5.5) == 5.5
}

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@ -3,7 +3,6 @@
// that can be found in the LICENSE file.
module scanner
import math.mathutil
import os
import strconv
import v.token
@ -12,6 +11,7 @@ import v.util
import v.vet
import v.errors
import v.ast
import v.mathutil
const (
single_quote = `'`

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@ -1,5 +1,5 @@
import math
import datatypes
import math.mathutil
struct Foo {
a int
@ -26,7 +26,7 @@ fn test_datatypes_can_be_used_without_interfering_with_local_generic_structs() {
fn test_generic_type_inference_on_generic_function_from_another_module_still_works() {
x := -123
a := mathutil.abs(x)
a := math.abs(x)
assert x == -123
assert a == 123
}

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@ -3,11 +3,11 @@
// that can be found in the LICENSE file.
module util
import math.mathutil as mu
import os
import strings
import term
import v.token
import v.mathutil as mu
// The filepath:line:col: format is the default C compiler error output format.
// It allows editors and IDE's like emacs to quickly find the errors in the

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@ -15,7 +15,6 @@ module ttf
**********************************************************************/
import encoding.utf8
import math
import math.mathutil as mu
pub struct BitMap {
pub mut:
@ -227,7 +226,7 @@ pub fn (mut bmp BitMap) aline(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32)
dist := f32(0.4)
if mu.abs(dx) > mu.abs(dy) {
if math.abs(dx) > math.abs(dy) {
if x1 < x0 {
tmp = x0
x0 = x1
@ -247,18 +246,18 @@ pub fn (mut bmp BitMap) aline(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32)
mut x := x0
for x <= x1 + 0.5 {
y := m * (x - x0) + y0
e := 1 - mu.abs(y - 0.5 - int(y))
e := 1 - math.abs(y - 0.5 - int(y))
bmp.plot(int(x), int(y), color_multiply_alpha(c, e * 0.75))
ys1 := y + dist
if int(ys1) != int(y) {
v1 := mu.abs(ys1 - y) / dist * (1 - e)
v1 := math.abs(ys1 - y) / dist * (1 - e)
bmp.plot(int(x), int(ys1), color_multiply_alpha(c, v1))
}
ys2 := y - dist
if int(ys2) != int(y) {
v2 := mu.abs(y - ys2) / dist * (1 - e)
v2 := math.abs(y - ys2) / dist * (1 - e)
bmp.plot(int(x), int(ys2), color_multiply_alpha(c, v2))
}
@ -284,18 +283,18 @@ pub fn (mut bmp BitMap) aline(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32)
mut y := y0
for y <= y1 + 0.5 {
x := n * (y - y0) + x0
e := f32(1 - mu.abs(x - 0.5 - int(x)))
e := f32(1 - math.abs(x - 0.5 - int(x)))
bmp.plot(int(x), int(y), color_multiply_alpha(c, f32(e * 0.75)))
xs1 := x + dist
if int(xs1) != int(x) {
v1 := mu.abs(xs1 - x) / dist * (1 - e)
v1 := math.abs(xs1 - x) / dist * (1 - e)
bmp.plot(int(xs1), int(y), color_multiply_alpha(c, f32(v1)))
}
xs2 := x - dist
if int(xs2) != int(x) {
v2 := mu.abs(x - xs1) / dist * (1 - e)
v2 := math.abs(x - xs1) / dist * (1 - e)
bmp.plot(int(xs2), int(y), color_multiply_alpha(c, f32(v2)))
}
y += 1.0
@ -336,9 +335,9 @@ pub fn (mut bmp BitMap) line(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32)
mut x := x0
mut y := y0
dx := mu.abs(x1 - x0)
dx := math.abs(x1 - x0)
sx := if x0 < x1 { 1 } else { -1 }
dy := -mu.abs(y1 - y0)
dy := -math.abs(y1 - y0)
sy := if y0 < y1 { 1 } else { -1 }
// verical line
@ -412,8 +411,8 @@ pub fn (mut bmp BitMap) quadratic(in_x0 int, in_y0 int, in_x1 int, in_y1 int, in
cy := int(in_cy)
mut division := f64(1.0)
dx := mu.abs(x0 - x1)
dy := mu.abs(y0 - y1)
dx := math.abs(x0 - x1)
dy := math.abs(y0 - y1)
// if few pixel draw a simple line
// if dx == 0 && dy == 0 {
@ -521,10 +520,10 @@ pub fn (mut bmp BitMap) get_chars_bbox(in_string string) []int {
x_min, x_max, _, _ := bmp.tf.read_glyph_dim(c_index)
//-----------------
width := int((mu.abs(x_max + x_min) + ax) * bmp.scale)
width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
// width := int((cw+ax) * bmp.scale)
w += width + div_space_cw
h := int(mu.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
h := int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
res << w
res << h
@ -592,7 +591,7 @@ pub fn (mut bmp BitMap) get_bbox(in_string string) (int, int) {
// x_max := 2
//-----------------
width := int((mu.abs(x_max + x_min) + ax) * bmp.scale)
width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
// width := int((cw+ax) * bmp.scale)
w += width + div_space_cw
@ -601,7 +600,7 @@ pub fn (mut bmp BitMap) get_bbox(in_string string) (int, int) {
// dprintln("y_min: $bmp.tf.y_min y_max: $bmp.tf.y_max res: ${int((bmp.tf.y_max - bmp.tf.y_min)*buf.scale)} width: ${int( (cw) * buf.scale)}")
// buf.box(0,y_base - int((bmp.tf.y_min)*buf.scale), int( (x_max) * buf.scale), y_base-int((bmp.tf.y_max)*buf.scale), u32(0xFF00_0000) )
return w, int(mu.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
return w, int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
}
/******************************************************************************
@ -621,7 +620,7 @@ fn (mut bmp BitMap) draw_notdef_glyph(in_x int, in_w int) {
bmp.ch_matrix[7] = int(y1)
x, y := bmp.trf_ch(p)
y_h := mu.abs(bmp.tf.y_max - bmp.tf.y_min) * bmp.scale * 0.5
y_h := math.abs(bmp.tf.y_max - bmp.tf.y_min) * bmp.scale * 0.5
bmp.box(int(x), int(y), int(x - in_w), int(y - y_h), bmp.color)
bmp.line(int(x), int(y), int(x - in_w), int(y - y_h), bmp.color)
@ -690,7 +689,7 @@ pub fn (mut bmp BitMap) draw_text(in_string string) (int, int) {
// x_max := 2
//-----------------
mut width := int((mu.abs(x_max + x_min) + ax) * bmp.scale)
mut width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
if bmp.use_font_metrics {
width = int((cw + ax) * bmp.scale)
}
@ -700,7 +699,7 @@ pub fn (mut bmp BitMap) draw_text(in_string string) (int, int) {
// dprintln("y_min: $bmp.tf.y_min y_max: $bmp.tf.y_max res: ${int((bmp.tf.y_max - bmp.tf.y_min)*buf.scale)} width: ${int( (cw) * buf.scale)}")
// buf.box(0,y_base - int((bmp.tf.y_min)*buf.scale), int( (x_max) * buf.scale), y_base-int((bmp.tf.y_max)*buf.scale), u32(0xFF00_0000) )
return w, int(mu.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
return w, int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
}
pub fn (mut bmp BitMap) draw_glyph(index u16) (int, int) {

View File

@ -215,15 +215,15 @@ fn test_main() {
fn get_raw_data(data string) []byte {
mut buf := []byte{}
mut c := 0
mut b := 0
mut b := u32(0)
for ch in data {
if ch >= `0` && ch <= `9` {
b = b << 4
b += int(ch - `0`)
b += u32(ch - `0`)
c++
} else if ch >= `a` && ch <= `f` {
b = b << 4
b += int(ch - `a` + 10)
b += u32(ch - `a` + 10)
c++
}