diff --git a/examples/sokol/02_cubes_glsl/cube_glsl.v b/examples/sokol/02_cubes_glsl/cube_glsl.v index 9dd1653f32..75331788fe 100644 --- a/examples/sokol/02_cubes_glsl/cube_glsl.v +++ b/examples/sokol/02_cubes_glsl/cube_glsl.v @@ -7,8 +7,8 @@ * that can be found in the LICENSE file. * * HOW TO COMPILE SHADERS: -* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz -* ( also look at https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md ) +* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin +* * - compile the .glsl shader with: * linux : sokol-shdc --input cube_glsl.glsl --output cube_glsl.h --slang glsl330 * windows: sokol-shdc.exe --input cube_glsl.glsl --output cube_glsl.h --slang glsl330 diff --git a/examples/sokol/03_march_tracing_glsl/rt_glsl.v b/examples/sokol/03_march_tracing_glsl/rt_glsl.v index 4e578d2946..4d43164b09 100644 --- a/examples/sokol/03_march_tracing_glsl/rt_glsl.v +++ b/examples/sokol/03_march_tracing_glsl/rt_glsl.v @@ -7,8 +7,8 @@ * that can be found in the LICENSE file. * * HOW TO COMPILE SHADERS: -* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz -* ( also look at https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md ) +* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin +* * - compile the .glsl shader with: * linux : sokol-shdc --input rt_glsl.glsl --output rt_glsl.h --slang glsl330 * windows: sokol-shdc.exe --input rt_glsl.glsl --output rt_glsl.h --slang glsl330 diff --git a/examples/sokol/04_multi_shader_glsl/rt_glsl.v b/examples/sokol/04_multi_shader_glsl/rt_glsl.v index 046afef73e..0f849fa8e5 100644 --- a/examples/sokol/04_multi_shader_glsl/rt_glsl.v +++ b/examples/sokol/04_multi_shader_glsl/rt_glsl.v @@ -7,8 +7,8 @@ * that can be found in the LICENSE file. * * HOW TO COMPILE SHADERS: -* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz -* ( also look at https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md ) +* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin +* * - compile the .glsl shared file with: * linux : sokol-shdc --input rt_glsl_puppy.glsl --output rt_glsl_puppy.h --slang glsl330 sokol-shdc --input rt_glsl_march.glsl --output rt_glsl_march.h --slang glsl330 diff --git a/examples/sokol/05_instancing_glsl/rt_glsl.v b/examples/sokol/05_instancing_glsl/rt_glsl.v index 639a9ea065..21a7180ea2 100644 --- a/examples/sokol/05_instancing_glsl/rt_glsl.v +++ b/examples/sokol/05_instancing_glsl/rt_glsl.v @@ -7,8 +7,8 @@ * that can be found in the LICENSE file. * * HOW TO COMPILE SHADERS: -* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz -* ( also look at https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md ) +* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin +* * - compile the .glsl shared file with: * linux : sokol-shdc --input rt_glsl_instancing.glsl --output rt_glsl_instancing.h --slang glsl330 * windows: sokol-shdc.exe --input rt_glsl_instancing.glsl --output rt_glsl_instancing.h --slang glsl330 diff --git a/examples/sokol/06_obj_viewer/show_obj.v b/examples/sokol/06_obj_viewer/show_obj.v index d433e03b27..7f11cf977c 100644 --- a/examples/sokol/06_obj_viewer/show_obj.v +++ b/examples/sokol/06_obj_viewer/show_obj.v @@ -9,8 +9,8 @@ * Example .obj model of V from SurmanPP * * HOW TO COMPILE SHADERS: -* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz -* ( also look at https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md ) +* - download the sokol shader convertor tool from https://github.com/floooh/sokol-tools-bin +* * - compile the .glsl shader with: * linux : sokol-shdc --input gouraud.glsl --output gouraud.h --slang glsl330 * windows: sokol-shdc.exe --input gouraud.glsl --output gouraud.h --slang glsl330