term: implement `get_terminal_size` for Windows
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5c00851b44
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@ -1,6 +1,35 @@
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module term
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module term
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pub fn get_terminal_size() (int, int) {
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import os
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// TODO: find a way to get proper width&height of the terminal on windows, probably using Winapis
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return 80, 25
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struct C.SMALL_RECT {
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Left i16
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Top i16
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Right i16
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Bottom i16
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}
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struct C.CONSOLE_SCREEN_BUFFER_INFO {
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dwSize C.COORD
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dwCursorPosition C.COORD
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wAttributes C.COORD
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srWindow C.SMALL_RECT
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dwMaximumWindowSize C.COORD
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}
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fn C.GetConsoleScreenBufferInfo(handle C.HANDLE, info &CONSOLE_SCREEN_BUFFER_INFO) bool
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// get_terminal_size returns a number of colums and rows of terminal window.
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pub fn get_terminal_size() (int, int) {
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if is_atty(1) > 0 && os.getenv('TERM') != 'dumb' {
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info := CONSOLE_SCREEN_BUFFER_INFO{}
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if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) {
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columns := (info.srWindow.Right - info.srWindow.Left + 1) as int
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rows := (info.srWindow.Bottom - info.srWindow.Top + 1) as int
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return columns, rows
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}
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}
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return 80, 25
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}
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}
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